Player Matchup

Janus
Janus
BondableNormal0
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,186 Elo+
Party 2
Atlas
Atlas
Thanydevitos805
Atlas
Level 121
God Stats
2W - 3L
1,594 SR
Queue Stats
467W - 495L
1,519 Elo+
Party 2
Hachiman
Hachiman
WildDuckling39
Hachiman
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 45L
1,290 Elo+
Party 2
Team Averages
Level 57
1,531 SR
1,332 Elo+

VS

Team Averages
Level 93
1,564 SR
1,324 Elo+
Zeus
Zeus
Berg Bonfim
Zeus
Level 158
God Stats
72W - 34L
1,692 SR
Queue Stats
462W - 546L
1,414 Elo+
Solo
Izanami
Izanami
Ev0 R3V
Izanami
Level 7
God Stats
13W - 6L
1,469 SR
Queue Stats
15W - 13L
1,194 Elo+
Party 1
Chaac
Chaac
Ev0 Retemag
Chaac
Level 115
God Stats
2W - 0L
1,532 SR
Queue Stats
34W - 36L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,526
656
4,203
13,165
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 5
8,794
676
10,072
18,534
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
2 / 6 / 4
8,761
674
7,047
12,319
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 5
11,357
874
20,105
4,556
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ev0 R3V
Izanami
14
4 / 2 / 12
10,130
779
9,661
9,004
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 13
10,023
771
9,044
17,682
8,739
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
20
20
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
L
3
8
2
0.5
W
Izanami
Ev0 R3V
Izanami
4
2
12
5
W
4
4
13
2.63
L
1
6
5
0.58
L
Hachiman
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
38,810
44,018
Taken
31,242
18,073
Mitigated
13,344
3,555
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,105
535
0
2,247
4,556
1,628
645
961
3,595
52,929
0
L
4,203
465
128
707
13,165
4,290
0
7,162
6,003
24,718
0
W
Izanami
Ev0 R3V
Izanami
9,661
5,693
0
2,773
9,004
2,977
1,327
4,946
4,058
0
43,545
W
9,044
1,485
0
5,941
17,682
8,739
389
8,857
8,825
0
25,749
L
10,072
3,440
0
2,210
18,534
10,345
0
7,211
11,323
23,470
0
L
Hachiman
7,047
4,181
0
510
12,319
3,438
0
6,381
5,938
0
24,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
31,510
107
Minions Killed
161
4
Camps Cleared
9
653,856
Distance Traveled
747,495
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,357
874
58
4
6
265,886
4
L
Janus
8,526
656
34
3
2
211,564
0
W
Izanami
10,130
779
57
4
2
241,078
0
W
Chaac
10,023
771
46
4
1
240,531
1
L
Atlas
8,794
676
26
2
0
224,674
0
L
Hachiman
8,761
674
47
4
2
217,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role