Player Matchup

Freya
Freya
DldoBaggins
Freya
Level 159
God Stats
0W - 4L
1,117 SR
Queue Stats
182W - 216L
1,438 Elo+
Solo
Danzaburou
Danzaburou
KAKASHI_727
Danzaburou
Level 70
God Stats
6W - 6L
1,516 SR
Queue Stats
189W - 235L
1,445 Elo+
Party 1
Bakasura
Bakasura
MasterSooMaTai
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
1,307 Elo+
Solo
Jormungandr
Jormungandr
Myke_Luv
Jormungandr
Level 155
God Stats
9W - 1L
1,814 SR
Queue Stats
266W - 306L
1,417 Elo+
Party 1
Serqet
Serqet
cheezit8926a
Serqet
Level 110
God Stats
1W - 3L
1,346 SR
Queue Stats
224W - 230L
1,409 Elo+
Solo
Team Averages
Level 121
1,459 SR
1,403 Elo+

VS

Team Averages
Level 86
1,565 SR
1,450 Elo+
Thoth
Thoth
ArcherKing8558
Thoth
Level 66
God Stats
1W - 0L
1,610 SR
Queue Stats
39W - 35L
1,433 Elo+
Solo
Rama
Rama
Dierdra420
Rama
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,337 Elo+
Party 2
Persephone
Persephone
Marley-kiwi-
Persephone
Level 126
God Stats
1W - 1L
1,594 SR
Queue Stats
22W - 24L
1,508 Elo+
Party 2
Odin
Odin
x6ft_under
Odin
Level 125
God Stats
6W - 6L
1,619 SR
Queue Stats
103W - 112L
1,470 Elo+
Party 2
Tyr
Tyr
xXNightAngelXx19
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 5
11,338
872
13,957
17,433
7,877
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
KAKASHI_727
Danzaburou
14
1 / 6 / 7
8,410
647
8,054
12,103
7,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
14
1 / 9 / 7
9,445
727
4,052
13,661
5,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Myke_Luv
Jormungandr
17
5 / 6 / 8
10,282
791
13,061
14,743
12,227
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
15
1 / 6 / 6
8,516
655
2,529
17,373
9,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,324
794
9,935
7,596
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 14
9,076
698
7,779
7,447
2,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Marley-kiwi-
Persephone
18
12 / 5 / 16
11,821
909
19,963
10,641
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 4 / 19
12,055
927
13,998
13,571
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 25
10,740
826
12,350
18,502
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
18
Kills
31
33
Deaths
18
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
0
3
14
2.33
L
10
6
5
2.08
L
Danzaburou
KAKASHI_727
Danzaburou
1
6
7
0.75
W
Persephone
Marley-kiwi-
Persephone
12
5
16
4
L
Bakasura
1
9
7
0.5
L
Jormungandr
Myke_Luv
Jormungandr
5
6
8
1.5
L
Serqet
1
6
6
0.67
W
10
4
19
4.88
W
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
64,025
75,313
Taken
57,757
42,447
Mitigated
41,311
19,364
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,935
1,332
437
3,089
7,596
3,129
252
5,228
2,368
28,798
0
W
7,779
6,684
88
1,110
7,447
2,797
3,148
5,876
1,571
0
17,512
L
13,957
3,865
973
6,821
17,433
7,877
1,099
6,774
10,006
30,937
0
L
Danzaburou
KAKASHI_727
Danzaburou
8,054
1,701
744
1,771
12,103
7,615
0
7,301
4,505
0
16,893
W
Persephone
Marley-kiwi-
Persephone
19,963
1,377
1,799
1,908
10,641
4,338
782
4,986
5,530
32,501
0
L
Bakasura
4,052
2,111
1,304
1,341
13,661
5,057
297
5,822
7,189
0
4,341
L
Jormungandr
Myke_Luv
Jormungandr
13,061
1,862
588
1,666
14,743
12,227
0
4,691
9,630
25,424
0
L
Serqet
2,529
84
582
3,574
17,373
9,671
112
8,759
8,106
34
8,660
W
13,998
2,305
2,717
3,673
13,571
13,974
295
4,607
8,602
0
20,190
W
12,350
1,521
880
7,210
18,502
17,073
288
6,352
11,127
8,069
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
54,016
102
Minions Killed
128
0
Camps Cleared
0
1,055,003
Distance Traveled
1,302,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,324
794
17
1
0
244,351
1
W
Rama
9,076
698
30
2
0
243,752
0
L
Freya
11,338
872
39
3
0
204,252
1
L
Danzaburou
8,410
647
21
2
0
201,125
0
W
Persephone
11,821
909
27
2
0
255,974
0
L
Bakasura
9,445
727
3
0
0
233,345
0
L
Jormungandr
10,282
791
26
2
0
188,359
0
L
Serqet
8,516
655
13
1
0
227,922
0
W
Odin
12,055
927
20
2
0
284,339
0
W
Tyr
10,740
826
34
3
0
274,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role