Player Matchup

Xbalanque
Xbalanque
AnAverageMelon
Xbalanque
Level 107
God Stats
1W - 1L
1,456 SR
Queue Stats
97W - 82L
1,555 Elo+
Solo
Kali
Kali
Silverlining87
Kali
Level 100
God Stats
14W - 9L
1,650 SR
Queue Stats
215W - 194L
1,552 Elo+
Solo
Atlas
Atlas
Untoleratedd
Atlas
Level 160
God Stats
14W - 13L
1,427 SR
Queue Stats
519W - 544L
1,487 Elo+
Party 1
Freya
Freya
YeDrunkIrishman
Freya
Level 82
God Stats
2W - 3L
1,352 SR
Queue Stats
310W - 263L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
xkanyeasada
Gilgamesh
Level 126
God Stats
2W - 1L
1,456 SR
Queue Stats
17W - 21L
1,435 Elo+
Party 1
Team Averages
Level 115
1,468 SR
1,517 Elo+

VS

Team Averages
Level 112
1,451 SR
1,499 Elo+
Mulan
Mulan
Adrenaline75
Mulan
Level 88
God Stats
3W - 6L
1,573 SR
Queue Stats
408W - 435L
1,482 Elo+
Party 2
Cupid
Cupid
AgentOrange650
Cupid
Level 121
God Stats
0W - 1L
1,124 SR
Queue Stats
127W - 108L
1,522 Elo+
Solo
Eset
Eset
GodzillaTheHun
Eset
Level 94
God Stats
3W - 3L
1,660 SR
Queue Stats
377W - 376L
1,503 Elo+
Solo
Sylvanus
Sylvanus
WOAD steeler
Sylvanus
Level 128
God Stats
6W - 8L
1,561 SR
Queue Stats
217W - 194L
1,529 Elo+
Solo
Cliodhna
Cliodhna
XxsonaxX21
Cliodhna
Level 127
God Stats
2W - 8L
1,336 SR
Queue Stats
145W - 140L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnAverageMelon
Xbalanque
10
6 / 2 / 0
6,072
607
8,810
6,485
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 0
6,303
630
3,114
8,592
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 6
5,550
555
3,279
7,419
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 2
5,113
511
2,009
6,051
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
xkanyeasada
Gilgamesh
10
1 / 0 / 2
5,697
570
6,488
6,118
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,418
542
4,235
9,295
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 1
5,217
522
5,003
7,282
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 1
6,270
627
5,470
5,240
1,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
WOAD steeler
Sylvanus
9
1 / 3 / 2
4,917
492
3,509
7,668
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
XxsonaxX21
Cliodhna
9
2 / 2 / 1
5,302
530
2,946
5,209
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
10
10
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
1
1.25
W
Xbalanque
AnAverageMelon
Xbalanque
6
2
0
3
L
5
2
1
2.75
W
4
2
0
2
W
0
1
6
3
L
Sylvanus
WOAD steeler
Sylvanus
1
3
2
0.67
L
Cliodhna
XxsonaxX21
Cliodhna
2
2
1
1.25
W
0
5
2
0.2
W
Gilgamesh
xkanyeasada
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
21,163
34,665
Taken
34,694
15,327
Mitigated
12,522
13,167
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
967
0
4,207
9,295
4,866
21
878
8,417
0
28,875
L
5,003
2,195
276
2,200
7,282
1,252
29
1,413
5,869
0
24,685
W
Xbalanque
AnAverageMelon
Xbalanque
8,810
4,185
0
2,094
6,485
2,281
0
948
5,537
0
38,368
L
5,470
771
28
1,501
5,240
1,956
0
1,362
3,878
33,479
0
W
3,114
1,493
0
3,804
8,592
3,407
19
1,962
6,593
0
32,319
W
3,279
1,484
1,326
1,674
7,419
3,047
0
1,298
6,121
12,282
0
L
Sylvanus
WOAD steeler
Sylvanus
3,509
1,055
1,633
2,092
7,668
3,076
0
1,946
5,722
15,693
5,232
L
Cliodhna
XxsonaxX21
Cliodhna
2,946
423
0
1,710
5,209
1,372
0
593
4,616
0
25,189
W
2,009
699
0
958
6,051
1,750
0
4,292
1,759
16,087
2,261
W
Gilgamesh
xkanyeasada
Gilgamesh
6,488
1,723
167
3,144
6,118
4,842
0
0
5,716
5,127
24,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,735
Gold Earned
27,124
252
Minions Killed
300
0
Camps Cleared
0
931,520
Distance Traveled
929,307
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,418
542
84
8
0
183,191
4
L
Cupid
5,217
522
50
5
0
179,414
0
W
Xbalanque
6,072
607
75
8
0
165,258
2
L
Eset
6,270
627
68
7
0
171,138
1
W
Kali
6,303
630
66
7
0
209,759
1
W
Atlas
5,550
555
16
2
0
185,502
0
L
Sylvanus
4,917
492
40
4
0
165,331
2
L
Cliodhna
5,302
530
58
6
0
230,233
3
W
Freya
5,113
511
37
4
0
182,570
2
W
Gilgamesh
5,697
570
58
6
0
188,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role