Player Matchup

Zeus
Zeus
Cooch_McGrundle
Zeus
Level 4
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Artio
Artio
GankstaDrip
Artio
Level 81
God Stats
0W - 1L
1,577 SR
Queue Stats
43W - 45L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TCS_Steve
Cu Chulainn
Level 27
God Stats
0W - 2L
1,548 SR
Queue Stats
11W - 11L
1,429 Elo+
Party 2
Neith
Neith
XFruitLoopNinja
Neith
Level 37
God Stats
3W - 5L
1,396 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 2
Fenrir
Fenrir
thegiantcheerio8
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Party 2
Team Averages
Level 39
1,468 SR
1,391 Elo+

VS

Team Averages
Level 76
1,496 SR
1,425 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Aztllan
Zeus
Level 39
God Stats
4W - 4L
1,399 SR
Queue Stats
28W - 52L
1,247 Elo+
Solo
Mulan
Mulan
PropaneKing137
Mulan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 366L
1,463 Elo+
Party 1
Thanatos
Thanatos
Raptor_Of_Death1
Thanatos
Level 63
God Stats
20W - 19L
1,458 SR
Queue Stats
128W - 159L
1,441 Elo+
Party 1
Ares
Ares
Uncle__Gavin
Ares
Level 47
God Stats
22W - 16L
1,620 SR
Queue Stats
93W - 100L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 3
5,396
415
4,314
7,036
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 7 / 3
5,756
443
5,884
15,112
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TCS_Steve
Cu Chulainn
9
1 / 5 / 1
5,522
425
4,510
9,322
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 3
6,237
480
4,397
6,603
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 1
6,212
478
3,853
12,697
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 1 / 9
8,155
627
13,520
9,644
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Aztllan
Zeus
14
2 / 0 / 1
8,230
633
3,813
3,764
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
7,927
610
6,361
7,862
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 3 / 1
7,281
560
6,225
9,460
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 9
8,581
660
8,901
12,805
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
26
26
Deaths
5
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
9
13.5
W
Zeus
Aztllan
Zeus
2
0
1
2.5
L
1
7
3
0.36
L
1
7
3
0.36
W
3
0
2
4
W
5
3
1
1.83
L
Cu Chulainn
TCS_Steve
Cu Chulainn
1
5
1
0.3
W
7
1
9
11.5
L
0
3
3
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
38,820
50,770
Taken
43,535
25,955
Mitigated
21,049
6,229
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,520
6,968
637
2,760
9,644
3,781
2,760
3,772
5,683
0
54,580
W
Zeus
Aztllan
Zeus
3,813
554
82
1,572
3,764
1,084
0
56
3,708
48,792
0
L
4,314
1,079
0
156
7,036
1,335
0
1,389
5,647
19,725
0
L
5,884
1,387
623
2,541
15,112
12,771
0
5,607
9,505
16,418
0
W
6,361
562
0
2,191
7,862
5,149
0
375
7,085
0
38,828
W
6,225
1,930
0
8,654
9,460
3,288
0
574
8,559
0
37,524
L
Cu Chulainn
TCS_Steve
Cu Chulainn
4,510
1,662
0
1,180
9,322
3,598
0
1,158
7,931
0
16,525
W
8,901
459
2,263
3,602
12,805
7,747
630
5,277
6,975
27,277
0
L
4,397
2,004
0
531
6,603
1,978
378
2,317
4,243
0
34,549
L
3,853
523
93
1,105
12,697
6,273
0
2,243
10,205
1,172
28,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
40,174
182
Minions Killed
398
0
Camps Cleared
0
1,203,498
Distance Traveled
1,232,609
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,155
627
67
5
0
234,594
1
W
Zeus
8,230
633
121
9
0
239,073
8
L
Zeus
5,396
415
37
3
0
203,524
0
L
Artio
5,756
443
14
1
0
259,181
0
W
Mulan
7,927
610
83
6
0
216,683
3
W
Thanatos
7,281
560
74
6
0
271,039
1
L
Cu Chulainn
5,522
425
20
2
0
268,454
0
W
Ares
8,581
660
53
4
0
271,220
3
L
Neith
6,237
480
60
5
0
229,170
0
L
Fenrir
6,212
478
51
4
0
243,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role