Player Matchup

Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
HollowinGiant
Janus
Level 128
God Stats
1W - 6L
1,464 SR
Queue Stats
78W - 93L
1,495 Elo+
Party 3
Olorun
Olorun
Jokersmadhouse
Olorun
Level 69
God Stats
0W - 1L
1,982 SR
Queue Stats
47W - 57L
1,510 Elo+
Party 3
Cerberus
Cerberus
blarpbarp
Cerberus
Level 66
God Stats
13W - 18L
1,557 SR
Queue Stats
43W - 65L
1,466 Elo+
Party 3
Team Averages
Level 88
1,601 SR
1,494 Elo+

VS

Team Averages
Level 75
1,699 SR
1,659 Elo+
Hercules
Hercules
Cornsyrupmaxxing
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,636 Elo+
Party 1
Chernobog
Chernobog
Cowmoose25
Chernobog
Level 43
God Stats
6W - 4L
1,790 SR
Queue Stats
170W - 56L
1,771 Elo+
Solo
Poseidon
Poseidon
ETxJP
Poseidon
Level 66
God Stats
2W - 0L
1,841 SR
Queue Stats
49W - 48L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hawaii
Tsukuyomi
Level 156
God Stats
15W - 4L
1,755 SR
Queue Stats
105W - 52L
1,716 Elo+
Party 1
Khepri
Khepri
TrulyDaffy
Khepri
Level 92
God Stats
12W - 10L
1,608 SR
Queue Stats
354W - 233L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 0
6,681
477
4,190
12,520
7,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
 
Mercury
9
1 / 6 / 1
6,023
430
2,059
10,256
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 1
7,728
552
5,881
6,495
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,491
464
4,635
9,917
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
blarpbarp
Cerberus
9
0 / 2 / 2
5,844
417
2,916
9,653
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,220
587
8,356
7,354
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Cowmoose25
Chernobog
14
4 / 0 / 2
8,274
591
11,588
8,739
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ETxJP
Poseidon
14
6 / 2 / 3
8,787
628
5,571
5,425
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Hawaii
Tsukuyomi
14
3 / 1 / 5
8,224
587
8,503
8,450
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
TrulyDaffy
Khepri
10
0 / 1 / 2
6,103
436
2,055
5,931
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
17
17
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Mercury
 
Mercury
1
6
1
0.25
W
4
0
1
4.5
W
Chernobog
Cowmoose25
Chernobog
4
0
2
5
W
Poseidon
ETxJP
Poseidon
6
2
3
3.75
W
Tsukuyomi
Hawaii
Tsukuyomi
3
1
5
5.5
L
3
3
1
1.17
L
0
3
2
0.33
W
Khepri
TrulyDaffy
Khepri
0
1
2
1
L
Cerberus
blarpbarp
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
36,073
48,841
Taken
35,899
18,279
Mitigated
16,267
15,194
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,190
539
0
5,442
12,520
7,861
0
461
11,558
0
36,311
L
Mercury
 
Mercury
2,059
1,274
0
2,293
10,256
2,505
0
1,496
8,717
0
28,355
W
8,356
3,850
49
4,976
7,354
4,850
0
1,601
5,695
5,532
43,522
W
Chernobog
Cowmoose25
Chernobog
11,588
6,526
0
5,328
8,739
3,044
0
3,927
4,772
0
67,323
W
Poseidon
ETxJP
Poseidon
5,571
1,128
61
1,316
5,425
1,470
532
2,912
2,329
54,987
0
W
Tsukuyomi
Hawaii
Tsukuyomi
8,503
2,587
0
2,334
8,450
3,724
450
1,878
6,420
0
68,175
L
5,881
84
0
1,520
6,495
1,285
0
2,620
3,833
40,150
0
L
4,635
2,773
135
3,997
9,917
1,602
0
1,228
8,689
46,248
0
W
Khepri
TrulyDaffy
Khepri
2,055
390
0
1,428
5,931
3,179
0
2,640
3,251
13,816
0
L
Cerberus
blarpbarp
Cerberus
2,916
302
0
1,807
9,653
5,026
0
3,151
6,415
11,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
39,608
367
Minions Killed
505
0
Camps Cleared
0
1,374,061
Distance Traveled
1,367,598
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,681
477
95
7
0
259,746
5
L
Mercury
6,023
430
61
4
0
311,406
2
W
Hercules
8,220
587
123
9
0
290,911
4
W
Chernobog
8,274
591
125
9
0
240,365
2
W
Poseidon
8,787
628
124
9
0
285,563
5
W
Tsukuyomi
8,224
587
113
8
0
307,992
1
L
Janus
7,728
552
98
7
0
286,625
6
L
Olorun
6,491
464
91
7
0
238,990
3
W
Khepri
6,103
436
20
1
0
242,767
7
L
Cerberus
5,844
417
22
2
0
277,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role