Player Matchup

Ares
Ares
ImperviousTank
Ares
Level 114
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Sobek
Sobek
LUIS-EXTRIME
Sobek
Level 129
God Stats
10W - 6L
1,524 SR
Queue Stats
738W - 675L
1,437 Elo+
Solo
Hera
Hera
MadMan8936
Hera
Level 97
God Stats
1W - 2L
1,423 SR
Queue Stats
175W - 157L
1,525 Elo+
Solo
Chang'e
Chang'e
Nephritic81NG
Chang'e
Level 146
God Stats
2W - 10L
1,135 SR
Queue Stats
452W - 492L
1,464 Elo+
Party 1
Tiamat
Tiamat
bB1NG
Tiamat
Level 105
God Stats
15W - 8L
1,678 SR
Queue Stats
482W - 496L
1,468 Elo+
Party 1
Team Averages
Level 118
1,414 SR
1,438 Elo+

VS

Team Averages
Level 120
1,337 SR
1,471 Elo+
Zhong Kui
Zhong Kui
ChaosCleopatra
Zhong Kui
Level 158
God Stats
3W - 5L
1,381 SR
Queue Stats
489W - 524L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
MADMAXMAN1123
Ao Kuang
Level 107
God Stats
1W - 6L
1,052 SR
Queue Stats
244W - 257L
1,543 Elo+
Solo
Janus
Janus
arch666
Janus
Level 97
God Stats
5W - 9L
1,294 SR
Queue Stats
331W - 355L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
cristian elote
Kuzenbo
Level 129
God Stats
11W - 18L
1,360 SR
Queue Stats
553W - 576L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
xMaton
Guan Yu
Level 108
God Stats
3W - 2L
1,599 SR
Queue Stats
544W - 566L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 17
10,102
777
9,111
16,574
25,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 21
10,276
790
9,219
20,745
35,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 3 / 11
10,768
828
18,378
11,208
5,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
15
3 / 3 / 16
9,508
731
8,859
10,988
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
bB1NG
Tiamat
17
7 / 5 / 11
10,274
790
18,721
13,421
11,060
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChaosCleopatra
Zhong Kui
17
3 / 6 / 11
10,387
799
19,106
16,427
9,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
MADMAXMAN1123
Ao Kuang
16
5 / 9 / 10
10,880
837
10,088
17,850
6,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
arch666
Janus
18
6 / 4 / 6
10,986
845
17,074
9,672
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 10
10,657
820
8,282
15,073
26,362
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
xMaton
Guan Yu
16
0 / 5 / 13
9,400
723
5,245
24,815
22,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
26
Kills
18
18
Deaths
26
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChaosCleopatra
Zhong Kui
3
6
11
1.42
L
4
3
17
4.17
L
2
4
21
3.13
W
Ao Kuang
MADMAXMAN1123
Ao Kuang
5
9
10
1.11
L
10
3
11
5.17
L
Chang'e
3
3
16
3.67
W
Janus
arch666
Janus
6
4
6
2.25
L
Tiamat
bB1NG
Tiamat
7
5
11
2.5
W
4
2
10
4.5
W
Guan Yu
xMaton
Guan Yu
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,288
Damage
59,795
72,936
Taken
83,837
82,940
Mitigated
67,607
29,353
Healing
32,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChaosCleopatra
Zhong Kui
19,106
1,312
1,120
3,217
16,427
9,315
1,307
14,090
2,337
42,793
0
L
9,111
517
471
1,945
16,574
25,252
448
11,267
5,307
11,245
0
L
9,219
407
1,443
4,051
20,745
35,068
444
13,117
7,628
16,657
0
W
Ao Kuang
MADMAXMAN1123
Ao Kuang
10,088
3,325
1,224
4,245
17,850
6,024
1,665
13,382
4,468
17,088
0
L
18,378
5,346
2,254
1,035
11,208
5,306
519
10,059
1,149
35,450
0
L
Chang'e
8,859
1,431
9,598
4,479
10,988
6,254
1,414
9,463
1,525
18,879
0
W
Janus
arch666
Janus
17,074
685
1,021
642
9,672
3,273
1,259
8,717
955
36,957
0
L
Tiamat
bB1NG
Tiamat
18,721
1,796
1,779
2,298
13,421
11,060
653
10,644
2,777
40,241
0
W
8,282
2,679
3,222
3,575
15,073
26,362
600
9,715
5,358
19,146
0
W
Guan Yu
xMaton
Guan Yu
5,245
445
5,444
8,886
24,815
22,633
688
18,384
6,431
0
16,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,928
Gold Earned
52,310
132
Minions Killed
144
0
Camps Cleared
0
1,144,726
Distance Traveled
1,134,133
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,387
799
48
4
0
204,820
0
L
Ares
10,102
777
4
0
0
248,425
2
L
Sobek
10,276
790
13
1
0
217,199
0
W
Ao Kuang
10,880
837
12
1
0
202,638
1
L
Hera
10,768
828
36
3
0
220,649
1
L
Chang'e
9,508
731
31
2
0
236,412
6
W
Janus
10,986
845
46
4
0
217,114
0
L
Tiamat
10,274
790
48
4
0
222,041
4
W
Kuzenbo
10,657
820
20
2
0
258,747
1
W
Guan Yu
9,400
723
18
1
0
250,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role