Player Matchup

Da Ji
Da Ji
Azurooh
Da Ji
Level 66
God Stats
6W - 4L
1,657 SR
Queue Stats
53W - 35L
1,655 Elo+
Party 1
Ares
Ares
GiornoEz
Ares
Level 53
God Stats
2W - 1L
1,677 SR
Queue Stats
127W - 120L
1,559 Elo+
Solo
Raijin
Raijin
killerbeee48
Raijin
Level 111
God Stats
4W - 4L
1,706 SR
Queue Stats
63W - 47L
1,671 Elo+
Party 1
Team Averages
Level 77
1,680 SR
1,628 Elo+

VS

Team Averages
Level 94
1,608 SR
1,600 Elo+
Heimdallr
Heimdallr
Levantinex
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,523 Elo+
Solo
Scylla
Scylla
kooots
Scylla
Level 68
God Stats
11W - 5L
1,718 SR
Queue Stats
95W - 78L
1,661 Elo+
Solo
Jormungandr
Jormungandr
popcorn15200
Jormungandr
Level 58
God Stats
5W - 5L
1,607 SR
Queue Stats
196W - 145L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azurooh
Da Ji
13
6 / 3 / 4
8,923
744
10,368
6,654
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
3 / 2 / 8
8,870
739
7,240
11,897
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
13
4 / 4 / 6
8,513
709
8,707
10,041
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Levantinex
Heimdallr
13
6 / 3 / 1
8,849
737
9,394
10,482
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
kooots
Scylla
11
2 / 6 / 3
7,701
642
3,850
8,030
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
popcorn15200
Jormungandr
11
1 / 4 / 8
8,370
698
7,876
11,582
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
9
9
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Azurooh
Da Ji
6
3
4
2.67
W
Ares
3
2
8
3.5
L
Heimdallr
Levantinex
Heimdallr
6
3
1
2.17
W
Raijin
4
4
6
1.75
L
Scylla
kooots
Scylla
2
6
3
0.58
L
Jormungandr
popcorn15200
Jormungandr
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
21,120
28,592
Taken
30,094
20,849
Mitigated
14,700
4,766
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Azurooh
Da Ji
10,368
2,309
0
511
6,654
4,550
0
2,852
3,724
0
22,255
W
Ares
7,240
208
0
2,994
11,897
11,856
0
4,256
7,417
15,809
0
L
Heimdallr
Levantinex
Heimdallr
9,394
4,903
0
250
10,482
3,551
0
4,832
5,386
0
21,377
W
Raijin
8,707
527
0
1,261
10,041
4,443
53
4,275
5,654
35,187
0
L
Scylla
kooots
Scylla
3,850
314
0
500
8,030
1,844
0
2,733
5,213
28,762
0
L
Jormungandr
popcorn15200
Jormungandr
7,876
1,352
312
1,737
11,582
9,305
0
7,989
3,175
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
24,920
114
Minions Killed
130
6
Camps Cleared
4
746,982
Distance Traveled
592,966
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,923
744
24
2
4
244,560
1
W
Ares
8,870
739
14
1
2
246,606
3
L
Heimdallr
8,849
737
37
3
1
205,169
3
W
Raijin
8,513
709
76
6
0
255,816
2
L
Scylla
7,701
642
74
6
2
190,357
1
L
Jormungandr
8,370
698
19
2
1
197,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role