Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Colte455
Izanami
Level 66
God Stats
4W - 3L
1,838 SR
Queue Stats
37W - 30L
1,495 Elo+
Party 1
Fafnir
Fafnir
MMhmmyesBigbutt
Fafnir
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,476 Elo+
Party 1
Thanatos
Thanatos
Reckless killa7
Thanatos
Level 136
God Stats
4W - 3L
1,458 SR
Queue Stats
190W - 206L
1,444 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,483 Elo+

VS

Team Averages
Level 93
1,487 SR
1,415 Elo+
Rama
Rama
Darthxay1104
Rama
Level 84
God Stats
1W - 3L
1,476 SR
Queue Stats
126W - 135L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
GaidenDwalker
Cthulhu
Level 146
God Stats
9W - 13L
1,396 SR
Queue Stats
919W - 1,021L
1,460 Elo+
Solo
Raijin
Raijin
PHNX_Craw
Raijin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 105L
1,307 Elo+
Party 2
Camazotz
Camazotz
URAtreehugger222
Camazotz
Level 68
God Stats
12W - 10L
1,528 SR
Queue Stats
117W - 113L
1,432 Elo+
Party 2
Bellona
Bellona
dad_plower420
Bellona
Level 107
God Stats
101W - 89L
1,533 SR
Queue Stats
206W - 215L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 2
6,572
657
1,564
4,231
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
 
Sol
10
2 / 2 / 0
6,051
605
6,860
5,900
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Colte455
Izanami
9
2 / 1 / 6
5,760
576
6,034
5,922
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 8
6,297
630
2,651
5,810
5,889
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
12
10 / 0 / 1
7,280
728
6,045
6,266
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,992
499
2,434
7,224
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
1 / 4 / 0
4,592
459
4,488
6,733
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
PHNX_Craw
Raijin
8
0 / 4 / 0
4,900
490
2,501
5,511
1,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,604
560
3,725
8,628
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
9
1 / 2 / 0
5,250
525
1,568
6,281
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
W
Sol
 
Sol
2
2
0
1
W
Izanami
Colte455
Izanami
2
1
6
5
L
0
5
1
0.1
L
Cthulhu
1
4
0
0.25
W
1
0
8
5
L
Raijin
PHNX_Craw
Raijin
0
4
0
0
W
Thanatos
10
0
1
10.5
L
1
2
1
0.75
L
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
14,716
28,129
Taken
34,377
12,974
Mitigated
12,347
17,276
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,564
443
32
1,847
4,231
1,118
0
1,837
2,394
0
33,091
W
Sol
 
Sol
6,860
2,810
0
3,182
5,900
2,038
1,318
559
5,341
29,811
5,813
W
Izanami
Colte455
Izanami
6,034
5,114
0
993
5,922
1,938
1,173
2,073
3,455
0
35,477
L
2,434
2,203
0
1,782
7,224
1,654
0
859
6,365
0
28,635
L
Cthulhu
4,488
271
0
1,134
6,733
2,920
0
1,684
5,049
14,527
0
W
2,651
856
1,280
1,895
5,810
5,889
121
1,646
3,932
11,125
0
L
Raijin
PHNX_Craw
Raijin
2,501
490
0
1,171
5,511
1,498
0
549
4,962
22,879
0
W
Thanatos
6,045
1,764
0
8,047
6,266
1,991
0
215
6,018
0
36,447
L
3,725
732
0
4,707
8,628
2,024
0
2,112
6,516
0
25,380
L
Bellona
1,568
570
0
739
6,281
4,251
0
3,349
2,932
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
25,338
304
Minions Killed
247
0
Camps Cleared
0
1,016,832
Distance Traveled
968,298
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,572
657
73
7
0
231,899
6
W
Sol
6,051
605
71
7
0
166,523
1
W
Izanami
5,760
576
69
7
0
184,335
1
L
Rama
4,992
499
60
6
0
169,518
2
L
Cthulhu
4,592
459
21
2
0
183,800
4
W
Fafnir
6,297
630
19
2
0
202,814
2
L
Raijin
4,900
490
47
5
0
174,834
1
W
Thanatos
7,280
728
72
7
0
231,261
1
L
Camazotz
5,604
560
69
7
0
221,501
3
L
Bellona
5,250
525
50
5
0
218,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role