Player Matchup

Nox
Nox
Bronze I
CKC_Kuro-FB
Nox
Bronze I
Level 82
God Stats
0W - 2L
1,308 SR
Queue Stats
11W - 23L
802 MMR
Party 2
Da Ji
Da Ji
Silver V
CondutiveElf3
Da Ji
Silver V
Level 80
God Stats
1W - 1L
1,390 SR
Queue Stats
11W - 22L
870 MMR
Party 2
Cerberus
Cerberus
Silver III
XTR3BOL
Cerberus
Silver III
Level 85
God Stats
1W - 6L
1,369 SR
Queue Stats
58W - 87L
832 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,356 SR
835 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,521 SR
833 MMR
Aphrodite
Aphrodite
Silver III
BlondWasHere
Aphrodite
Silver III
Level 145
God Stats
47W - 42L
1,501 SR
Queue Stats
152W - 167L
955 MMR
Party 1
Charybdis
Charybdis
Silver IV
Kunekai
Charybdis
Silver IV
Level 124
God Stats
14W - 9L
1,499 SR
Queue Stats
41W - 46L
650 MMR
Party 1
Bastet
Bastet
Silver III
NaughtyMotty
Bastet
Silver III
Level 88
God Stats
11W - 7L
1,563 SR
Queue Stats
194W - 237L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,549
570
7,428
10,868
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 11 / 0
9,258
617
5,129
14,962
3,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
XTR3BOL
Cerberus
12
0 / 4 / 2
8,527
568
8,805
21,470
15,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BacchusKumbhakarnaGilgameshOdinChaac

VS

Bans
ZeusYmirMedusaAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlondWasHere
Aphrodite
16
7 / 1 / 10
10,768
718
9,911
10,180
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kunekai
Charybdis
15
6 / 0 / 10
10,580
705
13,320
10,083
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
14
7 / 3 / 9
10,551
703
19,040
11,437
3,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
20
20
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlondWasHere
Aphrodite
7
1
10
12
L
1
5
1
0.3
L
3
11
0
0.27
W
Charybdis
Kunekai
Charybdis
6
0
10
11
W
Bastet
7
3
9
3.83
L
Cerberus
XTR3BOL
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
42,271
47,300
Taken
31,700
22,404
Mitigated
11,937
8,689
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlondWasHere
Aphrodite
9,911
600
6,316
8,103
10,180
4,256
662
4,879
4,978
44,715
0
L
7,428
687
77
1,246
10,868
3,042
18
3,562
7,306
29,828
0
L
5,129
936
0
99
14,962
3,815
0
2,449
12,513
0
10,789
W
Charybdis
Kunekai
Charybdis
13,320
8,488
0
3,078
10,083
3,846
1,908
5,393
4,396
0
49,583
W
Bastet
19,040
3,536
0
1,317
11,437
3,835
11
6,032
4,947
0
34,201
L
Cerberus
XTR3BOL
Cerberus
8,805
229
307
6,960
21,470
15,547
0
3,900
17,570
30,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,334
Gold Earned
31,899
169
Minions Killed
176
2
Camps Cleared
10
752,050
Distance Traveled
872,331
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,768
718
74
5
1
294,458
2
L
Nox
8,549
570
72
5
1
275,036
3
L
Da Ji
9,258
617
15
1
0
233,975
3
W
Charybdis
10,580
705
78
5
4
280,247
6
W
Bastet
10,551
703
24
2
5
297,626
4
L
Cerberus
8,527
568
82
5
1
243,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role