Player Matchup

Sol
Sol
Ark104
Sol
Level 87
God Stats
11W - 16L
1,576 SR
Queue Stats
43W - 39L
1,539 Elo+
Party 4
Nike
Nike
DAFlamey
Nike
Level 104
God Stats
50W - 35L
1,613 SR
Queue Stats
606W - 558L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
Jdood2000
Gilgamesh
Level 41
God Stats
22W - 14L
1,622 SR
Queue Stats
49W - 47L
1,518 Elo+
Party 4
Chiron
Chiron
NovaFuse
Chiron
Level 99
God Stats
17W - 13L
1,598 SR
Queue Stats
578W - 568L
1,446 Elo+
Party 3
Ymir
Ymir
WoozyCloud
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,545 Elo+
Party 3
Team Averages
Level 69
1,582 SR
1,508 Elo+

VS

Team Averages
Level 87
1,548 SR
1,468 Elo+
Ymir
Ymir
Flask_Vera
Ymir
Level 144
God Stats
8W - 5L
1,383 SR
Queue Stats
237W - 250L
1,488 Elo+
Party 2
Set
Set
ImBray
Set
Level 48
God Stats
7W - 9L
1,502 SR
Queue Stats
98W - 85L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
imNade
Tsukuyomi
Level 26
God Stats
7W - 6L
1,531 SR
Queue Stats
57W - 54L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
mArS1233
Sun Wukong
Level 66
God Stats
56W - 49L
1,561 SR
Queue Stats
278W - 320L
1,501 Elo+
Solo
Nu Wa
Nu Wa
madicakes
Nu Wa
Level 150
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ark104
Sol
10
4 / 4 / 0
6,400
582
5,565
6,961
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
8
0 / 7 / 2
5,215
474
2,604
8,696
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jdood2000
Gilgamesh
9
1 / 2 / 0
5,173
470
2,904
7,883
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
NovaFuse
Chiron
8
0 / 6 / 0
4,932
448
3,059
9,338
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,562
415
392
4,651
1,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
6,465
588
4,719
6,322
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
ImBray
Set
12
6 / 1 / 1
7,276
661
6,758
6,526
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
imNade
Tsukuyomi
13
7 / 0 / 3
7,428
675
5,224
5,132
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mArS1233
Sun Wukong
11
2 / 1 / 1
6,715
610
3,955
5,762
2,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
madicakes
Nu Wa
11
1 / 2 / 4
6,717
611
3,318
3,575
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
20
21
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
Ark104
Sol
4
4
0
1
L
Nike
0
7
2
0.14
W
4
1
7
7.5
W
Set
ImBray
Set
6
1
1
6.5
L
Gilgamesh
Jdood2000
Gilgamesh
1
2
0
0.5
L
Chiron
NovaFuse
Chiron
0
6
0
0
L
0
2
0
0
W
Tsukuyomi
imNade
Tsukuyomi
7
0
3
8.5
W
Sun Wukong
mArS1233
Sun Wukong
2
1
1
2.5
W
Nu Wa
madicakes
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
23,974
37,529
Taken
27,317
11,435
Mitigated
10,156
9,144
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ark104
Sol
5,565
2,314
0
1,991
6,961
1,687
0
3,001
3,626
34,148
0
L
Nike
2,604
324
0
1,349
8,696
3,054
0
202
8,407
0
30,172
W
4,719
837
0
2,090
6,322
2,377
70
2,584
3,738
18,806
0
W
Set
ImBray
Set
6,758
2,807
0
1,873
6,526
2,853
0
1,153
5,373
0
52,152
L
Gilgamesh
Jdood2000
Gilgamesh
2,904
535
0
1,847
7,883
3,413
0
880
6,935
0
20,141
L
Chiron
NovaFuse
Chiron
3,059
576
45
2,433
9,338
1,997
0
2,010
6,661
0
26,749
L
392
108
675
804
4,651
1,284
0
1,026
3,382
10,433
0
W
Tsukuyomi
imNade
Tsukuyomi
5,224
1,725
0
3,468
5,132
1,479
118
206
4,817
0
33,736
W
Sun Wukong
mArS1233
Sun Wukong
3,955
733
0
2,495
5,762
2,335
378
0
5,515
0
36,219
W
Nu Wa
madicakes
Nu Wa
3,318
373
0
703
3,575
1,112
1,141
2,071
1,504
39,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
34,601
269
Minions Killed
370
0
Camps Cleared
0
895,891
Distance Traveled
1,088,398
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,400
582
69
6
0
183,345
2
L
Nike
5,215
474
58
5
0
202,539
0
W
Ymir
6,465
588
44
4
0
207,626
1
W
Set
7,276
661
76
7
0
213,858
1
L
Gilgamesh
5,173
470
66
6
0
200,065
4
L
Chiron
4,932
448
51
5
0
176,449
5
L
Ymir
4,562
415
25
2
0
133,493
2
W
Tsukuyomi
7,428
675
79
7
0
251,957
3
W
Sun Wukong
6,715
610
90
8
0
220,385
0
W
Nu Wa
6,717
611
81
7
0
194,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role