Player Matchup

Bacchus
Bacchus
Billy3pc69
Bacchus
Level 85
God Stats
30W - 14L
1,669 SR
Queue Stats
188W - 186L
1,478 Elo+
Party 3
Apollo
Apollo
VictorDoDrip
Apollo
Level 118
God Stats
2W - 1L
1,767 SR
Queue Stats
54W - 61L
1,375 Elo+
Party 2
Ra
Ra
adsadadas
Ra
Level 61
God Stats
3W - 11L
1,513 SR
Queue Stats
132W - 151L
1,477 Elo+
Party 3
Kali
Kali
are_you_in_shock
Kali
Level 28
God Stats
2W - 1L
1,651 SR
Queue Stats
67W - 60L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
heimbot369
Heimdallr
Level 14
God Stats
13W - 9L
1,674 SR
Queue Stats
14W - 11L
1,651 Elo+
Party 3
Team Averages
Level 61
1,655 SR
1,481 Elo+

VS

Team Averages
Level 78
1,567 SR
1,467 Elo+
Ymir
Ymir
StitchMouth1
Ymir
Level 18
God Stats
2W - 4L
1,491 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Kali
Kali
chuggernaut23
Kali
Level 121
God Stats
15W - 6L
1,734 SR
Queue Stats
154W - 153L
1,589 Elo+
Party 1
Ares
Ares
lLLEGAL MEMES
Ares
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 41L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saphiresensation
Ah Muzen Cab
Level 106
God Stats
59W - 43L
1,628 SR
Queue Stats
267W - 249L
1,545 Elo+
Party 1
Ra
Ra
zig_zags21
Ra
Level 107
God Stats
2W - 5L
1,479 SR
Queue Stats
305W - 284L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Billy3pc69
Bacchus
9
3 / 2 / 1
6,315
526
4,370
10,141
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
8
1 / 3 / 2
5,481
457
3,305
7,430
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 1
7,441
620
2,443
5,132
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 6
7,305
609
7,323
11,321
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
heimbot369
Heimdallr
14
5 / 0 / 0
8,178
682
5,618
2,484
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,944
412
546
7,338
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
9 / 1 / 1
7,831
653
9,709
10,497
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
4,520
377
329
2,631
603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
saphiresensation
Ah Muzen Cab
11
1 / 4 / 5
6,343
529
5,156
6,619
1,761
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 6
6,582
549
4,334
6,725
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
13
Kills
12
12
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Billy3pc69
Bacchus
3
2
1
1.75
W
0
4
0
0
L
Apollo
1
3
2
0.67
L
2
2
1
1.25
L
2
5
6
1
W
9
1
1
9.5
L
Heimdallr
heimbot369
Heimdallr
5
0
0
5
W
0
1
0
0
W
Ah Muzen Cab
saphiresensation
Ah Muzen Cab
1
4
5
0.88
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
20,074
36,508
Taken
33,810
15,968
Mitigated
13,847
12,776
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Billy3pc69
Bacchus
4,370
625
339
3,285
10,141
8,121
156
1,033
9,108
21,986
0
W
546
105
0
1,979
7,338
5,163
0
0
7,338
13,219
0
L
Apollo
3,305
1,764
0
2,110
7,430
1,775
402
1,196
6,234
0
19,853
L
2,443
294
280
988
5,132
1,586
430
839
4,293
43,783
0
L
7,323
2,829
0
4,047
11,321
3,403
0
1,707
9,614
0
33,924
W
9,709
5,062
0
4,774
10,497
4,209
0
2,039
8,422
0
33,354
L
Heimdallr
heimbot369
Heimdallr
5,618
3,137
0
1,727
2,484
1,083
0
338
2,050
0
57,806
W
329
19
427
691
2,631
603
0
1,310
1,321
3,885
0
W
Ah Muzen Cab
saphiresensation
Ah Muzen Cab
5,156
2,146
0
1,079
6,619
1,761
1,116
2,255
4,364
0
41,465
W
4,334
435
441
2,106
6,725
2,111
444
1,079
5,552
31,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
30,220
355
Minions Killed
212
0
Camps Cleared
0
1,086,190
Distance Traveled
1,049,171
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,315
526
30
3
0
232,031
1
W
Ymir
4,944
412
25
2
0
277,955
1
L
Apollo
5,481
457
40
3
0
192,600
0
L
Ra
7,441
620
106
9
0
224,365
0
L
Kali
7,305
609
58
5
0
212,703
1
W
Kali
7,831
653
49
4
0
263,386
3
L
Heimdallr
8,178
682
121
10
0
224,491
0
W
Ares
4,520
377
7
1
0
76,713
1
W
Ah Muzen Cab
6,343
529
78
7
0
227,386
2
W
Ra
6,582
549
53
4
0
203,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role