Player Matchup

Kali
Kali
Brandon T465
Kali
Level 81
God Stats
5W - 1L
1,739 SR
Queue Stats
185W - 176L
1,416 Elo+
Party 3
Atlas
Atlas
Capitao_Jack17
Atlas
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 111L
1,394 Elo+
Party 2
Chiron
Chiron
Pottermors
Chiron
Level 81
God Stats
1W - 1L
1,786 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 2
Hera
Hera
Predirect TTV
Hera
Level 79
God Stats
14W - 20L
1,428 SR
Queue Stats
147W - 157L
1,388 Elo+
Party 3
Gilgamesh
Gilgamesh
Trumpet_god8555
Gilgamesh
Level 65
God Stats
3W - 2L
1,610 SR
Queue Stats
73W - 65L
1,478 Elo+
Solo
Team Averages
Level 80
1,613 SR
1,406 Elo+

VS

Team Averages
Level 87
1,605 SR
1,288 Elo+
Rama
Rama
GriD MasteRXLP
Rama
Level 142
God Stats
1W - 1L
1,576 SR
Queue Stats
236W - 259L
1,328 Elo+
Party 1
Hel
Hel
SPOTlife3
Hel
Level 40
God Stats
4W - 3L
1,661 SR
Queue Stats
5W - 4L
1,058 Elo+
Party 1
Khepri
Khepri
Soulheir Knight
Khepri
Level 125
God Stats
11W - 8L
1,604 SR
Queue Stats
33W - 41L
1,335 Elo+
Party 1
Anubis
Anubis
toothiccbih98
Anubis
Level 109
God Stats
17W - 14L
1,560 SR
Queue Stats
375W - 426L
1,384 Elo+
Solo
Mulan
Mulan
yolomcswagin896
Mulan
Level 17
God Stats
3W - 4L
1,623 SR
Queue Stats
8W - 10L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,626
552
4,682
8,307
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 4
5,972
498
4,085
9,743
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Pottermors
Chiron
10
4 / 1 / 1
6,225
519
5,892
5,588
1,700
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 1
7,040
587
7,533
6,447
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Trumpet_god8555
Gilgamesh
11
0 / 1 / 0
6,677
556
4,725
8,654
4,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,979
582
3,202
7,532
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 4 / 0
5,354
446
4,590
6,831
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 2
6,104
509
3,095
6,465
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 1
6,754
563
3,692
10,391
4,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 0
7,009
584
5,055
6,788
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
10
10
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
0
1
4
2
L
3
1
1
3.5
W
Chiron
Pottermors
Chiron
4
1
1
4.5
W
4
6
1
0.75
L
2
4
0
0.5
L
0
0
2
1
W
Gilgamesh
Trumpet_god8555
Gilgamesh
0
1
0
0
L
3
5
1
0.7
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
19,634
38,739
Taken
38,007
17,486
Mitigated
17,292
8,826
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,682
2,126
0
919
8,307
2,651
203
534
7,773
0
41,064
W
4,085
1,131
183
2,539
9,743
6,988
0
4,977
4,498
15,962
0
L
3,202
2,409
0
2,567
7,532
2,345
778
1,855
5,547
0
42,541
W
Chiron
Pottermors
Chiron
5,892
1,979
829
1,571
5,588
1,700
0
3,012
2,298
0
29,300
W
7,533
1,315
0
500
6,447
1,651
706
2,302
4,096
35,386
0
L
4,590
485
1,442
2,163
6,831
1,537
616
2,672
4,113
17,522
0
L
3,095
330
529
1,532
6,465
3,962
200
1,898
4,563
14,886
0
W
Gilgamesh
Trumpet_god8555
Gilgamesh
4,725
1,055
0
2,285
8,654
4,496
0
1,080
7,081
3,489
31,699
L
3,692
42
0
2,831
10,391
4,190
289
4,705
5,320
33,200
0
L
5,055
608
0
1,891
6,788
5,258
383
494
6,294
5,115
32,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
32,200
326
Minions Killed
291
0
Camps Cleared
0
1,197,618
Distance Traveled
1,121,107
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,626
552
71
6
0
277,996
4
W
Atlas
5,972
498
29
2
0
231,324
1
L
Rama
6,979
582
91
8
0
224,944
4
W
Chiron
6,225
519
57
5
0
235,703
1
W
Hera
7,040
587
71
6
0
222,942
2
L
Hel
5,354
446
28
2
0
227,587
0
L
Khepri
6,104
509
18
2
0
243,827
4
W
Gilgamesh
6,677
556
98
8
0
229,653
4
L
Anubis
6,754
563
63
5
0
208,854
4
L
Mulan
7,009
584
91
8
0
215,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role