Player Matchup

Horus
Horus
CaliverDenvis
Horus
Level 147
God Stats
8W - 3L
1,652 SR
Queue Stats
378W - 392L
1,463 Elo+
Party 4
Discordia
Discordia
TrolBrotherShark
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 1
Ymir
Ymir
WolfGangLegacy
Ymir
Level 16
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 1
Artemis
Artemis
lil_shorty2009
Artemis
Level 23
God Stats
1W - 0L
1,158 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
oobmaB
Hou Yi
Level 128
God Stats
6W - 3L
1,582 SR
Queue Stats
204W - 190L
1,465 Elo+
Party 4
Team Averages
Level 85
1,435 SR
1,416 Elo+

VS

Team Averages
Level 70
1,397 SR
1,492 Elo+
Anhur
Anhur
Dadorian
Anhur
Level 49
God Stats
2W - 2L
1,405 SR
Queue Stats
49W - 58L
1,450 Elo+
Party 3
Baba Yaga
Baba Yaga
Impishh
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,636 Elo+
Party 3
Terra
Terra
Lomanga
Terra
Level 133
God Stats
0W - 3L
1,193 SR
Queue Stats
457W - 446L
1,532 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
foureyes16
Morgan Le Fay
Level 69
God Stats
5W - 7L
1,413 SR
Queue Stats
217W - 258L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
stovetopgod
Cliodhna
Level 81
God Stats
2W - 3L
1,475 SR
Queue Stats
212W - 254L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,352
739
5,442
16,909
20,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
20
7 / 1 / 13
11,891
849
18,298
13,171
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 13
9,510
679
7,098
15,571
16,800
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 3 / 10
11,896
850
17,282
15,138
6,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
oobmaB
Hou Yi
18
6 / 4 / 6
11,054
790
22,223
15,770
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dadorian
Anhur
14
0 / 7 / 6
8,550
611
5,719
15,382
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Impishh
Baba Yaga
14
0 / 6 / 11
8,430
602
12,049
12,214
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Lomanga
Terra
17
3 / 3 / 12
10,476
748
10,553
21,790
24,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
foureyes16
Morgan Le Fay
18
6 / 5 / 6
10,543
753
17,314
16,303
8,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
stovetopgod
Cliodhna
18
7 / 3 / 7
10,088
721
17,383
15,782
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
24
Kills
16
16
Deaths
24
52
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Anhur
Dadorian
Anhur
0
7
6
0.43
L
Baba Yaga
Impishh
Baba Yaga
0
6
11
0.92
L
Terra
Lomanga
Terra
3
3
12
3
W
Discordia
7
1
13
13.5
W
0
6
13
1.08
L
Morgan Le Fay
foureyes16
Morgan Le Fay
6
5
6
1.8
W
7
3
10
4
W
Hou Yi
oobmaB
Hou Yi
6
4
6
2.25
L
Cliodhna
stovetopgod
Cliodhna
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,343
Damage
63,018
76,559
Taken
81,471
55,423
Mitigated
59,543
39,204
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,442
1,865
12,624
9,748
16,909
20,305
104
8,037
8,547
0
6,613
L
Anhur
Dadorian
Anhur
5,719
1,290
488
1,963
15,382
7,555
375
6,348
8,532
0
16,115
L
Baba Yaga
Impishh
Baba Yaga
12,049
1,066
0
1,268
12,214
6,081
0
3,841
8,191
20,552
0
L
Terra
Lomanga
Terra
10,553
635
8,941
7,465
21,790
24,926
191
5,093
16,012
14,769
0
W
Discordia
18,298
669
1,437
3,839
13,171
5,742
623
7,659
5,393
37,016
0
W
7,098
912
0
663
15,571
16,800
222
7,585
7,694
13,296
0
L
Morgan Le Fay
foureyes16
Morgan Le Fay
17,314
2,414
3,042
4,370
16,303
8,010
552
4,279
11,723
36,038
0
W
17,282
11,059
2,518
2,918
15,138
6,222
1,476
7,590
7,289
0
43,055
W
Hou Yi
oobmaB
Hou Yi
22,223
8,791
2,380
3,077
15,770
6,354
3,211
9,045
6,591
0
47,995
L
Cliodhna
stovetopgod
Cliodhna
17,383
969
1,264
2,927
15,782
12,971
46
3,913
11,617
0
30,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
48,087
173
Minions Killed
128
0
Camps Cleared
0
1,294,037
Distance Traveled
1,239,970
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,352
739
0
0
0
283,963
1
L
Anhur
8,550
611
20
1
0
218,508
0
L
Baba Yaga
8,430
602
20
1
0
224,161
0
L
Terra
10,476
748
10
1
0
276,363
0
W
Discordia
11,891
849
52
4
0
289,573
0
W
Ymir
9,510
679
9
1
0
246,526
0
L
Morgan Le Fay
10,543
753
48
3
0
245,072
0
W
Artemis
11,896
850
58
4
0
247,586
2
W
Hou Yi
11,054
790
54
4
0
226,389
3
L
Cliodhna
10,088
721
30
2
0
275,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role