Player Matchup

Xing Tian
Xing Tian
BloodheadZombie4
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,434 Elo+
Party 2
Achilles
Achilles
CALILGEVILLEOO
Achilles
Level 59
God Stats
9W - 6L
1,496 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 2
Charybdis
Charybdis
JOFLO12
Charybdis
Level 63
God Stats
1W - 1L
1,256 SR
Queue Stats
12W - 10L
1,434 Elo+
Party 2
Zeus
Zeus
Ju1cyBean
Zeus
Level 27
God Stats
3W - 0L
1,728 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 2
Set
Set
ProWimpySum33
Set
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Party 2
Team Averages
Level 55
1,496 SR
1,435 Elo+

VS

Team Averages
Level 41
1,597 SR
1,416 Elo+
Artemis
Artemis
BognWater
Artemis
Level 36
God Stats
6W - 3L
1,594 SR
Queue Stats
39W - 54L
1,350 Elo+
Party 1
Raijin
Raijin
KOLTUR
Raijin
Level 41
God Stats
0W - 2L
1,542 SR
Queue Stats
54W - 67L
1,378 Elo+
Party 1
Nox
Nox
cripkiller69
Nox
Level 69
God Stats
10W - 9L
1,608 SR
Queue Stats
232W - 196L
1,534 Elo+
Solo
Camazotz
Camazotz
entoma324
Camazotz
Level 16
God Stats
5W - 3L
1,737 SR
Queue Stats
13W - 13L
1,476 Elo+
Party 1
Mulan
Mulan
rbnzrcn
Mulan
Level 41
God Stats
11W - 15L
1,507 SR
Queue Stats
39W - 51L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
4 / 1 / 7
7,347
565
5,425
8,882
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
13
1 / 0 / 1
7,463
574
6,875
9,575
8,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
JOFLO12
Charybdis
12
5 / 1 / 6
7,339
565
11,580
8,063
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zeus
12
5 / 4 / 1
7,958
612
6,952
8,200
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 3
7,721
594
4,965
8,913
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BognWater
Artemis
11
1 / 5 / 0
6,249
481
4,758
10,221
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
KOLTUR
Raijin
11
0 / 5 / 2
6,394
492
5,210
9,464
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 3
6,155
473
2,153
10,735
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
entoma324
Camazotz
12
6 / 3 / 0
7,435
572
8,136
12,641
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
rbnzrcn
Mulan
10
0 / 2 / 0
6,121
471
3,825
8,194
4,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
7
7
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
4
1
7
7.5
L
Artemis
BognWater
Artemis
1
5
0
0.2
W
Achilles
1
0
1
1.5
W
Charybdis
JOFLO12
Charybdis
5
1
6
8
W
Zeus
5
4
1
1.38
L
Raijin
KOLTUR
Raijin
0
5
2
0.2
W
4
1
3
5.5
L
0
4
3
0.38
L
Camazotz
entoma324
Camazotz
6
3
0
2
L
Mulan
rbnzrcn
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
24,082
43,633
Taken
51,255
21,655
Mitigated
18,774
15,913
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
5,425
825
181
2,041
8,882
5,243
275
1,614
7,162
13,980
0
L
Artemis
BognWater
Artemis
4,758
1,526
0
3,003
10,221
2,613
0
2,194
8,027
0
33,206
W
Achilles
6,875
1,823
0
3,669
9,575
8,652
440
0
9,575
3,084
32,342
W
Charybdis
JOFLO12
Charybdis
11,580
6,375
0
4,721
8,063
2,322
1,241
1,485
6,528
0
53,410
W
Zeus
6,952
1,538
82
811
8,200
2,257
676
3,198
4,810
40,146
0
L
Raijin
KOLTUR
Raijin
5,210
506
0
1,981
9,464
2,838
0
4,412
4,794
35,965
0
W
4,965
2,100
0
4,408
8,913
3,181
0
676
8,167
0
44,399
L
2,153
344
865
1,629
10,735
4,964
0
2,762
7,875
17,952
0
L
Camazotz
entoma324
Camazotz
8,136
2,679
0
4,771
12,641
3,691
0
2,673
9,892
0
31,762
L
Mulan
rbnzrcn
Mulan
3,825
395
0
2,452
8,194
4,668
0
488
7,706
0
26,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
32,354
363
Minions Killed
285
0
Camps Cleared
0
1,301,697
Distance Traveled
1,259,615
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,347
565
15
1
0
266,159
3
L
Artemis
6,249
481
69
5
0
227,373
7
W
Achilles
7,463
574
80
6
0
265,237
2
W
Charybdis
7,339
565
92
7
0
234,593
8
W
Zeus
7,958
612
91
7
0
252,077
3
L
Raijin
6,394
492
73
6
0
245,593
5
W
Set
7,721
594
85
7
0
283,631
0
L
Nox
6,155
473
32
2
0
255,803
0
L
Camazotz
7,435
572
48
4
0
272,000
0
L
Mulan
6,121
471
63
5
0
258,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role