Player Matchup

Loki
Loki
Killer-of-Abyss
Loki
Level 127
God Stats
6W - 7L
1,470 SR
Queue Stats
639W - 566L
1,503 Elo+
Party 2
Hera
Hera
Sam2insane
Hera
Level 80
God Stats
4W - 2L
1,693 SR
Queue Stats
14W - 20L
1,361 Elo+
Party 2
Neith
Neith
SmokeAd
Neith
Level 120
God Stats
4W - 4L
1,470 SR
Queue Stats
52W - 39L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
mira-bai123
Sylvanus
Level 81
God Stats
1W - 1L
1,345 SR
Queue Stats
36W - 45L
1,473 Elo+
Party 2
Hercules
Hercules
ºPAWG
Hercules
Level 147
God Stats
7W - 6L
1,644 SR
Queue Stats
416W - 434L
1,562 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,462 Elo+

VS

Team Averages
Level 120
1,473 SR
1,508 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NBD94
Ymir
Level 89
God Stats
39W - 53L
1,417 SR
Queue Stats
409W - 472L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
badbadger8
Baron Samedi
Level 121
God Stats
24W - 24L
1,557 SR
Queue Stats
379W - 405L
1,565 Elo+
Party 3
Charybdis
Charybdis
od11
Charybdis
Level 153
God Stats
19W - 29L
1,454 SR
Queue Stats
144W - 132L
1,512 Elo+
Party 1
Thanatos
Thanatos
onlyoneobowlie
Thanatos
Level 86
God Stats
17W - 27L
1,438 SR
Queue Stats
311W - 361L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
7,218
656
5,227
6,351
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 5
7,005
637
7,167
5,351
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SmokeAd
Neith
11
4 / 0 / 1
6,422
584
4,559
3,041
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
mira-bai123
Sylvanus
9
0 / 1 / 6
5,826
530
3,517
7,296
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
ºPAWG
Hercules
12
7 / 2 / 1
7,295
663
7,513
10,797
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 2 / 3
5,873
534
764
8,750
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
NBD94
Ymir
9
1 / 5 / 4
5,780
525
5,290
11,436
9,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
badbadger8
Baron Samedi
11
2 / 5 / 5
6,211
565
4,526
7,364
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
od11
Charybdis
9
0 / 2 / 5
5,429
494
3,834
6,896
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
3 / 5 / 2
6,158
560
2,557
8,528
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
8
9
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
3
1.75
W
6
3
3
2.5
L
Ymir
NBD94
Ymir
1
5
4
0.6
W
2
3
5
1.5
W
Neith
SmokeAd
Neith
4
0
1
4.5
L
Baron Samedi
badbadger8
Baron Samedi
2
5
5
0.9
W
Sylvanus
mira-bai123
Sylvanus
0
1
6
3
L
Charybdis
od11
Charybdis
0
2
5
1.25
L
Thanatos
3
5
2
0.8
W
Hercules
ºPAWG
Hercules
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,983
Damage
16,971
32,836
Taken
42,974
13,137
Mitigated
20,342
14,990
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
764
446
515
2,351
8,750
3,719
0
2,240
6,486
0
9,287
W
5,227
1,634
0
1,828
6,351
2,010
59
1,407
4,862
0
33,966
L
Ymir
NBD94
Ymir
5,290
2,164
0
3,109
11,436
9,913
0
1,126
10,270
25,086
0
W
7,167
2,282
0
940
5,351
1,505
112
2,383
2,808
38,353
0
W
Neith
SmokeAd
Neith
4,559
2,334
0
1,648
3,041
879
544
217
2,824
0
40,280
L
Baron Samedi
badbadger8
Baron Samedi
4,526
181
758
2,170
7,364
2,906
0
3,083
4,041
31,146
0
W
Sylvanus
mira-bai123
Sylvanus
3,517
1,139
1,181
3,312
7,296
3,648
350
1,040
6,239
14,777
0
L
Charybdis
od11
Charybdis
3,834
1,433
0
2,741
6,896
1,510
0
1,869
5,007
0
39,769
L
Thanatos
2,557
964
0
5,000
8,528
2,294
0
1,936
6,486
0
23,825
W
Hercules
ºPAWG
Hercules
7,513
4,691
0
6,081
10,797
5,095
182
4,665
6,070
0
35,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
29,451
335
Minions Killed
251
0
Camps Cleared
0
1,003,390
Distance Traveled
978,887
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,873
534
21
2
0
221,581
2
W
Loki
7,218
656
70
6
0
229,750
2
L
Ymir
5,780
525
47
4
0
160,613
2
W
Hera
7,005
637
83
8
0
194,320
4
W
Neith
6,422
584
94
9
0
187,052
7
L
Baron Samedi
6,211
565
54
5
0
178,640
2
W
Sylvanus
5,826
530
19
2
0
194,227
4
L
Charybdis
5,429
494
73
7
0
192,107
3
L
Thanatos
6,158
560
56
5
0
225,946
2
W
Hercules
7,295
663
69
6
0
198,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role