Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
A5AD
Odin
Level 158
God Stats
1W - 2L
1,137 SR
Queue Stats
74W - 42L
1,763 Elo+
Party 1
Nu Wa
Nu Wa
кαттσ
Nu Wa
Level 141
God Stats
4W - 3L
1,554 SR
Queue Stats
393W - 345L
1,787 Elo+
Party 1
Team Averages
Level 152
1,397 SR
1,683 Elo+

VS

Team Averages
Level 111
1,647 SR
1,602 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GettheMemoo
Medusa
Level 127
God Stats
19W - 8L
1,740 SR
Queue Stats
148W - 115L
1,643 Elo+
Party 2
Khepri
Khepri
SuspecK
Khepri
Level 89
God Stats
13W - 5L
1,701 SR
Queue Stats
41W - 25L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
8 / 0 / 4
6,387
1,065
6,221
3,135
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
A5AD
Odin
9
3 / 0 / 9
5,687
948
4,187
5,503
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
1 / 1 / 9
5,437
906
2,974
2,596
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 4 / 0
4,503
751
2,371
4,292
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
7
0 / 4 / 0
4,087
681
2,519
4,877
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
SuspecK
Khepri
6
0 / 4 / 0
4,257
710
856
5,085
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
4
10
L
Nu Wa
 
Nu Wa
1
4
0
0.25
W
Odin
A5AD
Odin
3
0
9
7.5
L
Medusa
0
4
0
0
L
Khepri
SuspecK
Khepri
0
4
0
0
W
Nu Wa
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,382
Damage
5,746
11,234
Taken
14,254
4,595
Mitigated
3,395
2,123
Healing
1,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,221
3,582
0
530
3,135
868
1,180
913
2,122
0
16,864
L
Nu Wa
 
Nu Wa
2,371
734
0
540
4,292
480
0
785
3,432
12,210
0
W
Odin
A5AD
Odin
4,187
1,062
0
1,265
5,503
2,980
45
1,387
3,986
0
11,777
L
Medusa
2,519
1,490
0
394
4,877
1,267
0
627
4,084
0
8,060
L
Khepri
SuspecK
Khepri
856
106
40
468
5,085
1,648
0
1,562
3,429
3,928
0
W
Nu Wa
2,974
1,195
0
328
2,596
747
665
851
1,681
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,511
Gold Earned
12,847
91
Minions Killed
50
4
Camps Cleared
2
362,254
Distance Traveled
258,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,387
1,065
39
7
1
116,459
2
L
Nu Wa
4,503
751
26
4
1
93,982
1
W
Odin
5,687
948
15
3
0
127,418
1
L
Medusa
4,087
681
16
3
1
88,991
1
L
Khepri
4,257
710
8
1
0
75,979
1
W
Nu Wa
5,437
906
37
6
3
118,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role