Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kaleigh305
Bellona
Level 31
God Stats
4W - 5L
1,374 SR
Queue Stats
23W - 46L
1,275 Elo+
Party 1
Ah Puch
Ah Puch
ScOoBys_-DoOBieS
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,379 Elo+
Solo
Chernobog
Chernobog
VICT0R FREEZE
Chernobog
Level 89
God Stats
6W - 12L
1,338 SR
Queue Stats
842W - 986L
1,358 Elo+
Solo
Cliodhna
Cliodhna
xXHunter331
Cliodhna
Level 64
God Stats
11W - 17L
1,200 SR
Queue Stats
24W - 48L
1,274 Elo+
Party 1
Team Averages
Level 73
1,382 SR
1,357 Elo+

VS

Team Averages
Level 74
1,481 SR
1,450 Elo+
Odin
Odin
C4SE
Odin
Level 81
God Stats
1W - 2L
1,502 SR
Queue Stats
76W - 76L
1,471 Elo+
Solo
Merlin
Merlin
FFDM
Merlin
Level 52
God Stats
31W - 24L
1,553 SR
Queue Stats
327W - 356L
1,455 Elo+
Solo
Zeus
Zeus
Lord_Diagon
Zeus
Level 86
God Stats
5W - 4L
1,360 SR
Queue Stats
36W - 56L
1,389 Elo+
Solo
Chiron
Chiron
SpaCe MoNKii
Chiron
Level 106
God Stats
1W - 0L
1,518 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 44
God Stats
146W - 196L
1,470 SR
Queue Stats
152W - 215L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 5
8,998
900
8,041
13,630
9,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Kaleigh305
Bellona
15
0 / 3 / 2
8,656
866
1,938
9,670
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 2
9,536
954
10,786
7,523
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
VICT0R FREEZE
Chernobog
15
1 / 0 / 2
8,670
867
3,121
3,675
1,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
xXHunter331
Cliodhna
15
2 / 4 / 1
9,391
939
7,014
8,757
2,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

206

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
C4SE
Odin
16
1 / 2 / 7
9,246
925
4,812
9,496
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
FFDM
Merlin
16
2 / 1 / 7
9,759
976
6,906
6,106
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 5
10,061
1,006
15,638
6,885
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
5 / 0 / 5
10,343
1,034
7,832
4,210
1,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
16
0 / 0 / 7
10,178
1,018
3,440
7,187
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
13
13
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
5
0.63
W
Odin
C4SE
Odin
1
2
7
2.25
W
Merlin
FFDM
Merlin
2
1
7
5.5
L
Bellona
Kaleigh305
Bellona
0
3
2
0.33
W
5
3
5
2.5
L
3
2
2
2
W
Chiron
5
0
5
7.5
L
Chernobog
VICT0R FREEZE
Chernobog
1
0
2
2
W
Sobek
0
0
7
3.5
L
Cliodhna
xXHunter331
Cliodhna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
38,628
43,255
Taken
33,884
22,980
Mitigated
19,865
3,609
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,041
321
134
681
13,630
9,807
0
7,008
6,248
21,375
0
W
Odin
C4SE
Odin
4,812
1,481
203
1,108
9,496
8,163
0
5,200
4,296
0
14,321
W
Merlin
FFDM
Merlin
6,906
224
180
679
6,106
2,056
0
3,485
2,621
21,744
0
L
Bellona
Kaleigh305
Bellona
1,938
270
0
506
9,670
5,911
0
6,682
2,834
0
12,122
W
15,638
888
0
164
6,885
2,215
0
4,854
2,031
32,788
0
L
10,786
190
0
1,466
7,523
3,035
0
5,070
2,337
26,215
0
W
Chiron
7,832
2,465
1,431
1,478
4,210
1,509
0
2,219
1,991
0
35,057
L
Chernobog
VICT0R FREEZE
Chernobog
3,121
2,317
0
806
3,675
1,251
0
1,752
1,923
0
9,533
W
Sobek
3,440
184
0
3,231
7,187
5,922
0
3,069
4,118
14,698
0
L
Cliodhna
xXHunter331
Cliodhna
7,014
268
0
16
8,757
2,976
0
5,472
3,209
0
30,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
49,587
162
Minions Killed
215
3
Camps Cleared
8
873,048
Distance Traveled
996,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,998
900
0
0
0
174,379
0
W
Odin
9,246
925
11
1
5
185,108
1
W
Merlin
9,759
976
50
5
1
192,975
0
L
Bellona
8,656
866
45
5
0
184,778
0
W
Zeus
10,061
1,006
54
5
2
194,557
0
L
Ah Puch
9,536
954
33
3
0
183,780
0
W
Chiron
10,343
1,034
81
8
0
174,271
0
L
Chernobog
8,670
867
23
2
3
157,024
0
W
Sobek
10,178
1,018
19
2
0
249,975
0
L
Cliodhna
9,391
939
61
6
0
173,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role