Player Matchup

Geb
Geb
CrispyWaffel
Geb
Level 94
God Stats
4W - 5L
1,615 SR
Queue Stats
57W - 73L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
EseGuey646
Gilgamesh
Level 150
God Stats
145W - 118L
1,609 SR
Queue Stats
443W - 430L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Kacholfus
Cernunnos
Level 106
God Stats
1W - 3L
1,393 SR
Queue Stats
275W - 267L
1,482 Elo+
Solo
Thor
Thor
Raiden996
Thor
Level 126
God Stats
3W - 9L
1,446 SR
Queue Stats
435W - 429L
1,503 Elo+
Solo
Eset
Eset
STicKToOFFliNe
Eset
Level 160
God Stats
16W - 20L
1,521 SR
Queue Stats
522W - 493L
1,517 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,529 Elo+

VS

Team Averages
Level 103
1,616 SR
1,656 Elo+
Izanami
Izanami
D-SHAYNON
Izanami
Level 147
God Stats
28W - 16L
1,694 SR
Queue Stats
387W - 262L
1,697 Elo+
Solo
Thor
Thor
HunterMcBlunter
Thor
Level 133
God Stats
1W - 0L
1,771 SR
Queue Stats
123W - 110L
1,636 Elo+
Solo
Xing Tian
Xing Tian
Mister_Kegg
Xing Tian
Level 59
God Stats
2W - 0L
1,464 SR
Queue Stats
4W - 0L
1,839 Elo+
Solo
Anubis
Anubis
NOX-NightGoddess
Anubis
Level 65
God Stats
5W - 3L
1,586 SR
Queue Stats
96W - 97L
1,519 Elo+
Solo
Poseidon
Poseidon
Zimba2005_
Poseidon
Level 109
God Stats
14W - 7L
1,567 SR
Queue Stats
534W - 467L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,720
368
5,483
14,265
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
EseGuey646
Gilgamesh
14
2 / 8 / 0
8,794
419
13,620
22,223
17,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Kacholfus
Cernunnos
2
0 / 3 / 1
5,666
270
0
2,165
869
Thor
13
4 / 5 / 0
9,094
433
9,840
14,964
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 1
9,594
457
12,376
11,743
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D-SHAYNON
Izanami
18
4 / 1 / 8
12,546
597
12,803
19,150
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 11
11,630
554
6,556
15,775
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Mister_Kegg
Xing Tian
14
0 / 3 / 9
10,041
478
4,865
18,235
21,590
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 12
12,026
573
14,540
16,293
8,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Zimba2005_
Poseidon
20
9 / 2 / 5
13,183
628
12,563
15,129
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
8
Kills
23
23
Deaths
8
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Izanami
D-SHAYNON
Izanami
4
1
8
8
L
Gilgamesh
EseGuey646
Gilgamesh
2
8
0
0.25
W
5
0
11
10.5
L
Cernunnos
Kacholfus
Cernunnos
0
3
1
0.17
W
Xing Tian
Mister_Kegg
Xing Tian
0
3
9
1.5
W
5
2
12
5.5
L
Thor
4
5
0
0.8
L
2
5
1
0.5
W
Poseidon
Zimba2005_
Poseidon
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
51,327
65,360
Taken
84,582
39,940
Mitigated
60,370
10,406
Healing
36,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,483
561
62
2,132
14,265
11,879
0
5,907
8,334
28,217
0
W
Izanami
D-SHAYNON
Izanami
12,803
9,086
0
10,683
19,150
8,559
8,937
4,075
15,051
0
107,374
L
Gilgamesh
EseGuey646
Gilgamesh
13,620
2,873
0
1,912
22,223
17,307
1,428
11,084
11,007
0
52,812
W
6,556
2,275
1,466
5,079
15,775
15,886
1,057
4,629
10,944
0
27,301
L
Cernunnos
Kacholfus
Cernunnos
0
0
0
0
2,165
869
0
1,818
337
0
0
W
Xing Tian
Mister_Kegg
Xing Tian
4,865
820
0
3,543
18,235
21,590
647
4,283
13,075
34,117
0
W
14,540
1,115
0
9,044
16,293
8,299
812
3,145
13,068
89,116
0
L
Thor
9,840
593
0
3,261
14,964
6,212
0
5,739
9,073
0
54,300
L
12,376
1,041
361
2,678
11,743
3,673
0
7,013
4,538
67,595
0
W
Poseidon
Zimba2005_
Poseidon
12,563
1,355
446
6,053
15,129
6,036
88
5,018
9,767
104,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
59,426
343
Minions Killed
510
0
Camps Cleared
0
1,223,526
Distance Traveled
2,005,636
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,720
368
28
1
0
243,489
2
W
Izanami
12,546
597
167
8
0
396,115
4
L
Gilgamesh
8,794
419
107
5
0
307,578
0
W
Thor
11,630
554
22
1
0
403,929
2
L
Cernunnos
5,666
270
0
0
0
1,531
0
W
Xing Tian
10,041
478
42
2
0
390,741
6
W
Anubis
12,026
573
130
6
0
377,763
12
L
Thor
9,094
433
93
4
0
305,036
2
L
Eset
9,594
457
115
5
0
365,892
5
W
Poseidon
13,183
628
149
7
0
437,088
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role