Player Matchup

Chaac
Chaac
MrBigMeat
Chaac
Level 29
God Stats
3W - 0L
1,858 SR
Queue Stats
41W - 18L
1,778 Elo+
Party 2
Atlas
Atlas
SoulOfSolaire
Atlas
Level 159
God Stats
5W - 3L
1,467 SR
Queue Stats
178W - 161L
1,638 Elo+
Party 2
Janus
Janus
Veriy
Janus
Level 154
God Stats
6W - 4L
1,532 SR
Queue Stats
219W - 182L
1,643 Elo+
Party 2
Izanami
Izanami
babydigi
Izanami
Level 35
God Stats
3W - 1L
1,811 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
dremes
Danzaburou
Level 130
God Stats
3W - 1L
1,417 SR
Queue Stats
195W - 158L
1,677 Elo+
Party 2
Team Averages
Level 101
1,617 SR
1,682 Elo+

VS

Team Averages
Level 90
1,503 SR
1,627 Elo+
Zhong Kui
Zhong Kui
Piesho98
Zhong Kui
Level 129
God Stats
3W - 5L
1,587 SR
Queue Stats
309W - 304L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
SheoKami
Gilgamesh
Level 159
God Stats
1W - 2L
1,356 SR
Queue Stats
554W - 575L
1,680 Elo+
Party 1
Poseidon
Poseidon
Vesund
Poseidon
Level 49
God Stats
4W - 3L
1,534 SR
Queue Stats
182W - 164L
1,515 Elo+
Solo
Bastet
Bastet
ZealSynth
Bastet
Level 88
God Stats
0W - 1L
1,305 SR
Queue Stats
116W - 96L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
xFarey
Hou Yi
Level 26
God Stats
0W - 1L
1,735 SR
Queue Stats
28W - 17L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrBigMeat
Chaac
18
6 / 4 / 10
11,760
560
14,501
24,089
24,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 2 / 13
11,051
526
5,230
14,566
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Veriy
Janus
19
9 / 2 / 12
12,470
594
13,485
11,899
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
babydigi
Izanami
16
0 / 6 / 8
9,873
470
3,489
16,069
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
dremes
Danzaburou
19
13 / 5 / 10
13,048
621
21,411
19,176
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Piesho98
Zhong Kui
14
1 / 7 / 6
9,529
454
10,095
20,003
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SheoKami
Gilgamesh
18
2 / 7 / 2
10,988
523
14,680
22,839
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Vesund
Poseidon
17
5 / 8 / 0
11,405
543
10,427
11,101
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ZealSynth
Bastet
17
5 / 6 / 4
11,137
530
11,320
17,592
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
xFarey
Hou Yi
15
5 / 5 / 1
9,966
475
11,370
16,525
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
32
Kills
18
19
Deaths
33
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
MrBigMeat
Chaac
6
4
10
2.75
L
Zhong Kui
Piesho98
Zhong Kui
1
7
6
0.57
L
Gilgamesh
SheoKami
Gilgamesh
2
7
2
0.43
W
4
2
13
5.25
W
Janus
Veriy
Janus
9
2
12
7.5
L
Poseidon
Vesund
Poseidon
5
8
0
0.63
L
Bastet
ZealSynth
Bastet
5
6
4
1.17
W
Izanami
babydigi
Izanami
0
6
8
0.67
W
Danzaburou
dremes
Danzaburou
13
5
10
3.6
L
Hou Yi
xFarey
Hou Yi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,116
Damage
57,892
85,799
Taken
88,060
52,467
Mitigated
54,788
22,412
Healing
24,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
MrBigMeat
Chaac
14,501
3,327
1,144
10,559
24,089
24,301
386
3,937
19,432
9,360
63,914
L
Zhong Kui
Piesho98
Zhong Kui
10,095
685
148
4,354
20,003
21,448
0
6,729
12,755
37,864
0
L
Gilgamesh
SheoKami
Gilgamesh
14,680
3,923
0
5,797
22,839
18,581
294
2,874
19,014
8,112
71,526
W
5,230
1,520
0
2,195
14,566
13,316
0
4,987
9,420
24,255
0
W
Janus
Veriy
Janus
13,485
905
148
1,264
11,899
3,830
59
5,358
6,270
82,148
0
L
Poseidon
Vesund
Poseidon
10,427
756
0
968
11,101
3,411
0
4,287
6,649
89,351
0
L
Bastet
ZealSynth
Bastet
11,320
2,216
0
7,174
17,592
5,598
9
5,767
11,731
0
80,414
W
Izanami
babydigi
Izanami
3,489
2,036
0
4,674
16,069
4,231
325
4,587
11,406
0
61,610
W
Danzaburou
dremes
Danzaburou
21,411
11,719
0
2,428
19,176
6,789
0
7,579
11,204
0
95,120
L
Hou Yi
xFarey
Hou Yi
11,370
4,542
0
6,457
16,525
5,750
617
3,839
12,525
0
70,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
53,025
552
Minions Killed
567
0
Camps Cleared
0
2,085,189
Distance Traveled
1,931,745
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,760
560
141
7
0
411,984
2
L
Zhong Kui
9,529
454
50
2
0
340,870
4
L
Gilgamesh
10,988
523
132
6
0
401,990
1
W
Atlas
11,051
526
27
1
0
430,786
5
W
Janus
12,470
594
159
8
0
455,246
5
L
Poseidon
11,405
543
169
8
0
388,934
0
L
Bastet
11,137
530
118
6
0
419,370
3
W
Izanami
9,873
470
96
5
0
353,825
5
W
Danzaburou
13,048
621
129
6
0
433,348
3
L
Hou Yi
9,966
475
98
5
0
380,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role