Player Matchup

Ymir
Ymir
batpottersombra
Ymir
Level 7
God Stats
10W - 4L
1,575 SR
Queue Stats
15W - 7L
1,587 Elo+
Party 2
Serqet
Serqet
soldadoguille20
Serqet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,535 Elo+
Party 2
Merlin
Merlin
xXBAFEXx721
Merlin
Level 85
God Stats
4W - 1L
1,615 SR
Queue Stats
105W - 112L
1,518 Elo+
Party 2
Team Averages
Level 78
1,563 SR
1,546 Elo+

VS

Team Averages
Level 55
1,417 SR
1,304 Elo+
Fenrir
Fenrir
ISavvyge
Fenrir
Level 28
God Stats
1W - 1L
1,681 SR
Queue Stats
11W - 8L
1,513 Elo+
Party 1
Atlas
Atlas
beastyb0y82
Atlas
Level 69
God Stats
0W - 2L
1,256 SR
Queue Stats
93W - 129L
1,263 Elo+
Party 1
Awilix
Awilix
lvlr grilvllvl
Awilix
Level 69
God Stats
11W - 20L
1,315 SR
Queue Stats
39W - 92L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 9
9,009
901
6,833
8,881
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
7 / 2 / 11
8,727
873
10,337
11,541
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
5 / 1 / 11
8,000
800
7,356
3,426
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ISavvyge
Fenrir
9
3 / 5 / 0
6,789
679
6,367
10,941
5,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 2
6,235
624
3,892
10,999
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 1
5,606
561
5,833
11,318
3,765

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
3
3
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ISavvyge
Fenrir
3
5
0
0.6
W
8
0
9
12.5
L
0
6
2
0.17
L
0
9
1
0.06
W
7
2
11
6.25
W
Merlin
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
16,092
23,848
Taken
33,258
15,483
Mitigated
14,798
4,573
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ISavvyge
Fenrir
6,367
2,588
0
754
10,941
5,040
0
5,474
5,319
0
10,590
W
6,833
1,872
917
1,443
8,881
7,737
270
1,716
7,165
13,780
0
L
3,892
1,555
0
1,260
10,999
5,993
0
5,447
5,434
12,056
0
L
5,833
2,047
26
597
11,318
3,765
0
4,344
6,878
0
13,439
W
10,337
3,145
0
1,713
11,541
6,714
538
1,852
9,689
2,371
16,379
W
Merlin
7,356
814
0
500
3,426
1,032
1,371
576
2,850
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
18,630
90
Minions Killed
43
5
Camps Cleared
0
559,210
Distance Traveled
464,198
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,789
679
14
1
0
162,574
1
W
Ymir
9,009
901
13
1
1
180,376
0
L
Atlas
6,235
624
12
1
0
135,377
1
L
Awilix
5,606
561
17
2
0
166,247
0
W
Serqet
8,727
873
21
2
2
202,253
1
W
Merlin
8,000
800
56
6
2
176,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role