Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FiveJr
Ymir
Level 25
God Stats
4W - 7L
1,389 SR
Queue Stats
27W - 34L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MisterKrabs
Ah Muzen Cab
Level 86
God Stats
10W - 4L
1,587 SR
Queue Stats
35W - 45L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
NoFear94
Cernunnos
Level 124
God Stats
41W - 23L
1,658 SR
Queue Stats
320W - 289L
1,616 Elo+
Party 3
Hades
Hades
oMillion
Hades
Level 148
God Stats
4W - 2L
1,770 SR
Queue Stats
238W - 246L
1,653 Elo+
Party 2
Team Averages
Level 82
1,581 SR
1,545 Elo+

VS

Team Averages
Level 71
1,600 SR
1,599 Elo+
Ao Kuang
Ao Kuang
Darklay7
Ao Kuang
Level 40
God Stats
34W - 30L
1,550 SR
Queue Stats
85W - 78L
1,564 Elo+
Solo
Athena
Athena
ForbiddenButter
Athena
Level 49
God Stats
3W - 4L
1,687 SR
Queue Stats
257W - 218L
1,623 Elo+
Party 1
Zhong Kui
Zhong Kui
Hubris808
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YuhMuddah
Ah Muzen Cab
Level 91
God Stats
11W - 11L
1,624 SR
Queue Stats
475W - 432L
1,615 Elo+
Party 1
Bastet
Bastet
jay7375
Bastet
Level 129
God Stats
5W - 6L
1,637 SR
Queue Stats
517W - 468L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 1 / 6
14,269
595
16,614
21,616
10,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
FiveJr
Ymir
17
2 / 4 / 13
12,051
502
9,160
22,607
23,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MisterKrabs
Ah Muzen Cab
20
8 / 7 / 5
14,672
611
16,388
20,886
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
NoFear94
Cernunnos
20
4 / 2 / 8
13,781
574
21,967
26,840
25,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
oMillion
Hades
20
4 / 2 / 8
13,756
573
21,598
24,206
20,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darklay7
Ao Kuang
20
2 / 6 / 0
12,103
504
12,484
25,186
15,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 10
10,321
430
9,753
28,792
40,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Hubris808
Zhong Kui
18
1 / 6 / 2
11,669
486
16,251
25,728
18,658
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
YuhMuddah
Ah Muzen Cab
20
9 / 5 / 3
13,411
559
19,547
15,733
7,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
jay7375
Bastet
20
4 / 2 / 5
12,290
512
15,263
16,831
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
27
Kills
16
16
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
6
12
L
Ao Kuang
Darklay7
Ao Kuang
2
6
0
0.33
W
Ymir
FiveJr
Ymir
2
4
13
2.13
L
0
8
10
0.63
L
Zhong Kui
Hubris808
Zhong Kui
1
6
2
0.33
W
Ah Muzen Cab
MisterKrabs
Ah Muzen Cab
8
7
5
1.5
W
Cernunnos
NoFear94
Cernunnos
4
2
8
4
L
Ah Muzen Cab
YuhMuddah
Ah Muzen Cab
9
5
3
2.1
L
Bastet
jay7375
Bastet
4
2
5
3.25
W
Hades
oMillion
Hades
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,727
Damage
73,298
116,155
Taken
112,270
86,393
Mitigated
89,044
54,473
Healing
42,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,614
9,352
0
12,007
21,616
10,434
98
6,787
14,829
0
120,674
L
Ao Kuang
Darklay7
Ao Kuang
12,484
2,318
0
12,885
25,186
15,607
357
1,664
23,522
82,167
0
W
Ymir
FiveJr
Ymir
9,160
1,803
0
1,848
22,607
23,092
0
9,642
12,965
33,840
0
L
9,753
2,371
843
3,203
28,792
40,196
318
7,261
21,531
37,669
0
L
Zhong Kui
Hubris808
Zhong Kui
16,251
2,518
0
11,147
25,728
18,658
0
12,982
12,746
94,224
0
W
Ah Muzen Cab
MisterKrabs
Ah Muzen Cab
16,388
10,759
0
9,126
20,886
6,777
2,425
6,057
14,829
0
123,541
W
Cernunnos
NoFear94
Cernunnos
21,967
11,221
598
14,429
26,840
25,258
2,587
12,244
14,596
0
116,067
L
Ah Muzen Cab
YuhMuddah
Ah Muzen Cab
19,547
7,823
0
3,880
15,733
7,329
6,615
4,288
11,445
0
116,396
L
Bastet
jay7375
Bastet
15,263
4,400
0
10,110
16,831
7,254
212
4,637
12,194
0
101,863
W
Hades
oMillion
Hades
21,598
3,836
793
15,672
24,206
20,832
36
11,263
12,943
108,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,529
Gold Earned
59,794
767
Minions Killed
757
0
Camps Cleared
0
2,341,253
Distance Traveled
2,366,297
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,269
595
167
7
0
556,728
9
L
Ao Kuang
12,103
504
145
6
0
467,983
1
W
Ymir
12,051
502
36
2
0
468,876
6
L
Athena
10,321
430
61
3
0
478,246
5
L
Zhong Kui
11,669
486
172
7
0
425,481
13
W
Ah Muzen Cab
14,672
611
219
9
0
424,743
0
W
Cernunnos
13,781
574
155
6
0
432,264
11
L
Ah Muzen Cab
13,411
559
225
9
0
457,312
0
L
Bastet
12,290
512
154
6
0
537,275
4
W
Hades
13,756
573
190
8
0
458,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role