Player Matchup

Pele
Pele
ASAP RiFF RAFF5
Pele
Level 47
God Stats
0W - 3L
1,047 SR
Queue Stats
18W - 24L
1,286 Elo+
Party 1
Jormungandr
Jormungandr
Drew P Ween5159
Jormungandr
Level 25
God Stats
3W - 3L
1,397 SR
Queue Stats
16W - 28L
1,259 Elo+
Party 1
Hachiman
Hachiman
Lord Boink
Hachiman
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
976 Elo+
Party 1
Team Averages
Level 25
1,315 SR
1,173 Elo+

VS

Team Averages
Level 40
1,481 SR
1,290 Elo+
Neith
Neith
linabxlle
Neith
Level 58
God Stats
11W - 6L
1,547 SR
Queue Stats
25W - 36L
1,267 Elo+
Solo
Freya
Freya
raphrodite
Freya
Level 40
God Stats
2W - 0L
1,670 SR
Queue Stats
125W - 138L
1,356 Elo+
Party 2
Pele
Pele
unrealrebel
Pele
Level 22
God Stats
3W - 6L
1,225 SR
Queue Stats
40W - 64L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,634
664
9,066
15,350
4,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Drew P Ween5159
Jormungandr
13
4 / 7 / 2
9,850
758
8,854
17,233
8,383
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Lord Boink
Hachiman
11
0 / 5 / 3
7,755
597
3,224
9,663
5,380
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
linabxlle
Neith
14
10 / 2 / 7
10,890
838
14,295
9,288
3,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Freya
12
3 / 3 / 10
9,327
717
6,680
10,672
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 3 / 9
10,477
806
11,226
10,125
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
20
20
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Jormungandr
Drew P Ween5159
Jormungandr
4
7
2
0.71
L
Hachiman
Lord Boink
Hachiman
0
5
3
0.3
W
Neith
linabxlle
Neith
10
2
7
6.75
W
Freya
3
3
10
2.67
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
32,201
42,246
Taken
30,085
18,108
Mitigated
11,254
2,937
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,066
2,414
392
1,445
15,350
4,345
0
3,423
11,927
0
31,192
L
Jormungandr
Drew P Ween5159
Jormungandr
8,854
2,657
85
592
17,233
8,383
0
1,797
15,436
32,670
0
L
Hachiman
Lord Boink
Hachiman
3,224
1,994
0
423
9,663
5,380
48
1,122
8,541
0
12,114
W
Neith
linabxlle
Neith
14,295
4,836
248
2,819
9,288
3,481
1,535
2,315
6,973
0
41,225
W
Freya
6,680
2,150
0
4,038
10,672
4,099
0
3,550
7,122
29,688
5,287
W
11,226
3,760
0
1,221
10,125
3,674
954
3,902
6,223
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,694
111
Minions Killed
141
4
Camps Cleared
7
605,822
Distance Traveled
676,427
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,634
664
42
3
3
212,276
2
L
Jormungandr
9,850
758
49
4
1
186,715
0
L
Hachiman
7,755
597
20
2
0
206,831
0
W
Neith
10,890
838
62
5
1
236,646
3
W
Freya
9,327
717
38
3
6
213,436
0
W
Pele
10,477
806
41
3
0
226,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role