Player Matchup

Thor
Thor
EqinoXpredita
Thor
Level 156
God Stats
14W - 15L
1,603 SR
Queue Stats
342W - 298L
1,634 Elo+
Party 1
Chiron
Chiron
Hypnhos
Chiron
Level 88
God Stats
3W - 5L
1,574 SR
Queue Stats
406W - 381L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
Khumbhakarna
Sun Wukong
Level 119
God Stats
1W - 3L
1,539 SR
Queue Stats
211W - 218L
1,537 Elo+
Party 1
Freya
Freya
MageOrMid
Freya
Level 160
God Stats
5W - 2L
1,618 SR
Queue Stats
112W - 101L
1,599 Elo+
Party 1
Olorun
Olorun
TrippKayak
Olorun
Level 83
God Stats
1W - 3L
1,648 SR
Queue Stats
316W - 351L
1,489 Elo+
Party 1
Team Averages
Level 121
1,596 SR
1,574 Elo+

VS

Team Averages
Level 130
1,581 SR
1,555 Elo+
Nox
Nox
CyanWidow
Nox
Level 124
God Stats
2W - 1L
1,511 SR
Queue Stats
249W - 213L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EspurrTheEspurr
Kumbhakarna
Level 119
God Stats
9W - 9L
1,490 SR
Queue Stats
342W - 316L
1,521 Elo+
Solo
Ullr
Ullr
Freemacon
Ullr
Level 118
God Stats
5W - 4L
1,641 SR
Queue Stats
49W - 30L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
GelJoe2594
Amaterasu
Level 158
God Stats
10W - 6L
1,643 SR
Queue Stats
588W - 565L
1,546 Elo+
Solo
Hun Batz
Hun Batz
jBrick
Hun Batz
Level 129
God Stats
16W - 12L
1,622 SR
Queue Stats
287W - 253L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,510
501
4,956
13,608
6,167
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Hypnhos
Chiron
12
3 / 3 / 0
6,806
524
6,034
9,930
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Khumbhakarna
Sun Wukong
11
1 / 5 / 3
6,392
492
4,933
11,049
4,026
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
MageOrMid
Freya
12
0 / 1 / 2
6,706
516
5,463
8,304
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
TrippKayak
Olorun
12
1 / 4 / 3
7,430
572
4,922
8,165
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,862
528
5,995
5,137
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
EspurrTheEspurr
Kumbhakarna
11
1 / 2 / 13
7,087
545
3,977
11,184
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
11
6 / 1 / 3
7,165
551
6,674
9,336
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
GelJoe2594
Amaterasu
13
1 / 1 / 3
7,515
578
8,002
9,709
7,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
jBrick
Hun Batz
16
7 / 1 / 4
8,907
685
8,727
7,966
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
4
0
0
W
Kumbhakarna
EspurrTheEspurr
Kumbhakarna
1
2
13
3.75
W
Ullr
6
1
3
7.5
W
Amaterasu
GelJoe2594
Amaterasu
1
1
3
2.5
L
Chiron
Hypnhos
Chiron
3
3
0
1
L
Sun Wukong
Khumbhakarna
Sun Wukong
1
5
3
0.5
L
Freya
MageOrMid
Freya
0
1
2
1
L
Olorun
TrippKayak
Olorun
1
4
3
0.63
W
Hun Batz
jBrick
Hun Batz
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
33,375
51,056
Taken
43,332
18,703
Mitigated
23,848
16,185
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,995
608
71
1,222
5,137
1,865
255
849
4,288
37,819
0
L
4,956
1,686
0
2,458
13,608
6,167
0
624
12,984
0
40,260
W
Kumbhakarna
EspurrTheEspurr
Kumbhakarna
3,977
665
0
3,082
11,184
8,885
147
3,092
8,090
8,172
0
W
Ullr
6,674
4,117
0
3,456
9,336
2,889
2,026
2,339
6,954
0
42,265
W
Amaterasu
GelJoe2594
Amaterasu
8,002
3,505
397
3,942
9,709
7,055
542
2,561
6,736
3,332
48,869
L
Chiron
Hypnhos
Chiron
6,034
2,955
572
4,576
9,930
3,392
0
4,412
5,368
0
44,800
L
Sun Wukong
Khumbhakarna
Sun Wukong
4,933
908
366
1,400
11,049
4,026
0
3,104
7,777
0
17,590
L
Freya
MageOrMid
Freya
5,463
1,451
0
4,336
8,304
2,767
0
928
7,334
50,752
0
L
Olorun
TrippKayak
Olorun
4,922
2,112
155
2,322
8,165
2,351
0
1,290
6,835
41,749
0
W
Hun Batz
jBrick
Hun Batz
8,727
2,571
0
4,500
7,966
3,154
0
1,544
6,422
0
67,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
37,536
375
Minions Killed
378
0
Camps Cleared
0
1,158,496
Distance Traveled
1,327,331
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,862
528
73
6
0
255,128
4
L
Thor
6,510
501
89
7
0
216,833
3
W
Kumbhakarna
7,087
545
10
1
0
275,203
1
W
Ullr
7,165
551
78
6
0
239,239
2
W
Amaterasu
7,515
578
90
7
0
264,187
3
L
Chiron
6,806
524
84
6
0
218,705
2
L
Sun Wukong
6,392
492
26
2
0
248,195
1
L
Freya
6,706
516
95
7
0
249,123
2
L
Olorun
7,430
572
81
6
0
225,640
0
W
Hun Batz
8,907
685
127
10
0
293,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role