Player Matchup

Zeus
Zeus
INSANExMONSTER6
Zeus
Level 102
God Stats
8W - 4L
1,715 SR
Queue Stats
69W - 70L
1,554 Elo+
Party 1
Arachne
Arachne
MAYMERBRO
Arachne
Level 66
God Stats
67W - 116L
1,368 SR
Queue Stats
103W - 158L
1,323 Elo+
Party 1
Mulan
Mulan
YUNGSHOOTER69
Mulan
Level 106
God Stats
9W - 6L
1,616 SR
Queue Stats
33W - 38L
1,395 Elo+
Party 1
Team Averages
Level 91
1,566 SR
1,424 Elo+

VS

Team Averages
Level 49
1,537 SR
1,533 Elo+
Olorun
Olorun
BackUpTerry2663
Olorun
Level 16
God Stats
4W - 5L
1,429 SR
Queue Stats
8W - 7L
1,489 Elo+
Party 2
Atlas
Atlas
RibbitJuice
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,588 Elo+
Party 2
Izanami
Izanami
l ZeKe I
Izanami
Level 29
God Stats
5W - 3L
1,681 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
7,959
796
14,834
4,579
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MAYMERBRO
Arachne
11
1 / 1 / 8
6,888
689
3,070
5,728
1,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 8
7,132
713
2,695
5,167
4,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,295
630
1,144
6,015
2,075
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 0
6,739
674
4,764
12,389
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
l ZeKe I
Izanami
8
0 / 4 / 2
5,919
592
1,393
5,405
1,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
8
0
3
9.5
W
Arachne
MAYMERBRO
Arachne
1
1
8
5
L
1
3
0
0.33
W
2
1
8
6
L
Izanami
l ZeKe I
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
7,301
15,474
Taken
23,809
7,652
Mitigated
10,066
3,184
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,144
367
128
501
6,015
2,075
0
4,624
1,135
16,115
0
W
14,834
2,150
0
750
4,579
1,566
214
2,312
2,267
39,688
0
W
Arachne
MAYMERBRO
Arachne
3,070
2,223
90
1,200
5,728
1,970
80
2,598
3,130
0
12,288
L
4,764
1,356
0
3,159
12,389
6,286
0
5,905
6,266
18,398
0
W
2,695
443
223
921
5,167
4,116
114
1,395
3,772
1,375
15,041
L
Izanami
l ZeKe I
Izanami
1,393
819
345
206
5,405
1,705
0
4,053
1,137
0
9,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,979
Gold Earned
18,953
118
Minions Killed
115
7
Camps Cleared
2
563,511
Distance Traveled
446,852
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,295
630
48
5
1
151,214
1
W
Zeus
7,959
796
71
7
3
179,905
1
W
Arachne
6,888
689
18
2
3
189,564
0
L
Atlas
6,739
674
44
4
1
170,340
2
W
Mulan
7,132
713
29
3
1
194,042
3
L
Izanami
5,919
592
23
2
0
125,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role