Player Matchup

Heimdallr
Heimdallr
Milksteaky
Heimdallr
Level 63
God Stats
1W - 0L
1,498 SR
Queue Stats
8W - 4L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Sam20118
Zhong Kui
Level 125
God Stats
2W - 2L
1,491 SR
Queue Stats
29W - 32L
1,416 Elo+
Party 1
Osiris
Osiris
SoapyGrantg77
Osiris
Level 123
God Stats
1W - 0L
1,509 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 1
Sobek
Sobek
o Zephyr
Sobek
Level 137
God Stats
3W - 2L
1,565 SR
Queue Stats
33W - 36L
1,463 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,450 Elo+

VS

Team Averages
Level 95
1,573 SR
1,416 Elo+
Hachiman
Hachiman
BIGJOEmez97
Hachiman
Level 65
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
BigSaskyBoomer
Anubis
Level 113
God Stats
0W - 1L
1,771 SR
Queue Stats
3W - 2L
1,559 Elo+
Party 2
Artio
Artio
JuvenileHippy
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Mercury
Mercury
TH3M4X48
Mercury
Level 156
God Stats
0W - 2L
1,246 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Milksteaky
Heimdallr
15
9 / 3 / 4
9,634
963
9,517
8,395
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Sam20118
Zhong Kui
14
3 / 0 / 10
9,449
945
8,362
7,288
5,329
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 10
8,666
867
7,223
9,754
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
o Zephyr
Sobek
13
1 / 1 / 12
8,396
840
4,040
11,880
12,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIGJOEmez97
Hachiman
12
0 / 5 / 1
6,613
661
1,775
7,293
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 3
7,954
795
6,939
9,867
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,096
710
812
8,735
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
TH3M4X48
Mercury
14
3 / 3 / 2
8,072
807
6,933
8,226
2,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
17
Kills
5
6
Deaths
17
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BIGJOEmez97
Hachiman
0
5
1
0.1
L
2
6
3
0.58
L
0
3
1
0.17
W
Heimdallr
Milksteaky
Heimdallr
9
3
4
3.67
W
Zhong Kui
Sam20118
Zhong Kui
3
0
10
8
W
4
2
10
4.5
L
Mercury
TH3M4X48
Mercury
3
3
2
1.33
W
Sobek
o Zephyr
Sobek
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
16,459
37,317
Taken
34,121
27,285
Mitigated
16,692
10,435
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BIGJOEmez97
Hachiman
1,775
804
0
825
7,293
2,341
0
1,372
5,829
0
16,323
L
6,939
361
0
1,761
9,867
4,425
210
4,932
4,646
28,852
0
L
812
106
0
1,491
8,735
7,096
108
3,205
5,185
5,010
0
W
Heimdallr
Milksteaky
Heimdallr
9,517
4,596
0
1,285
8,395
3,337
2,182
1,079
7,316
0
33,885
W
Zhong Kui
Sam20118
Zhong Kui
8,362
284
1,589
2,592
7,288
5,329
2,401
1,944
5,344
31,581
0
W
7,223
1,789
0
1,009
9,754
6,354
1,144
3,308
6,446
123
14,550
L
Mercury
TH3M4X48
Mercury
6,933
2,760
0
1,404
8,226
2,830
0
3,413
4,664
0
31,780
W
Sobek
o Zephyr
Sobek
4,040
286
527
3,433
11,880
12,265
514
1,906
9,974
18,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
29,735
150
Minions Killed
139
6
Camps Cleared
8
840,074
Distance Traveled
771,079
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,613
661
29
3
0
192,411
0
L
Anubis
7,954
795
42
4
1
144,856
1
L
Artio
7,096
710
10
1
0
170,752
0
W
Heimdallr
9,634
963
56
6
2
193,065
0
W
Zhong Kui
9,449
945
60
6
2
221,907
4
W
Osiris
8,666
867
15
2
1
216,820
1
L
Mercury
8,072
807
58
6
7
263,060
3
W
Sobek
8,396
840
19
2
1
208,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role