Player Matchup

Zeus
Zeus
BlueDreamer717
Zeus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1
Fenrir
Fenrir
GDAWG730
Fenrir
Level 127
God Stats
7W - 11L
1,460 SR
Queue Stats
620W - 571L
1,484 Elo+
Party 1
Loki
Loki
TxTubeGuru
Loki
Level 27
God Stats
0W - 1L
1,303 SR
Queue Stats
24W - 23L
1,464 Elo+
Party 1
Apollo
Apollo
WonderingSpoon1
Apollo
Level 59
God Stats
5W - 7L
1,449 SR
Queue Stats
202W - 206L
1,467 Elo+
Party 1
Yemoja
Yemoja
knowsoul
Yemoja
Level 68
God Stats
20W - 26L
1,413 SR
Queue Stats
238W - 306L
1,461 Elo+
Solo
Team Averages
Level 59
1,425 SR
1,449 Elo+

VS

Team Averages
Level 76
1,523 SR
1,400 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HAV1
Anubis
Level 115
God Stats
14W - 12L
1,651 SR
Queue Stats
95W - 116L
1,491 Elo+
Party 2
Fafnir
Fafnir
OverlordAries0
Fafnir
Level 28
God Stats
1W - 4L
1,103 SR
Queue Stats
29W - 47L
1,304 Elo+
Party 2
Thanatos
Thanatos
RazberryPi
Thanatos
Level 67
God Stats
6W - 4L
1,598 SR
Queue Stats
161W - 211L
1,350 Elo+
Party 2
Chaac
Chaac
wink789
Chaac
Level 89
God Stats
4W - 2L
1,764 SR
Queue Stats
131W - 133L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 1
6,318
451
4,540
10,507
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GDAWG730
Fenrir
11
1 / 3 / 0
6,392
457
6,732
11,643
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 8 / 1
6,079
434
3,351
11,805
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,672
405
2,216
9,058
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
knowsoul
Yemoja
10
0 / 2 / 0
6,219
444
4,117
9,170
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 2
7,391
528
8,328
7,582
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HAV1
Anubis
16
17 / 0 / 5
10,249
732
16,697
8,278
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 3
7,041
503
2,933
8,137
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
RazberryPi
Thanatos
13
5 / 1 / 6
8,205
586
5,333
7,855
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
wink789
Chaac
13
3 / 0 / 3
8,100
579
7,695
9,993
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
28
28
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
2
4
L
1
11
1
0.14
L
Fenrir
GDAWG730
Fenrir
1
3
0
0.33
W
Anubis
HAV1
Anubis
17
0
5
19.5
W
0
1
3
1.5
W
Thanatos
RazberryPi
Thanatos
5
1
6
8
L
0
8
1
0.06
L
0
4
0
0
L
Yemoja
knowsoul
Yemoja
0
2
0
0
W
Chaac
wink789
Chaac
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
40,986
52,183
Taken
41,845
16,704
Mitigated
25,337
9,497
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,328
2,598
0
1,998
7,582
2,486
714
2,700
4,882
0
49,209
L
4,540
1,242
0
0
10,507
1,951
0
5,232
5,232
21,687
0
L
Fenrir
GDAWG730
Fenrir
6,732
1,066
0
2,300
11,643
5,563
0
3,424
7,722
228
32,407
W
Anubis
HAV1
Anubis
16,697
391
0
5,065
8,278
4,604
606
2,009
6,147
67,113
0
W
2,933
508
484
2,378
8,137
7,702
266
1,449
6,562
15,835
0
W
Thanatos
RazberryPi
Thanatos
5,333
1,532
0
8,934
7,855
2,698
344
2,054
5,801
0
40,560
L
3,351
905
0
2,104
11,805
2,790
0
6,395
5,306
0
35,789
L
2,216
1,106
0
1,860
9,058
2,064
0
1,750
7,308
0
34,665
L
Yemoja
knowsoul
Yemoja
4,117
1,032
982
2,251
9,170
4,336
0
2,829
6,341
20,872
0
W
Chaac
wink789
Chaac
7,695
2,053
66
5,584
9,993
7,847
2,094
636
9,040
0
48,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
40,986
298
Minions Killed
413
0
Camps Cleared
0
1,274,013
Distance Traveled
1,440,195
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,391
528
90
6
0
283,647
5
L
Zeus
6,318
451
40
3
0
211,116
0
L
Fenrir
6,392
457
76
5
0
286,093
0
W
Anubis
10,249
732
112
8
0
268,573
1
W
Fafnir
7,041
503
22
2
0
278,745
1
W
Thanatos
8,205
586
92
7
0
303,441
0
L
Loki
6,079
434
67
5
0
257,322
0
L
Apollo
5,672
405
75
5
0
259,553
4
L
Yemoja
6,219
444
40
3
0
259,929
4
W
Chaac
8,100
579
97
7
0
305,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role