Player Matchup

Odin
Odin
Jazanthepussss
Odin
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 18L
1,214 Elo+
Party 1
Janus
Janus
cliffsidetwig
Janus
Level 44
God Stats
8W - 16L
1,327 SR
Queue Stats
10W - 19L
1,243 Elo+
Party 1
Hou Yi
Hou Yi
xrabid
Hou Yi
Level 16
God Stats
3W - 9L
1,314 SR
Queue Stats
24W - 30L
1,412 Elo+
Party 1
Team Averages
Level 22
1,380 SR
1,290 Elo+

VS

Team Averages
Level 79
1,481 SR
1,461 Elo+
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ruzhael
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 2
Sol
Sol
ches08
Sol
Level 100
God Stats
1W - 2L
1,443 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,203
767
11,523
10,598
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 8
9,036
753
9,426
7,071
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
xrabid
Hou Yi
13
7 / 4 / 8
9,618
802
8,730
8,735
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 3 / 8
8,760
730
6,181
14,056
5,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
11
2 / 6 / 7
8,622
719
5,313
14,930
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
ches08
Sol
13
6 / 6 / 1
9,400
783
7,170
9,986
2,964
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
15
Kills
10
12
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
8
2
W
4
4
10
2.25
L
Geb
2
6
7
0.92
L
Sol
ches08
Sol
6
6
1
1.08
W
4
4
8
2
W
Hou Yi
xrabid
Hou Yi
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
18,664
26,404
Taken
38,972
13,544
Mitigated
19,860
3,221
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,181
2,694
0
4,214
14,056
5,097
0
4,813
8,846
0
24,440
W
11,523
2,672
429
1,422
10,598
8,039
421
4,720
5,878
6,073
23,560
L
Geb
5,313
908
0
1,842
14,930
11,799
0
5,193
9,025
14,601
0
L
Sol
ches08
Sol
7,170
1,671
0
2,272
9,986
2,964
265
2,292
7,371
36,628
0
W
9,426
257
0
620
7,071
2,283
811
3,495
3,576
32,752
0
W
Hou Yi
xrabid
Hou Yi
8,730
1,975
0
750
8,735
3,222
1,762
4,585
4,150
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
26,782
129
Minions Killed
98
7
Camps Cleared
4
671,236
Distance Traveled
613,705
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,760
730
27
2
1
209,999
9
W
Odin
9,203
767
50
4
3
213,961
1
L
Geb
8,622
719
9
1
0
220,794
0
L
Sol
9,400
783
62
5
3
182,912
0
W
Janus
9,036
753
52
4
2
248,832
1
W
Hou Yi
9,618
802
27
2
2
208,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role