Player Matchup

Heimdallr
Heimdallr
FrozenTanto
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,361 Elo+
Party 1
Tiamat
Tiamat
SHORTY2small
Tiamat
Level 125
God Stats
3W - 2L
1,592 SR
Queue Stats
199W - 194L
1,418 Elo+
Party 1
Bastet
Bastet
Skunkape7536
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,296 Elo+
Party 1
Odin
Odin
SlowestFiber93
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,260 Elo+
Party 1
Athena
Athena
WaifPrincess
Athena
Level 106
God Stats
25W - 23L
1,577 SR
Queue Stats
297W - 265L
1,419 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,351 Elo+

VS

Team Averages
Level 118
1,616 SR
1,493 Elo+
Tyr
Tyr
HUSTLADARABBITT
Tyr
Level 131
God Stats
14W - 9L
1,586 SR
Queue Stats
74W - 92L
1,495 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SmokedChuleta11
Morgan Le Fay
Level 120
God Stats
23W - 11L
1,525 SR
Queue Stats
86W - 78L
1,511 Elo+
Party 2
Bacchus
Bacchus
TheMik3n
Bacchus
Level 105
God Stats
10W - 10L
1,434 SR
Queue Stats
49W - 56L
1,471 Elo+
Party 3
Bastet
Bastet
badbone17
Bastet
Level 127
God Stats
27W - 10L
1,658 SR
Queue Stats
58W - 45L
1,517 Elo+
Party 2
Hachiman
Hachiman
lights15
Hachiman
Level 105
God Stats
4W - 1L
1,877 SR
Queue Stats
27W - 22L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrozenTanto
Heimdallr
16
1 / 6 / 2
9,521
453
9,039
18,236
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
1 / 7 / 1
9,406
448
8,892
14,377
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
15
2 / 4 / 4
9,654
460
9,953
16,304
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 2 / 1
9,549
455
7,266
15,190
11,391
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
4 / 9 / 2
9,594
457
10,188
20,807
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,692
509
9,726
17,983
15,765
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SmokedChuleta11
Morgan Le Fay
19
9 / 1 / 7
11,997
571
16,337
14,011
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheMik3n
Bacchus
16
5 / 1 / 6
10,740
511
9,162
17,564
22,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
badbone17
Bastet
20
12 / 1 / 9
12,525
596
17,232
14,850
6,780
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
lights15
Hachiman
16
0 / 3 / 11
9,356
446
9,833
15,151
5,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
27
28
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FrozenTanto
Heimdallr
1
6
2
0.33
W
1
2
0
0.5
L
Tiamat
1
7
1
0.21
L
Bastet
2
4
4
1
L
0
2
1
0.25
W
Morgan Le Fay
SmokedChuleta11
Morgan Le Fay
9
1
7
12.5
W
Bacchus
TheMik3n
Bacchus
5
1
6
8
L
Athena
4
9
2
0.56
W
Bastet
badbone17
Bastet
12
1
9
16.5
W
Hachiman
lights15
Hachiman
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
62,290
84,914
Taken
79,559
49,249
Mitigated
56,466
18,195
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FrozenTanto
Heimdallr
9,039
4,201
0
5,779
18,236
6,121
460
6,185
11,865
0
67,966
W
9,726
967
0
5,300
17,983
15,765
862
1,085
16,834
0
73,351
L
Tiamat
8,892
993
0
1,860
14,377
6,767
0
5,083
9,004
52,701
0
L
Bastet
9,953
2,484
0
5,021
16,304
5,242
0
3,502
12,678
0
60,247
L
7,266
2,129
0
1,962
15,190
11,391
750
1,557
13,607
801
54,985
W
Morgan Le Fay
SmokedChuleta11
Morgan Le Fay
16,337
1,402
127
5,821
14,011
6,337
0
4,964
8,833
100,054
0
W
Bacchus
TheMik3n
Bacchus
9,162
762
727
3,481
17,564
22,182
720
5,437
11,982
39,922
0
L
Athena
10,188
3,041
730
2,843
20,807
19,728
12
8,306
12,261
34,751
0
W
Bastet
badbone17
Bastet
17,232
2,560
674
8,426
14,850
6,780
489
2,311
12,365
0
109,855
W
Hachiman
lights15
Hachiman
9,833
4,901
0
4,361
15,151
5,402
1,676
5,081
9,986
0
57,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
55,310
510
Minions Killed
585
0
Camps Cleared
0
1,975,326
Distance Traveled
2,272,569
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,521
453
115
5
0
332,368
2
W
Tyr
10,692
509
137
7
0
419,021
2
L
Tiamat
9,406
448
125
6
0
384,426
2
L
Bastet
9,654
460
96
5
0
446,100
0
L
Odin
9,549
455
127
6
0
408,969
0
W
Morgan Le Fay
11,997
571
139
7
0
446,614
9
W
Bacchus
10,740
511
38
2
0
451,604
3
L
Athena
9,594
457
47
2
0
403,463
0
W
Bastet
12,525
596
168
8
0
515,376
0
W
Hachiman
9,356
446
103
5
0
439,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role