Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Diabeteism
Medusa
Platinum I
Level 42
God Stats
1W - 0L
1,702 SR
Queue Stats
26W - 12L
2,265 MMR
Solo
Bellona
Bellona
Diamond V
ImADumb8YearOld
Bellona
Diamond V
Level 105
God Stats
54W - 28L
1,794 SR
Queue Stats
117W - 92L
2,293 MMR
Party 2
Tiamat
Tiamat
Diamond II
Kazoooking
Tiamat
Diamond II
Level 114
God Stats
2W - 3L
1,471 SR
Queue Stats
446W - 423L
2,251 MMR
Solo
Kukulkan
Kukulkan
Diamond V
OddlyGawdly
Kukulkan
Diamond V
Level 152
God Stats
3W - 2L
1,724 SR
Queue Stats
81W - 60L
2,101 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,638 SR
2,082 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,607 SR
1,917 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Diamond II
 
Zeus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
ALEXZUS
Ravana
Diamond V
Level 159
God Stats
4W - 3L
1,604 SR
Queue Stats
275W - 259L
2,178 MMR
Party 1
Chang'e
Chang'e
Diamond IV
OfficialStevie
Chang'e
Diamond IV
Level 128
God Stats
5W - 2L
1,822 SR
Queue Stats
361W - 360L
2,246 MMR
Solo
Odin
Odin
Diamond V
RichHomieDanny
Odin
Diamond V
Level 147
God Stats
1W - 3L
1,612 SR
Queue Stats
63W - 53L
2,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 1 / 13
11,060
527
10,913
17,875
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Diabeteism
Medusa
20
8 / 4 / 4
13,901
662
13,611
13,610
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 1 / 8
13,679
651
12,103
16,372
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kazoooking
Tiamat
19
3 / 1 / 3
12,732
606
11,215
15,320
13,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
OddlyGawdly
Kukulkan
20
5 / 2 / 10
13,362
636
10,494
8,517
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
MulanGebCamazotz

VS

Bans
AchillesArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 5 / 2
10,966
522
8,759
14,773
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
 
Zeus
16
2 / 6 / 2
10,148
483
11,060
11,065
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
ALEXZUS
Ravana
15
2 / 11 / 4
9,533
454
10,483
18,416
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 2
9,844
469
6,773
15,748
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 6
8,226
392
4,278
14,882
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
28
Kills
9
9
Deaths
28
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
13
8.5
L
Ah Muzen Cab
 
Ah Muzen Cab
5
5
2
1.2
L
Zeus
 
Zeus
2
6
2
0.5
L
Ravana
ALEXZUS
Ravana
2
11
4
0.36
W
Medusa
Diabeteism
Medusa
8
4
4
2.5
W
10
1
8
14
W
Tiamat
Kazoooking
Tiamat
3
1
3
4.5
W
Kukulkan
OddlyGawdly
Kukulkan
5
2
10
5
L
0
4
2
0.25
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,336
Damage
41,353
71,694
Taken
74,884
43,453
Mitigated
28,988
34,299
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,913
3,568
606
6,053
17,875
11,981
0
5,868
12,007
0
37,991
L
Ah Muzen Cab
 
Ah Muzen Cab
8,759
3,895
0
3,843
14,773
3,993
886
1,185
13,520
0
80,172
L
Zeus
 
Zeus
11,060
850
0
1,679
11,065
6,224
0
2,834
8,175
86,152
0
L
Ravana
ALEXZUS
Ravana
10,483
2,656
0
3,518
18,416
6,217
0
4,906
13,343
0
63,159
W
Medusa
Diabeteism
Medusa
13,611
6,837
0
6,538
13,610
5,159
5,901
698
12,912
0
109,256
W
12,103
3,490
0
8,017
16,372
9,404
3,260
3,450
12,922
0
79,942
W
Tiamat
Kazoooking
Tiamat
11,215
1,337
488
10,457
15,320
13,573
3,511
7,472
7,848
78,290
0
W
Kukulkan
OddlyGawdly
Kukulkan
10,494
728
0
2,140
8,517
3,336
4,305
1,818
6,699
100,697
0
L
6,773
507
1,016
7,284
15,748
4,442
0
8,023
7,283
63,298
0
L
4,278
1,456
0
2,057
14,882
8,112
0
4,028
10,854
0
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,734
Gold Earned
48,717
704
Minions Killed
618
0
Camps Cleared
0
2,077,704
Distance Traveled
1,891,509
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,060
527
50
2
0
419,807
6
L
Ah Muzen Cab
10,966
522
145
7
0
378,660
5
L
Zeus
10,148
483
180
9
0
381,954
8
L
Ravana
9,533
454
96
5
0
410,889
4
W
Medusa
13,901
662
183
9
0
358,096
3
W
Bellona
13,679
651
129
6
0
474,595
11
W
Tiamat
12,732
606
158
8
0
403,537
4
W
Kukulkan
13,362
636
184
9
0
421,669
5
L
Chang'e
9,844
469
165
8
0
340,797
7
L
Odin
8,226
392
32
2
0
379,209
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role