Player Matchup

Cabrakan
Cabrakan
Diamond IV
Doritank
Cabrakan
Diamond IV
Level 149
God Stats
2W - 3L
1,601 SR
Queue Stats
100W - 82L
2,106 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
LARO-shadowghost
Baron Samedi
Platinum I
Level 159
God Stats
4W - 4L
1,621 SR
Queue Stats
182W - 166L
2,015 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
sam-mesita
Gilgamesh
Platinum II
Level 148
God Stats
28W - 8L
1,783 SR
Queue Stats
253W - 231L
1,966 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,669 SR
2,029 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,600 SR
1,827 MMR
Sol
Sol
Platinum I
Saggy Yits1847
Sol
Platinum I
Level 128
God Stats
32W - 24L
1,616 SR
Queue Stats
308W - 365L
2,026 MMR
Solo
Cerberus
Cerberus
Gold V
shr00gs
Cerberus
Gold V
Level 124
God Stats
1W - 3L
1,599 SR
Queue Stats
73W - 74L
1,710 MMR
Solo
Achilles
Achilles
Platinum IV
teamvikk
Achilles
Platinum IV
Level 149
God Stats
2W - 4L
1,586 SR
Queue Stats
28W - 30L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Doritank
Cabrakan
14
2 / 4 / 3
11,116
585
13,384
19,674
23,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LARO-shadowghost
Baron Samedi
16
4 / 6 / 2
11,965
630
15,347
14,104
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
sam-mesita
Gilgamesh
14
1 / 4 / 6
11,176
588
18,299
24,569
21,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioGebOdinFenrirBastet

VS

Bans
ChaacHou YiSobekMulanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
12,723
670
21,150
16,476
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
shr00gs
Cerberus
15
3 / 3 / 9
12,246
645
8,659
23,143
24,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
teamvikk
Achilles
16
6 / 2 / 8
12,334
649
18,994
25,891
27,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
14
14
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Doritank
Cabrakan
2
4
3
0.88
L
Baron Samedi
LARO-shadowghost
Baron Samedi
4
6
2
0.83
W
5
3
7
2.83
L
Gilgamesh
sam-mesita
Gilgamesh
1
4
6
1
W
Cerberus
shr00gs
Cerberus
3
3
9
2.5
W
Achilles
teamvikk
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
48,803
58,347
Taken
65,510
51,703
Mitigated
57,955
17,552
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Doritank
Cabrakan
13,384
1,156
0
3,274
19,674
23,604
198
12,274
6,823
24,075
0
L
Baron Samedi
LARO-shadowghost
Baron Samedi
15,347
1,360
2,761
3,645
14,104
6,114
1,702
6,167
7,554
67,121
0
W
21,150
8,243
0
6,631
16,476
5,807
2,652
5,068
10,623
88,617
0
L
Gilgamesh
sam-mesita
Gilgamesh
18,299
2,641
0
7,872
24,569
21,985
630
14,061
9,918
4,293
29,794
W
Cerberus
shr00gs
Cerberus
8,659
453
2,941
8,489
23,143
24,248
16
10,969
11,248
26,384
0
W
Achilles
teamvikk
Achilles
18,994
5,450
0
3,287
25,891
27,900
288
13,939
10,732
4,008
36,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
37,303
178
Minions Killed
215
7
Camps Cleared
6
998,319
Distance Traveled
1,063,402
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,116
585
31
2
0
316,309
1
L
Baron Samedi
11,965
630
118
6
5
305,802
2
W
Sol
12,723
670
118
6
3
334,987
6
L
Gilgamesh
11,176
588
29
2
2
376,208
4
W
Cerberus
12,246
645
56
3
1
367,311
2
W
Achilles
12,334
649
41
2
2
361,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role