Player Matchup

Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Breguinaits
Nox
Level 109
God Stats
4W - 4L
1,621 SR
Queue Stats
138W - 152L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
JeterMegaron
Sylvanus
Level 124
God Stats
12W - 16L
1,469 SR
Queue Stats
171W - 166L
1,471 Elo+
Party 1
Neith
Neith
PHraideN
Neith
Level 129
God Stats
4W - 3L
1,555 SR
Queue Stats
365W - 333L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
PORTUGA GAMESSS
Guan Yu
Level 97
God Stats
2W - 7L
1,270 SR
Queue Stats
385W - 385L
1,511 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,483 Elo+

VS

Team Averages
Level 86
1,668 SR
1,638 Elo+
Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FercuervitoSL
Ares
Level 101
God Stats
4W - 2L
1,732 SR
Queue Stats
82W - 32L
1,709 Elo+
Party 2
Cliodhna
Cliodhna
Lazalvia
Cliodhna
Level 27
God Stats
3W - 0L
1,703 SR
Queue Stats
57W - 15L
1,782 Elo+
Party 2
Nox
Nox
Sebaita
Nox
Level 87
God Stats
3W - 1L
1,907 SR
Queue Stats
127W - 46L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 4 / 2
4,658
582
3,408
5,711
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,558
570
895
4,149
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JeterMegaron
Sylvanus
6
0 / 3 / 3
3,989
499
2,792
5,487
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
PHraideN
Neith
7
2 / 2 / 1
4,622
578
2,414
4,601
1,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
3,771
471
982
4,782
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 1 / 2
5,084
636
3,613
3,915
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
 
Chaac
8
1 / 2 / 2
4,806
601
2,161
6,146
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 3
5,010
626
4,158
6,374
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Lazalvia
Cliodhna
11
4 / 0 / 0
6,266
783
4,392
4,748
1,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
10
5 / 0 / 0
5,923
740
4,041
2,193
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
14
14
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
2
0.5
W
Chronos
 
Chronos
2
1
2
3
W
Chaac
 
Chaac
1
2
2
1
L
1
3
0
0.33
W
2
1
3
3.5
L
Sylvanus
JeterMegaron
Sylvanus
0
3
3
0.5
W
Cliodhna
Lazalvia
Cliodhna
4
0
0
4
L
Neith
PHraideN
Neith
2
2
1
1.25
L
0
2
0
0
W
Nox
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,491
Damage
18,365
24,730
Taken
23,376
8,981
Mitigated
9,379
6,679
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,408
1,446
0
1,169
5,711
1,723
0
1,376
4,128
0
20,998
W
Chronos
 
Chronos
3,613
1,555
0
1,055
3,915
1,381
748
907
3,008
23,490
4,133
W
Chaac
 
Chaac
2,161
760
0
1,412
6,146
2,669
0
157
5,989
0
27,226
L
895
39
0
470
4,149
1,366
0
2,884
1,077
19,395
0
W
4,158
451
0
1,825
6,374
2,924
0
1,235
5,139
12,086
0
L
Sylvanus
JeterMegaron
Sylvanus
2,792
1,233
505
1,382
5,487
2,800
0
3,518
1,969
10,898
3,515
W
Cliodhna
Lazalvia
Cliodhna
4,392
608
0
2,567
4,748
1,662
0
0
4,567
0
32,765
L
Neith
PHraideN
Neith
2,414
1,122
0
1,339
4,601
1,278
0
3,263
1,338
0
17,245
L
982
51
0
1,814
4,782
1,814
0
0
4,397
0
11,915
W
Nox
4,041
452
0
750
2,193
743
405
879
1,314
29,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
27,089
183
Minions Killed
270
0
Camps Cleared
0
741,935
Distance Traveled
812,107
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,658
582
48
6
0
164,938
2
W
Chronos
5,084
636
57
7
0
133,056
2
W
Chaac
4,806
601
52
7
0
178,495
1
L
Nox
4,558
570
46
6
0
151,444
2
W
Ares
5,010
626
20
3
0
156,118
5
L
Sylvanus
3,989
499
28
4
0
125,688
1
W
Cliodhna
6,266
783
73
9
0
184,408
0
L
Neith
4,622
578
36
5
0
156,867
1
L
Guan Yu
3,771
471
25
3
0
142,998
1
W
Nox
5,923
740
68
9
0
160,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role