Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Helvetius
Chaac
Level 134
God Stats
10W - 9L
1,467 SR
Queue Stats
460W - 514L
1,428 Elo+
Solo
Bacchus
Bacchus
SmallWin
Bacchus
Level 44
God Stats
6W - 3L
1,722 SR
Queue Stats
127W - 98L
1,551 Elo+
Party 1
Da Ji
Da Ji
Spyder VII
Da Ji
Level 158
God Stats
8W - 11L
1,462 SR
Queue Stats
913W - 901L
1,534 Elo+
Party 1
Charybdis
Charybdis
TRYXBOXGOHOME
Charybdis
Level 118
God Stats
2W - 2L
1,357 SR
Queue Stats
62W - 55L
1,438 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,490 Elo+

VS

Team Averages
Level 75
1,480 SR
1,356 Elo+
Thanatos
Thanatos
HoodedAlien
Thanatos
Level 125
God Stats
16W - 14L
1,525 SR
Queue Stats
223W - 264L
1,383 Elo+
Party 3
Nike
Nike
HoodedDryad
Nike
Level 26
God Stats
4W - 5L
1,544 SR
Queue Stats
49W - 65L
1,358 Elo+
Party 3
Hades
Hades
HoodedSpecter
Hades
Level 108
God Stats
8W - 6L
1,538 SR
Queue Stats
131W - 155L
1,347 Elo+
Party 3
Ares
Ares
Omaewemou_58642
Ares
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,397 Elo+
Party 2
Izanami
Izanami
T1m0thy1010
Izanami
Level 7
God Stats
3W - 5L
1,292 SR
Queue Stats
6W - 15L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 18
9,564
563
10,200
7,235
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Helvetius
Chaac
15
3 / 0 / 2
9,272
545
6,723
9,986
6,652
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
SmallWin
Bacchus
14
6 / 0 / 14
9,440
555
8,006
10,690
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
16
15 / 4 / 7
10,472
616
13,863
13,733
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
TRYXBOXGOHOME
Charybdis
15
6 / 4 / 9
10,113
595
12,949
13,638
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HoodedAlien
Thanatos
14
3 / 8 / 4
8,347
491
10,935
16,184
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 5
7,648
450
2,692
12,005
9,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 8 / 3
8,403
494
7,746
15,221
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 1
8,422
495
7,396
15,649
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
T1m0thy1010
Izanami
12
0 / 6 / 4
7,507
442
4,761
12,842
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
31
Kills
11
12
Deaths
31
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
4
18
2.5
W
Chaac
Helvetius
Chaac
3
0
2
4
L
Thanatos
HoodedAlien
Thanatos
3
8
4
0.63
L
1
4
5
0.88
L
3
8
3
0.56
L
4
5
1
0.9
W
Bacchus
SmallWin
Bacchus
6
0
14
13
W
Da Ji
15
4
7
4.63
L
Izanami
T1m0thy1010
Izanami
0
6
4
0.33
W
Charybdis
TRYXBOXGOHOME
Charybdis
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
33,530
55,282
Taken
71,901
34,349
Mitigated
35,206
17,212
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,200
2,347
0
1,388
7,235
2,502
615
2,160
5,075
57,183
0
W
Chaac
Helvetius
Chaac
6,723
1,162
0
3,678
9,986
6,652
1,824
0
9,986
8,224
41,637
L
Thanatos
HoodedAlien
Thanatos
10,935
4,407
0
8,668
16,184
5,451
0
3,381
12,714
0
62,585
L
2,692
629
0
2,408
12,005
9,079
0
3,675
8,219
0
23,477
L
7,746
152
730
3,359
15,221
7,493
0
5,640
9,298
40,037
0
L
7,396
159
1,468
2,069
15,649
9,701
0
3,895
11,649
20,298
0
W
Bacchus
SmallWin
Bacchus
8,006
1,027
0
3,143
10,690
14,969
34
3,928
6,762
23,498
0
W
Da Ji
13,863
4,030
0
3,116
13,733
5,568
0
3,488
10,245
0
57,720
L
Izanami
T1m0thy1010
Izanami
4,761
2,745
0
425
12,842
3,482
16
2,774
9,940
0
57,081
W
Charybdis
TRYXBOXGOHOME
Charybdis
12,949
6,075
484
5,403
13,638
4,658
282
5,566
8,072
0
73,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
40,327
426
Minions Killed
336
0
Camps Cleared
0
1,609,046
Distance Traveled
1,608,282
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,564
563
95
6
0
305,838
5
W
Chaac
9,272
545
111
7
0
304,407
5
L
Thanatos
8,347
491
88
5
0
344,870
0
L
Nike
7,648
450
54
3
0
320,459
2
L
Hades
8,403
494
81
5
0
308,413
4
L
Ares
8,422
495
14
1
0
317,432
8
W
Bacchus
9,440
555
24
1
0
337,265
11
W
Da Ji
10,472
616
73
4
0
366,274
0
L
Izanami
7,507
442
99
6
0
317,108
1
W
Charybdis
10,113
595
123
7
0
295,262
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role