Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LilRTX
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Artemis
Artemis
PipsPriller
Artemis
Level 47
God Stats
2W - 1L
1,557 SR
Queue Stats
140W - 101L
1,646 Elo+
Party 1
Hun Batz
Hun Batz
alienwaregamer
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,695 Elo+
Party 1
Merlin
Merlin
xdaPcGamer
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,552 Elo+

VS

Team Averages
Level 93
1,485 SR
1,515 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abria-13
Cthulhu
Level 68
God Stats
55W - 47L
1,532 SR
Queue Stats
280W - 310L
1,518 Elo+
Solo
Danzaburou
Danzaburou
FunKruK
Danzaburou
Level 81
God Stats
40W - 50L
1,520 SR
Queue Stats
278W - 302L
1,481 Elo+
Solo
Set
Set
KapKirk
Set
Level 120
God Stats
0W - 2L
1,291 SR
Queue Stats
214W - 189L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Neyth0
Gilgamesh
Level 68
God Stats
5W - 4L
1,583 SR
Queue Stats
27W - 28L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 3
6,493
433
1,141
4,508
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
LilRTX
Tsukuyomi
15
7 / 2 / 3
9,185
612
12,085
11,634
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
PipsPriller
Artemis
11
0 / 6 / 2
6,669
445
4,027
10,784
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
13
7 / 4 / 2
8,134
542
12,112
11,584
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
xdaPcGamer
Merlin
15
3 / 0 / 6
8,359
557
5,664
6,456
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 2
7,266
484
2,941
4,801
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Abria-13
Cthulhu
10
5 / 5 / 5
6,829
455
8,980
14,387
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FunKruK
Danzaburou
13
7 / 4 / 2
8,195
546
7,851
12,125
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
14
2 / 3 / 0
8,051
537
4,234
8,381
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Neyth0
Gilgamesh
13
1 / 4 / 5
7,330
489
5,377
11,788
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
17
Kills
15
15
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Vulcan
 
Vulcan
0
1
2
1
L
Cthulhu
Abria-13
Cthulhu
5
5
5
1.5
L
Danzaburou
FunKruK
Danzaburou
7
4
2
2
L
Set
2
3
0
0.67
W
Tsukuyomi
LilRTX
Tsukuyomi
7
2
3
4.25
L
Gilgamesh
Neyth0
Gilgamesh
1
4
5
0.88
W
Artemis
PipsPriller
Artemis
0
6
2
0.17
W
Hun Batz
7
4
2
2
W
Merlin
xdaPcGamer
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
29,383
44,966
Taken
51,482
18,730
Mitigated
26,167
10,858
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,141
202
0
250
4,508
1,341
123
2,405
1,888
28,246
0
L
Vulcan
 
Vulcan
2,941
134
0
1,537
4,801
1,438
0
1,489
3,180
37,058
0
L
Cthulhu
Abria-13
Cthulhu
8,980
1,086
564
1,836
14,387
11,941
0
1,968
11,726
22,371
0
L
Danzaburou
FunKruK
Danzaburou
7,851
2,721
0
4,830
12,125
3,632
716
911
11,039
0
46,926
L
Set
4,234
1,445
0
1,514
8,381
4,753
0
915
7,038
2,473
48,882
W
Tsukuyomi
LilRTX
Tsukuyomi
12,085
2,206
0
3,032
11,634
6,615
250
1,348
9,842
0
56,429
L
Gilgamesh
Neyth0
Gilgamesh
5,377
892
0
3,592
11,788
4,403
0
1,522
10,029
0
44,365
W
Artemis
PipsPriller
Artemis
4,027
2,051
0
2,081
10,784
2,628
0
2,567
7,919
0
38,458
W
Hun Batz
12,112
4,563
0
1,361
11,584
6,221
0
3,090
8,019
0
44,304
W
Merlin
xdaPcGamer
Merlin
5,664
504
0
4,134
6,456
1,925
0
1,603
4,638
58,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
37,671
401
Minions Killed
421
0
Camps Cleared
0
1,423,658
Distance Traveled
1,410,835
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,493
433
66
4
0
258,115
0
L
Vulcan
7,266
484
100
7
0
252,232
4
L
Cthulhu
6,829
455
32
2
0
292,191
1
L
Danzaburou
8,195
546
91
6
0
258,399
6
L
Set
8,051
537
117
8
0
303,066
6
W
Tsukuyomi
9,185
612
97
6
0
325,926
1
L
Gilgamesh
7,330
489
81
5
0
304,947
1
W
Artemis
6,669
445
63
4
0
232,048
1
W
Hun Batz
8,134
542
55
4
0
299,269
4
W
Merlin
8,359
557
120
8
0
308,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role