Player Matchup

Anhur
Anhur
SNIPER34599
Anhur
Level 126
God Stats
4W - 3L
1,626 SR
Queue Stats
42W - 19L
1,622 Elo+
Party 2
Sobek
Sobek
ShortHumanBuffy
Sobek
Level 5
God Stats
1W - 2L
1,560 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 2
Achilles
Achilles
eastwood24
Achilles
Level 119
God Stats
0W - 1L
1,759 SR
Queue Stats
42W - 20L
1,627 Elo+
Party 2
Team Averages
Level 83
1,648 SR
1,583 Elo+

VS

Team Averages
Level 67
1,658 SR
1,731 Elo+
Merlin
Merlin
Calcetin3
Merlin
Level 42
God Stats
1W - 0L
1,735 SR
Queue Stats
8W - 0L
1,923 Elo+
Party 1
Bellona
Bellona
ELCUCUY0001
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
xBadDawg
Hou Yi
Level 156
God Stats
2W - 0L
1,740 SR
Queue Stats
18W - 6L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,194
553
4,634
11,979
4,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
8,357
643
2,369
13,732
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
eastwood24
Achilles
12
1 / 3 / 1
7,920
609
7,311
12,155
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calcetin3
Merlin
15
6 / 1 / 6
9,535
733
19,266
8,707
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
ELCUCUY0001
Bellona
10
1 / 0 / 5
7,891
607
1,130
1,607
815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
xBadDawg
Hou Yi
15
5 / 1 / 7
9,426
725
11,106
6,993
2,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Calcetin3
Merlin
6
1
6
9
W
Bellona
ELCUCUY0001
Bellona
1
0
5
3.5
L
0
5
1
0.1
L
1
4
1
0.38
L
Achilles
eastwood24
Achilles
1
3
1
0.5
W
Hou Yi
xBadDawg
Hou Yi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
31,502
37,866
Taken
17,307
29,762
Mitigated
5,857
6,883
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Calcetin3
Merlin
19,266
1,471
352
2,405
8,707
2,967
406
2,152
6,184
61,017
0
W
Bellona
ELCUCUY0001
Bellona
1,130
40
363
331
1,607
815
0
277
1,248
345
2,137
L
4,634
1,796
0
1,387
11,979
4,188
0
7,068
4,874
0
27,877
L
2,369
106
0
2,776
13,732
14,534
0
5,876
7,820
12,632
0
L
Achilles
eastwood24
Achilles
7,311
481
0
2,720
12,155
11,040
0
6,755
5,248
3,782
21,324
W
Hou Yi
xBadDawg
Hou Yi
11,106
4,696
0
751
6,993
2,075
180
783
5,830
0
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
26,852
130
Minions Killed
162
5
Camps Cleared
7
686,612
Distance Traveled
603,938
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,535
733
92
7
4
235,005
3
W
Bellona
7,891
607
7
1
0
163,240
1
L
Anhur
7,194
553
77
6
4
202,802
1
L
Sobek
8,357
643
17
1
1
226,878
4
L
Achilles
7,920
609
36
3
0
256,932
3
W
Hou Yi
9,426
725
63
5
3
205,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role