Player Matchup

Apollo
Apollo
EVILxKLUCH
Apollo
Level 69
God Stats
17W - 16L
1,445 SR
Queue Stats
48W - 48L
1,385 Elo+
Party 3
Osiris
Osiris
FrostQueen1975
Osiris
Level 107
God Stats
4W - 6L
1,420 SR
Queue Stats
440W - 503L
1,398 Elo+
Party 2
Fenrir
Fenrir
HARDTIMES14
Fenrir
Level 26
God Stats
2W - 2L
1,702 SR
Queue Stats
51W - 56L
1,452 Elo+
Party 3
Fafnir
Fafnir
Thatkid92595
Fafnir
Level 14
God Stats
0W - 1L
1,495 SR
Queue Stats
8W - 19L
1,223 Elo+
Party 3
Hera
Hera
Trashieeee
Hera
Level 80
God Stats
17W - 14L
1,551 SR
Queue Stats
255W - 309L
1,386 Elo+
Party 2
Team Averages
Level 59
1,523 SR
1,369 Elo+

VS

Team Averages
Level 56
1,445 SR
1,379 Elo+
Nemesis
Nemesis
ArcticMonkeyz1Do
Nemesis
Level 20
God Stats
7W - 8L
1,360 SR
Queue Stats
23W - 24L
1,249 Elo+
Party 1
Baron Samedi
Baron Samedi
EAGQ00
Baron Samedi
Level 87
God Stats
4W - 1L
1,495 SR
Queue Stats
374W - 388L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
Mikeyx48
Danzaburou
Level 59
God Stats
7W - 9L
1,326 SR
Queue Stats
116W - 106L
1,486 Elo+
Party 1
Achilles
Achilles
NG3Zone
Achilles
Level 31
God Stats
8W - 4L
1,523 SR
Queue Stats
37W - 31L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
gingersithis
Cthulhu
Level 85
God Stats
49W - 36L
1,523 SR
Queue Stats
257W - 338L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EVILxKLUCH
Apollo
12
3 / 6 / 1
7,540
419
5,326
10,306
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,334
463
6,231
10,640
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
12
2 / 2 / 2
7,712
428
4,851
10,929
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
0 / 3 / 2
6,268
348
2,410
7,148
4,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 0
9,345
519
8,893
8,989
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,679
482
2,665
10,728
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
EAGQ00
Baron Samedi
17
2 / 2 / 3
10,045
558
5,292
12,139
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mikeyx48
Danzaburou
17
7 / 0 / 4
10,472
582
11,181
8,872
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
NG3Zone
Achilles
15
2 / 0 / 1
9,212
512
6,269
11,054
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
gingersithis
Cthulhu
15
4 / 3 / 5
9,121
507
6,779
11,737
11,318
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Baron Samedi
EAGQ00
Baron Samedi
2
2
3
1.75
L
Apollo
EVILxKLUCH
Apollo
3
6
1
0.58
L
0
1
1
0.5
L
Fenrir
2
2
2
1.5
W
Danzaburou
Mikeyx48
Danzaburou
7
0
4
9
W
Achilles
NG3Zone
Achilles
2
0
1
2.5
L
Fafnir
0
3
2
0.33
L
2
4
0
0.5
W
Cthulhu
gingersithis
Cthulhu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
32,186
48,012
Taken
54,530
22,116
Mitigated
35,168
11,101
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,665
296
0
3,838
10,728
3,758
74
732
9,840
0
57,502
W
Baron Samedi
EAGQ00
Baron Samedi
5,292
589
101
5,808
12,139
5,189
243
6,625
5,334
86,131
0
L
Apollo
EVILxKLUCH
Apollo
5,326
3,876
0
2,463
10,306
2,020
852
2,411
7,508
0
37,547
L
6,231
1,187
0
2,530
10,640
7,942
603
343
9,338
3,854
45,320
L
Fenrir
4,851
939
0
3,923
10,929
4,398
0
1,633
9,175
0
39,529
W
Danzaburou
Mikeyx48
Danzaburou
11,181
4,494
0
4,801
8,872
3,104
394
1,048
7,784
0
72,286
W
Achilles
NG3Zone
Achilles
6,269
1,446
0
3,362
11,054
11,799
1,061
901
9,089
0
43,781
L
Fafnir
2,410
512
0
317
7,148
4,609
231
2,166
4,730
11,854
0
L
8,893
2,921
73
1,795
8,989
3,147
0
4,750
4,143
68,239
0
W
Cthulhu
gingersithis
Cthulhu
6,779
235
757
3,802
11,737
11,318
1,603
2,255
9,400
38,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
47,529
414
Minions Killed
510
0
Camps Cleared
0
1,346,567
Distance Traveled
1,800,571
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,679
482
116
6
0
392,303
0
W
Baron Samedi
10,045
558
155
9
0
326,712
4
L
Apollo
7,540
419
64
4
0
219,754
1
L
Osiris
8,334
463
105
6
0
348,599
0
L
Fenrir
7,712
428
76
4
0
261,916
4
W
Danzaburou
10,472
582
99
6
0
347,524
6
W
Achilles
9,212
512
68
4
0
385,321
5
L
Fafnir
6,268
348
21
1
0
200,631
0
L
Hera
9,345
519
148
8
0
315,667
3
W
Cthulhu
9,121
507
72
4
0
348,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role