Player Matchup

Chaac
Chaac
BigByrd14
Chaac
Level 129
God Stats
1W - 6L
1,265 SR
Queue Stats
155W - 187L
1,343 Elo+
Party 3
Vulcan
Vulcan
BigRedd009
Vulcan
Level 61
God Stats
43W - 61L
1,462 SR
Queue Stats
101W - 135L
1,312 Elo+
Party 3
Yemoja
Yemoja
GentleNut
Yemoja
Level 29
God Stats
6W - 19L
1,329 SR
Queue Stats
61W - 84L
1,357 Elo+
Party 3
Atlas
Atlas
KMH_is_HERE
Atlas
Level 127
God Stats
1W - 4L
1,360 SR
Queue Stats
160W - 188L
1,349 Elo+
Party 3
Neith
Neith
LaReineCheyenne
Neith
Level 102
God Stats
3W - 5L
1,545 SR
Queue Stats
160W - 192L
1,345 Elo+
Party 3
Team Averages
Level 90
1,392 SR
1,341 Elo+

VS

Team Averages
Level 102
1,381 SR
1,421 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Escalated_Quickl
Cthulhu
Level 100
God Stats
2W - 0L
1,523 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 1
Thoth
Thoth
MizunoEnigma
Thoth
Level 109
God Stats
17W - 20L
1,488 SR
Queue Stats
29W - 50L
1,389 Elo+
Party 2
Susano
Susano
spaceman015
Susano
Level 105
God Stats
1W - 5L
1,103 SR
Queue Stats
39W - 48L
1,420 Elo+
Party 1
Cupid
Cupid
theProtαgonist
Cupid
Level 126
God Stats
1W - 0L
1,293 SR
Queue Stats
8W - 10L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigByrd14
Chaac
14
4 / 2 / 1
7,958
796
9,264
11,228
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
BigRedd009
Vulcan
11
0 / 5 / 1
5,901
590
7,459
7,171
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
GentleNut
Yemoja
11
0 / 6 / 3
6,337
634
3,064
10,440
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 1
6,667
667
5,497
14,916
11,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 1
7,825
783
8,293
6,926
1,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 1 / 10
7,015
702
6,255
8,728
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 11
7,265
727
8,970
13,185
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 7
9,409
941
13,246
6,353
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
7 / 2 / 7
9,074
907
8,039
6,863
2,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 2 / 7
7,652
765
9,745
9,925
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
20
20
Deaths
8
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
10
5
L
Chaac
BigByrd14
Chaac
4
2
1
2.25
L
Vulcan
BigRedd009
Vulcan
0
5
1
0.1
W
1
1
11
6.5
L
Yemoja
GentleNut
Yemoja
0
6
3
0.25
L
1
5
1
0.3
L
3
2
1
1.75
W
8
2
7
5.75
W
Susano
7
2
7
5.25
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
46,255
50,681
Taken
45,054
32,034
Mitigated
23,364
12,710
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,255
1,106
0
1,550
8,728
5,269
147
4,037
4,483
0
13,812
L
Chaac
BigByrd14
Chaac
9,264
880
0
4,902
11,228
10,142
13
4,994
5,900
0
25,227
L
Vulcan
BigRedd009
Vulcan
7,459
4,023
0
1,257
7,171
2,292
0
2,603
4,506
21,562
0
W
8,970
493
589
4,031
13,185
9,762
0
5,696
7,347
22,850
0
L
Yemoja
GentleNut
Yemoja
3,064
1,086
1,922
281
10,440
6,513
0
3,972
6,140
7,307
775
L
5,497
2,214
1,156
2,293
14,916
11,174
0
5,897
8,400
14,258
0
L
8,293
3,328
0
899
6,926
1,913
1
4,150
2,707
0
29,305
W
13,246
521
0
250
6,353
2,000
93
2,096
4,145
39,376
0
W
Susano
8,039
1,222
0
120
6,863
2,713
84
1,676
5,021
0
24,454
W
9,745
4,083
172
3,112
9,925
3,620
615
2,777
6,948
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
40,415
168
Minions Killed
230
3
Camps Cleared
11
881,345
Distance Traveled
932,542
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,015
702
29
3
1
193,072
0
L
Chaac
7,958
796
57
6
0
208,842
0
L
Vulcan
5,901
590
34
3
1
183,734
1
W
Cthulhu
7,265
727
29
3
3
185,011
3
L
Yemoja
6,337
634
16
2
0
141,752
4
L
Atlas
6,667
667
11
1
0
165,718
2
L
Neith
7,825
783
50
5
2
181,299
4
W
Thoth
9,409
941
76
8
0
194,862
1
W
Susano
9,074
907
48
5
4
192,497
2
W
Cupid
7,652
765
48
5
3
167,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role