Player Matchup

Cerberus
Cerberus
AAAtlas
Cerberus
Level 153
God Stats
3W - 2L
1,655 SR
Queue Stats
394W - 427L
1,499 Elo+
Party 1
Terra
Terra
Charzexal
Terra
Level 104
God Stats
7W - 9L
1,457 SR
Queue Stats
593W - 614L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Dolabra
Sun Wukong
Level 18
God Stats
1W - 1L
1,870 SR
Queue Stats
78W - 43L
1,711 Elo+
Solo
Tiamat
Tiamat
GloriousZuul
Tiamat
Level 87
God Stats
0W - 3L
1,159 SR
Queue Stats
245W - 276L
1,470 Elo+
Party 1
Hera
Hera
TheSause
Hera
Level 65
God Stats
3W - 2L
1,723 SR
Queue Stats
180W - 156L
1,569 Elo+
Party 1
Team Averages
Level 85
1,573 SR
1,557 Elo+

VS

Team Averages
Level 78
1,483 SR
1,514 Elo+
Cerberus
Cerberus
JJV2059
Cerberus
Level 22
God Stats
2W - 1L
1,713 SR
Queue Stats
45W - 60L
1,504 Elo+
Solo
Chang'e
Chang'e
MisterxJay
Chang'e
Level 103
God Stats
2W - 2L
1,339 SR
Queue Stats
80W - 68L
1,498 Elo+
Party 2
Neith
Neith
kabooom305
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,518 Elo+
Solo
Osiris
Osiris
lucidstories
Osiris
Level 116
God Stats
2W - 0L
1,405 SR
Queue Stats
62W - 50L
1,528 Elo+
Party 2
Hera
Hera
rbki
Hera
Level 126
God Stats
3W - 3L
1,456 SR
Queue Stats
86W - 68L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AAAtlas
Cerberus
15
4 / 7 / 11
9,302
664
13,818
24,989
28,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Charzexal
Terra
15
1 / 3 / 12
9,157
654
7,272
21,001
23,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Dolabra
Sun Wukong
16
3 / 4 / 9
9,568
683
22,532
18,345
20,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
3 / 4 / 10
9,257
661
17,580
13,611
9,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
18
7 / 3 / 9
10,730
766
30,534
12,209
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJV2059
Cerberus
18
5 / 2 / 8
11,170
798
12,449
33,131
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
MisterxJay
Chang'e
17
1 / 3 / 14
10,077
720
10,651
17,268
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
19
5 / 2 / 11
11,047
789
18,928
17,311
7,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
17
4 / 6 / 14
10,997
786
9,511
22,234
31,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
rbki
Hera
18
6 / 5 / 12
11,240
803
25,517
16,714
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
80
18
Kills
21
21
Deaths
18
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AAAtlas
Cerberus
4
7
11
1.36
L
Terra
Charzexal
Terra
1
3
12
2.33
L
Sun Wukong
Dolabra
Sun Wukong
3
4
9
1.88
L
Tiamat
3
4
10
2
W
Cerberus
JJV2059
Cerberus
5
2
8
4.5
W
Chang'e
MisterxJay
Chang'e
1
3
14
2.67
L
Hera
7
3
9
3.83
W
Neith
5
2
11
5.25
W
Osiris
4
6
14
1.83
W
Hera
rbki
Hera
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,736
Damage
77,056
90,155
Taken
106,658
87,966
Mitigated
78,676
43,524
Healing
61,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AAAtlas
Cerberus
13,818
121
2,450
7,066
24,989
28,946
120
14,506
10,483
20,944
0
L
Terra
Charzexal
Terra
7,272
858
11,715
6,729
21,001
23,077
100
13,091
7,910
12,101
0
L
Sun Wukong
Dolabra
Sun Wukong
22,532
3,077
1,301
4,122
18,345
20,297
162
7,847
10,498
0
34,993
L
Tiamat
17,580
1,331
1,968
3,020
13,611
9,757
156
6,813
6,798
38,568
0
W
Cerberus
JJV2059
Cerberus
12,449
834
1,826
15,334
33,131
26,072
552
22,230
10,448
32,152
0
W
Chang'e
MisterxJay
Chang'e
10,651
593
15,597
9,442
17,268
6,722
877
12,307
4,666
24,331
0
L
Hera
30,534
6,600
2,167
2,986
12,209
5,889
470
6,360
5,849
55,885
0
W
Neith
18,928
5,693
4,437
5,422
17,311
7,920
1,863
11,672
5,553
0
48,075
W
Osiris
9,511
2,477
1,304
2,612
22,234
31,410
206
12,990
8,693
0
16,612
W
Hera
rbki
Hera
25,517
6,489
3,420
2,596
16,714
6,552
606
10,005
6,314
52,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
54,531
154
Minions Killed
189
0
Camps Cleared
0
1,418,158
Distance Traveled
1,439,741
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,302
664
33
2
0
266,719
0
L
Terra
9,157
654
8
1
0
287,454
0
L
Sun Wukong
9,568
683
26
2
0
294,195
0
L
Tiamat
9,257
661
37
3
0
284,012
0
W
Cerberus
11,170
798
59
4
0
297,589
1
W
Chang'e
10,077
720
25
2
0
313,048
0
L
Hera
10,730
766
50
4
0
285,778
0
W
Neith
11,047
789
47
3
0
285,071
1
W
Osiris
10,997
786
7
1
0
271,345
4
W
Hera
11,240
803
51
4
0
272,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role