Player Matchup

Kuzenbo
Kuzenbo
AceIsBest
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,356 Elo+
Party 2
Bellona
Bellona
SliiCkNiiCK312
Bellona
Level 27
God Stats
2W - 2L
1,636 SR
Queue Stats
111W - 81L
1,498 Elo+
Party 2
Zeus
Zeus
Swackhammer11
Zeus
Level 32
God Stats
7W - 5L
1,589 SR
Queue Stats
16W - 15L
1,504 Elo+
Solo
Horus
Horus
airspark1
Horus
Level 54
God Stats
23W - 18L
1,485 SR
Queue Stats
300W - 254L
1,462 Elo+
Party 2
Artio
Artio
irineu1266
Artio
Level 35
God Stats
5W - 3L
1,482 SR
Queue Stats
39W - 27L
1,466 Elo+
Solo
Team Averages
Level 31
1,538 SR
1,457 Elo+

VS

Team Averages
Level 53
1,358 SR
1,338 Elo+
Hercules
Hercules
Crippin234
Hercules
Level 60
God Stats
2W - 0L
1,753 SR
Queue Stats
173W - 205L
1,412 Elo+
Party 3
Izanami
Izanami
Dmoneyyy334535
Izanami
Level 26
God Stats
2W - 1L
1,083 SR
Queue Stats
3W - 4L
1,063 Elo+
Party 1
Scylla
Scylla
FRESHC0PE93
Scylla
Level 42
God Stats
2W - 1L
1,263 SR
Queue Stats
42W - 44L
1,389 Elo+
Solo
Loki
Loki
chicheeee
Loki
Level 28
God Stats
50W - 78L
1,393 SR
Queue Stats
102W - 130L
1,407 Elo+
Party 3
Ah Puch
Ah Puch
its Konsaki
Ah Puch
Level 109
God Stats
1W - 0L
1,298 SR
Queue Stats
21W - 19L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AceIsBest
Kuzenbo
17
1 / 7 / 6
11,082
1,007
9,727
21,356
31,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 3 / 2
12,118
1,102
10,737
14,268
13,644
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 4
10,295
936
9,406
10,024
4,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
airspark1
Horus
17
1 / 4 / 5
10,384
944
6,489
17,505
21,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
16
1 / 5 / 5
9,780
889
8,008
18,950
13,671
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

156

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crippin234
Hercules
17
4 / 1 / 15
10,856
987
10,458
15,014
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 13
10,862
987
20,306
13,847
5,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
1 / 0 / 14
10,501
955
14,756
5,436
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
6 / 1 / 7
11,295
1,027
4,402
7,287
2,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
its Konsaki
Ah Puch
18
8 / 2 / 12
12,101
1,100
24,156
6,579
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
9
Kills
23
23
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AceIsBest
Kuzenbo
1
7
6
0.57
W
Hercules
Crippin234
Hercules
4
1
15
11.5
W
4
5
13
2.1
W
Scylla
1
0
14
8
L
5
3
2
2
L
1
4
4
0.75
L
Horus
airspark1
Horus
1
4
5
0.88
W
Loki
6
1
7
9.5
L
Artio
1
5
5
0.7
W
Ah Puch
its Konsaki
Ah Puch
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
74,078
82,103
Taken
48,163
85,141
Mitigated
22,889
10,518
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AceIsBest
Kuzenbo
9,727
2,946
0
1,081
21,356
31,896
0
9,269
11,691
30,142
0
W
Hercules
Crippin234
Hercules
10,458
2,684
0
5,532
15,014
10,331
0
10,292
4,722
0
19,896
W
20,306
14,423
0
643
13,847
5,250
0
7,053
6,794
0
40,156
W
Scylla
14,756
1,096
0
0
5,436
1,837
0
2,329
3,107
33,733
0
L
10,737
1,801
1,469
965
14,268
13,644
0
7,541
6,540
0
36,551
L
9,406
1,612
135
776
10,024
4,159
0
5,681
4,260
37,604
0
L
Horus
airspark1
Horus
6,489
2,917
1,134
2,227
17,505
21,771
0
4,988
12,267
111
12,527
W
Loki
4,402
564
0
84
7,287
2,838
0
3,943
3,344
0
17,615
L
Artio
8,008
684
780
1,951
18,950
13,671
0
11,433
7,313
19,849
0
W
Ah Puch
its Konsaki
Ah Puch
24,156
1,135
0
452
6,579
2,633
0
3,524
3,055
45,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,659
Gold Earned
55,615
174
Minions Killed
194
15
Camps Cleared
3
1,103,320
Distance Traveled
1,003,416
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,082
1,007
41
4
0
210,523
3
W
Hercules
10,856
987
20
2
0
218,118
0
W
Izanami
10,862
987
63
6
0
171,529
0
W
Scylla
10,501
955
45
4
0
218,279
0
L
Bellona
12,118
1,102
31
3
10
225,012
0
L
Zeus
10,295
936
73
7
1
196,067
0
L
Horus
10,384
944
11
1
3
224,094
1
W
Loki
11,295
1,027
16
1
1
207,769
0
L
Artio
9,780
889
18
2
1
247,624
0
W
Ah Puch
12,101
1,100
50
5
2
187,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role