Player Matchup

Charybdis
Charybdis
Biohazardx626
Charybdis
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
23W - 27L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
Co1dz
Ratatoskr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
Elitejohny
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
RB3ndz
Merlin
Level 113
God Stats
1W - 2L
1,491 SR
Queue Stats
158W - 130L
1,586 Elo+
Party 2
Achilles
Achilles
Thisguy07
Achilles
Level 154
God Stats
4W - 3L
1,665 SR
Queue Stats
121W - 105L
1,587 Elo+
Party 2
Team Averages
Level 86
1,491 SR
1,557 Elo+

VS

Team Averages
Level 55
1,510 SR
1,603 Elo+
Zeus
Zeus
DenielEmreek
Zeus
Level 18
God Stats
3W - 1L
1,598 SR
Queue Stats
14W - 11L
1,623 Elo+
Party 1
Sobek
Sobek
Dracosilence
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,742 Elo+
Party 3
Rama
Rama
JaypeaceOnPC
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 257L
1,593 Elo+
Party 3
Vulcan
Vulcan
Thoraxe TMS
Vulcan
Level 66
God Stats
1W - 1L
1,277 SR
Queue Stats
15W - 22L
1,422 Elo+
Party 1
Khepri
Khepri
nelsonmundella
Khepri
Level 105
God Stats
8W - 3L
1,674 SR
Queue Stats
928W - 642L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Biohazardx626
Charybdis
11
2 / 5 / 2
6,963
696
5,796
8,609
3,137
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Co1dz
Ratatoskr
13
0 / 4 / 7
7,050
705
3,219
9,381
5,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Elitejohny
Zhong Kui
13
3 / 5 / 4
7,568
757
10,124
12,255
7,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RB3ndz
Merlin
17
3 / 3 / 4
9,332
933
10,247
7,283
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Thisguy07
Achilles
12
3 / 7 / 6
7,387
739
9,487
19,155
20,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
9,978
998
19,089
7,186
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 9
9,937
994
7,765
16,947
21,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 1 / 10
9,273
927
12,135
8,552
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
1 / 5 / 13
8,123
812
8,943
10,056
4,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 15
8,786
879
4,810
10,563
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
11
Kills
24
24
Deaths
12
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Biohazardx626
Charybdis
2
5
2
0.6
L
Ratatoskr
Co1dz
Ratatoskr
0
4
7
0.88
W
5
1
15
12.5
W
9
3
9
4.5
L
Zhong Kui
Elitejohny
Zhong Kui
3
5
4
1
W
7
1
10
12
L
Merlin
RB3ndz
Merlin
3
3
4
1.67
L
Achilles
Thisguy07
Achilles
3
7
6
0.86
W
Vulcan
1
5
13
1.5
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
52,742
56,683
Taken
53,304
39,704
Mitigated
47,146
15,300
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Biohazardx626
Charybdis
5,796
2,213
537
814
8,609
3,137
0
6,260
2,349
0
10,621
L
Ratatoskr
Co1dz
Ratatoskr
3,219
411
912
2,056
9,381
5,277
0
7,741
1,640
0
6,081
W
19,089
1,021
572
1,762
7,186
3,535
828
3,061
3,964
38,220
0
W
7,765
285
1,103
4,945
16,947
21,890
152
7,874
8,537
14,801
0
L
Zhong Kui
Elitejohny
Zhong Kui
10,124
894
239
3,071
12,255
7,776
0
9,644
2,611
13,782
0
W
12,135
9,643
1,235
3,060
8,552
4,822
748
2,711
5,700
0
27,175
L
Merlin
RB3ndz
Merlin
10,247
416
242
1,882
7,283
3,156
0
6,752
531
37,751
0
L
Achilles
Thisguy07
Achilles
9,487
1,894
1,659
3,888
19,155
20,358
0
10,210
8,945
0
14,207
W
Vulcan
8,943
4,587
1,268
1,333
10,056
4,684
1,053
3,299
6,562
11,756
0
W
4,810
233
1,289
2,909
10,563
12,215
0
3,426
7,040
9,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
46,097
90
Minions Killed
118
0
Camps Cleared
0
925,964
Distance Traveled
1,002,474
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,963
696
6
1
0
179,466
1
L
Ratatoskr
7,050
705
7
1
0
203,916
0
W
Zeus
9,978
998
50
5
0
197,607
1
W
Sobek
9,937
994
12
1
0
209,998
0
L
Zhong Kui
7,568
757
5
1
0
163,126
0
W
Rama
9,273
927
37
4
0
183,547
0
L
Merlin
9,332
933
68
7
0
201,734
1
L
Achilles
7,387
739
4
0
0
177,722
1
W
Vulcan
8,123
812
14
1
0
193,269
2
W
Khepri
8,786
879
5
1
0
218,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role