Player Matchup

Neith
Neith
BaconBitts_22
Neith
Level 30
God Stats
3W - 3L
1,441 SR
Queue Stats
50W - 70L
1,315 Elo+
Party 2
Bellona
Bellona
Blind_Dream1
Bellona
Level 87
God Stats
1W - 0L
1,786 SR
Queue Stats
186W - 177L
1,393 Elo+
Party 2
Ymir
Ymir
CRISPYJUICERS
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 55L
1,270 Elo+
Party 2
Awilix
Awilix
Z_Haruki_
Awilix
Level 48
God Stats
10W - 9L
1,362 SR
Queue Stats
152W - 181L
1,376 Elo+
Party 3
Janus
Janus
cami_love67
Janus
Level 107
God Stats
6W - 3L
1,384 SR
Queue Stats
285W - 301L
1,391 Elo+
Party 3
Team Averages
Level 60
1,494 SR
1,349 Elo+

VS

Team Averages
Level 56
1,310 SR
1,356 Elo+
Bacchus
Bacchus
EdmanTheChamp
Bacchus
Level 87
God Stats
1W - 11L
1,141 SR
Queue Stats
131W - 123L
1,472 Elo+
Party 4
Loki
Loki
SpEcTrE_MrDuKe
Loki
Level 48
God Stats
0W - 3L
1,283 SR
Queue Stats
60W - 75L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
cowboybeebop3
Heimdallr
Level 62
God Stats
24W - 42L
1,342 SR
Queue Stats
108W - 121L
1,438 Elo+
Party 4
Odin
Odin
davidassasin55
Odin
Level 67
God Stats
4W - 6L
1,400 SR
Queue Stats
233W - 251L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
xd_splats
Kukulkan
Level 17
God Stats
2W - 4L
1,384 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,256
481
3,763
5,856
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Blind_Dream1
Bellona
13
0 / 0 / 3
7,015
540
5,067
6,516
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
5,484
422
1,019
8,240
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Z_Haruki_
Awilix
12
9 / 1 / 1
7,690
592
7,585
7,381
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 1
7,541
580
5,599
5,659
1,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 1 / 5
6,924
533
4,974
6,143
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 3
6,733
518
6,181
8,509
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
cowboybeebop3
Heimdallr
11
3 / 3 / 3
6,294
484
5,951
5,778
1,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 0
6,540
503
3,816
9,477
4,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
xd_splats
Kukulkan
11
0 / 4 / 0
6,296
484
1,391
6,594
1,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
15
Kills
7
7
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Bellona
Blind_Dream1
Bellona
0
0
3
1.5
W
0
3
2
0.33
L
Bacchus
2
1
5
4.5
L
2
4
3
0.88
W
Awilix
Z_Haruki_
Awilix
9
1
1
9.5
W
4
1
1
4.5
L
Heimdallr
cowboybeebop3
Heimdallr
3
3
3
1.5
L
0
3
0
0
L
Kukulkan
xd_splats
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
22,313
33,652
Taken
36,501
14,218
Mitigated
15,420
8,465
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
1,955
271
895
5,856
1,530
0
1,963
3,893
0
31,127
W
Bellona
Blind_Dream1
Bellona
5,067
997
0
2,874
6,516
4,856
570
0
6,516
0
39,182
W
1,019
141
0
1,044
8,240
3,797
0
2,062
6,178
9,724
0
L
Bacchus
4,974
695
645
1,590
6,143
5,095
111
465
5,678
15,828
0
L
6,181
1,190
0
2,785
8,509
2,251
0
1,686
6,794
0
31,732
W
Awilix
Z_Haruki_
Awilix
7,585
2,539
0
1,844
7,381
2,393
0
1,091
6,290
0
36,468
W
5,599
56
0
1,537
5,659
1,642
232
1,249
4,410
43,854
0
L
Heimdallr
cowboybeebop3
Heimdallr
5,951
2,257
0
613
5,778
1,585
611
805
4,973
0
40,175
L
3,816
740
0
2,191
9,477
4,610
329
1,158
7,607
0
38,163
L
Kukulkan
xd_splats
Kukulkan
1,391
0
0
500
6,594
1,879
692
2,504
4,090
35,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
32,787
316
Minions Killed
326
0
Camps Cleared
0
1,290,841
Distance Traveled
1,231,911
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,256
481
71
5
0
239,893
0
W
Bellona
7,015
540
86
7
0
256,981
7
W
Ymir
5,484
422
14
1
0
213,724
0
L
Bacchus
6,924
533
25
2
0
267,333
5
L
Loki
6,733
518
68
5
0
274,638
0
W
Awilix
7,690
592
67
5
0
319,726
0
W
Janus
7,541
580
78
6
0
260,517
3
L
Heimdallr
6,294
484
80
6
0
216,911
1
L
Odin
6,540
503
90
7
0
243,575
0
L
Kukulkan
6,296
484
63
5
0
229,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role