Player Matchup

Bastet
Bastet
INFAMOUS_BossRae
Bastet
Level 107
God Stats
17W - 6L
1,589 SR
Queue Stats
235W - 240L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr-Capalxck
Gilgamesh
Level 58
God Stats
11W - 8L
1,563 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 1
Hades
Hades
chanthaphone
Hades
Level 99
God Stats
3W - 1L
1,577 SR
Queue Stats
58W - 60L
1,514 Elo+
Party 1
Team Averages
Level 88
1,577 SR
1,522 Elo+

VS

Team Averages
Level 74
1,556 SR
1,464 Elo+
Zeus
Zeus
Ash Ketchum 000
Zeus
Level 121
God Stats
3W - 3L
1,459 SR
Queue Stats
126W - 106L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Velocity48
Danzaburou
Level 86
God Stats
14W - 9L
1,641 SR
Queue Stats
92W - 87L
1,435 Elo+
Party 2
Cerberus
Cerberus
kyasakite69
Cerberus
Level 15
God Stats
9W - 5L
1,570 SR
Queue Stats
12W - 11L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 14
8,633
863
9,556
3,022
972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Mr-Capalxck
Gilgamesh
13
9 / 1 / 9
9,183
918
9,295
7,788
2,751
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 4 / 12
8,385
839
8,322
8,065
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,278
628
7,518
9,076
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Velocity48
Danzaburou
12
5 / 7 / 0
8,127
813
4,872
9,838
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
kyasakite69
Cerberus
10
0 / 5 / 3
6,839
684
1,690
11,633
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
5
5
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
5
0
14
12
W
Gilgamesh
Mr-Capalxck
Gilgamesh
9
1
9
13.5
L
Danzaburou
Velocity48
Danzaburou
5
7
0
0.71
W
5
4
12
2.75
L
Cerberus
kyasakite69
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
14,080
18,875
Taken
30,547
12,369
Mitigated
13,424
5,161
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
708
269
1,185
9,076
2,137
114
3,368
5,446
21,687
0
W
9,556
1,665
0
1,159
3,022
972
1,037
1,439
1,583
0
25,201
W
Gilgamesh
Mr-Capalxck
Gilgamesh
9,295
1,826
0
1,943
7,788
2,751
916
4,361
3,427
0
26,203
L
Danzaburou
Velocity48
Danzaburou
4,872
1,090
171
860
9,838
3,350
49
3,381
6,365
0
21,664
W
8,322
383
249
1,810
8,065
8,646
128
3,627
4,438
21,835
0
L
Cerberus
kyasakite69
Cerberus
1,690
144
94
2,131
11,633
7,937
0
1,439
10,078
5,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
21,244
126
Minions Killed
93
7
Camps Cleared
2
575,505
Distance Traveled
513,962
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,278
628
44
4
0
177,844
2
W
Bastet
8,633
863
38
4
2
217,550
4
W
Gilgamesh
9,183
918
42
4
1
188,013
1
L
Danzaburou
8,127
813
35
4
2
164,987
3
W
Hades
8,385
839
46
5
4
169,942
3
L
Cerberus
6,839
684
14
1
0
171,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role