Player Matchup

Kukulkan
Kukulkan
BajaBlowhole
Kukulkan
Level 122
God Stats
1W - 2L
1,193 SR
Queue Stats
448W - 426L
1,588 Elo+
Party 1
Apollo
Apollo
Jolteon1997
Apollo
Level 113
God Stats
1W - 0L
1,309 SR
Queue Stats
124W - 136L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealDDC
Gilgamesh
Level 86
God Stats
2W - 3L
1,649 SR
Queue Stats
177W - 176L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
TroubleSumn
Sylvanus
Level 47
God Stats
3W - 0L
1,537 SR
Queue Stats
30W - 20L
1,567 Elo+
Party 1
Bastet
Bastet
Zexlm
Bastet
Level 144
God Stats
6W - 0L
1,929 SR
Queue Stats
183W - 125L
1,619 Elo+
Party 1
Team Averages
Level 102
1,523 SR
1,562 Elo+

VS

Team Averages
Level 90
1,701 SR
1,491 Elo+
Chaac
Chaac
AkimboGlizzys
Chaac
Level 21
God Stats
3W - 4L
1,479 SR
Queue Stats
20W - 23L
1,378 Elo+
Party 2
Fenrir
Fenrir
FrostyMule
Fenrir
Level 29
God Stats
0W - 1L
1,812 SR
Queue Stats
41W - 33L
1,579 Elo+
Party 3
Skadi
Skadi
Lone Star Trill
Skadi
Level 157
God Stats
1W - 1L
1,762 SR
Queue Stats
27W - 34L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
NWMBERS
Gilgamesh
Level 138
God Stats
14W - 12L
1,632 SR
Queue Stats
462W - 433L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
SmallGummyEnergy
Zhong Kui
Level 105
God Stats
1W - 1L
1,817 SR
Queue Stats
63W - 36L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BajaBlowhole
Kukulkan
20
7 / 3 / 9
14,495
580
18,004
12,751
6,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
19
1 / 7 / 11
12,008
480
13,488
20,962
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TheRealDDC
Gilgamesh
20
4 / 2 / 10
14,527
581
18,796
20,304
24,966
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
TroubleSumn
Sylvanus
19
5 / 2 / 8
12,882
515
11,280
17,807
23,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Zexlm
Bastet
20
13 / 5 / 6
14,814
593
24,919
24,795
10,910
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 1
10,826
433
5,136
16,253
13,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
FrostyMule
Fenrir
18
7 / 3 / 8
12,801
512
13,239
26,897
33,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 6 / 8
11,958
478
14,088
16,922
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
NWMBERS
Gilgamesh
20
8 / 7 / 4
13,003
520
20,882
28,517
14,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
17
1 / 10 / 5
10,991
440
13,885
28,095
15,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
30
Kills
19
19
Deaths
30
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kukulkan
BajaBlowhole
Kukulkan
7
3
9
3.83
L
Fenrir
FrostyMule
Fenrir
7
3
8
3.67
W
Apollo
1
7
11
0.93
L
3
6
8
1.17
L
Gilgamesh
NWMBERS
Gilgamesh
8
7
4
1.43
L
Zhong Kui
1
10
5
0.35
W
Gilgamesh
TheRealDDC
Gilgamesh
4
2
10
4.5
W
Sylvanus
TroubleSumn
Sylvanus
5
2
8
4.5
W
Bastet
Zexlm
Bastet
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,487
Damage
67,230
96,619
Taken
116,684
74,378
Mitigated
83,040
37,561
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,136
381
0
4,918
16,253
13,210
0
1,550
14,617
3,116
67,532
W
Kukulkan
BajaBlowhole
Kukulkan
18,004
1,033
0
2,735
12,751
6,515
0
3,320
9,431
118,738
0
L
Fenrir
FrostyMule
Fenrir
13,239
3,443
381
7,319
26,897
33,715
0
7,979
18,676
0
33,586
W
Apollo
13,488
8,167
0
8,001
20,962
8,308
723
1,857
19,105
0
106,523
L
14,088
6,241
0
3,503
16,922
5,896
525
3,799
13,083
0
98,210
L
Gilgamesh
NWMBERS
Gilgamesh
20,882
6,679
0
1,295
28,517
14,568
0
9,163
19,302
0
97,383
L
Zhong Kui
13,885
591
0
7,240
28,095
15,651
444
8,784
19,157
73,325
0
W
Gilgamesh
TheRealDDC
Gilgamesh
18,796
5,706
106
7,073
20,304
24,966
382
4,676
15,628
15,426
102,098
W
Sylvanus
TroubleSumn
Sylvanus
11,280
2,480
4,015
7,997
17,807
23,679
329
2,051
15,756
38,367
0
W
Bastet
Zexlm
Bastet
24,919
7,372
0
7,634
24,795
10,910
1,685
4,526
20,269
0
119,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,726
Gold Earned
59,579
728
Minions Killed
583
0
Camps Cleared
0
2,390,817
Distance Traveled
2,307,192
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,826
433
135
5
0
482,415
4
W
Kukulkan
14,495
580
191
8
0
478,246
2
L
Fenrir
12,801
512
49
2
0
498,266
6
W
Apollo
12,008
480
152
6
0
466,138
1
L
Skadi
11,958
478
160
6
0
430,681
10
L
Gilgamesh
13,003
520
123
5
0
499,237
0
L
Zhong Kui
10,991
440
116
5
0
396,593
5
W
Gilgamesh
14,527
581
175
7
0
481,902
11
W
Sylvanus
12,882
515
54
2
0
446,449
6
W
Bastet
14,814
593
156
6
0
518,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role