Player Matchup

Ymir
Ymir
GTxLoneWoif
Ymir
Level 123
God Stats
2W - 2L
1,567 SR
Queue Stats
25W - 16L
1,473 Elo+
Solo
Achilles
Achilles
Jackoydude_
Achilles
Level 107
God Stats
4W - 1L
1,636 SR
Queue Stats
401W - 401L
1,445 Elo+
Party 2
Horus
Horus
SethisBigDaddy99
Horus
Level 69
God Stats
4W - 3L
1,345 SR
Queue Stats
215W - 227L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
TruVortex02
Ah Puch
Level 124
God Stats
2W - 1L
1,399 SR
Queue Stats
53W - 81L
1,378 Elo+
Solo
Bellona
Bellona
Z0M3IEy
Bellona
Level 121
God Stats
3W - 2L
1,586 SR
Queue Stats
288W - 303L
1,430 Elo+
Solo
Team Averages
Level 109
1,506 SR
1,437 Elo+

VS

Team Averages
Level 114
1,588 SR
1,409 Elo+
Hun Batz
Hun Batz
Carnage_Wolf001
Hun Batz
Level 124
God Stats
3W - 1L
1,868 SR
Queue Stats
118W - 122L
1,448 Elo+
Party 1
Persephone
Persephone
IX SAD IKO XI
Persephone
Level 126
God Stats
3W - 3L
1,499 SR
Queue Stats
546W - 602L
1,424 Elo+
Solo
Rama
Rama
SolotoV__l
Rama
Level 119
God Stats
2W - 3L
1,595 SR
Queue Stats
86W - 93L
1,437 Elo+
Party 1
Artio
Artio
clasy
Artio
Level 95
God Stats
10W - 9L
1,502 SR
Queue Stats
244W - 298L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
nicojoaco88
Gilgamesh
Level 106
God Stats
1W - 4L
1,478 SR
Queue Stats
21W - 37L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 9
11,296
491
11,392
24,242
11,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Jackoydude_
Achilles
17
6 / 4 / 6
11,480
499
11,217
21,365
21,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 10
9,707
422
8,659
23,263
16,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
TruVortex02
Ah Puch
18
6 / 6 / 7
11,629
506
19,986
19,351
7,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Z0M3IEy
Bellona
19
7 / 4 / 8
12,616
549
21,788
22,809
27,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
13 / 4 / 8
13,332
580
18,674
20,523
9,668
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
IX SAD IKO XI
Persephone
15
1 / 7 / 9
10,843
471
14,348
12,850
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 6
11,533
501
18,498
17,375
6,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
clasy
Artio
15
2 / 5 / 17
10,912
474
11,343
22,818
27,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
nicojoaco88
Gilgamesh
17
4 / 4 / 4
11,043
480
17,271
25,690
19,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
72
26
Kills
28
28
Deaths
25
40
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
13
4
8
4.25
W
6
8
9
1.31
L
Persephone
IX SAD IKO XI
Persephone
1
7
9
0.79
W
Achilles
Jackoydude_
Achilles
6
4
6
2.25
W
1
6
10
1
L
8
5
6
2.2
W
Ah Puch
TruVortex02
Ah Puch
6
6
7
1.58
W
Bellona
Z0M3IEy
Bellona
7
4
8
2.75
L
Artio
clasy
Artio
2
5
17
2.1
L
Gilgamesh
nicojoaco88
Gilgamesh
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,042
Damage
80,134
111,030
Taken
99,256
85,016
Mitigated
67,750
42,985
Healing
26,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
18,674
4,402
0
5,580
20,523
9,668
606
8,424
11,838
0
113,523
W
11,392
3,854
0
7,484
24,242
11,528
0
6,705
17,453
66,988
0
L
Persephone
IX SAD IKO XI
Persephone
14,348
151
208
1,889
12,850
5,039
0
8,197
4,593
56,318
0
W
Achilles
Jackoydude_
Achilles
11,217
2,311
2,102
9,444
21,365
21,560
236
6,907
14,278
0
43,593
W
8,659
4,159
2,794
7,643
23,263
16,366
997
6,460
16,562
0
43,724
L
18,498
13,393
0
3,988
17,375
6,202
90
5,210
12,067
0
80,075
W
Ah Puch
TruVortex02
Ah Puch
19,986
981
1,385
8,477
19,351
7,965
1,455
5,598
13,610
81,603
0
W
Bellona
Z0M3IEy
Bellona
21,788
6,815
0
3,656
22,809
27,597
644
3,041
18,791
11,188
73,616
L
Artio
clasy
Artio
11,343
965
2,581
8,833
22,818
27,219
0
9,405
13,223
25,052
0
L
Gilgamesh
nicojoaco88
Gilgamesh
17,271
3,100
0
3,799
25,690
19,622
0
6,143
18,420
8,635
56,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
57,663
522
Minions Killed
464
0
Camps Cleared
0
2,126,712
Distance Traveled
2,171,842
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,332
580
160
7
0
468,447
2
W
Ymir
11,296
491
124
5
0
410,358
1
L
Persephone
10,843
471
92
4
0
432,082
2
W
Achilles
11,480
499
62
3
0
472,262
8
W
Horus
9,707
422
63
3
0
436,110
2
L
Rama
11,533
501
100
4
0
404,592
1
W
Ah Puch
11,629
506
115
5
0
390,602
2
W
Bellona
12,616
549
158
7
0
417,380
4
L
Artio
10,912
474
21
1
0
435,865
8
L
Gilgamesh
11,043
480
91
4
0
430,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role