Player Matchup

Janus
Janus
Biomechanicaltoy
Janus
Level 127
God Stats
3W - 0L
1,654 SR
Queue Stats
131W - 92L
1,564 Elo+
Solo
Heimdallr
Heimdallr
DBLee300
Heimdallr
Level 115
God Stats
1W - 0L
1,263 SR
Queue Stats
64W - 72L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
ReApErOwnedU
Xing Tian
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
SpartanJS
Kuzenbo
Level 117
God Stats
2W - 0L
1,768 SR
Queue Stats
62W - 64L
1,534 Elo+
Party 2
Bacchus
Bacchus
StickyZ
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,558 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,547 Elo+

VS

Team Averages
Level 103
1,645 SR
1,538 Elo+
Neith
Neith
Flexed Out T
Neith
Level 122
God Stats
5W - 5L
1,574 SR
Queue Stats
378W - 381L
1,516 Elo+
Party 1
Tiamat
Tiamat
TBev13
Tiamat
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
81W - 97L
1,439 Elo+
Party 3
Skadi
Skadi
longdcrews
Skadi
Level 136
God Stats
1W - 2L
1,485 SR
Queue Stats
141W - 128L
1,545 Elo+
Party 3
Set
Set
vFig
Set
Level 97
God Stats
1W - 1L
1,660 SR
Queue Stats
151W - 126L
1,607 Elo+
Party 1
Scylla
Scylla
zach7575
Scylla
Level 77
God Stats
4W - 3L
1,770 SR
Queue Stats
150W - 137L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
12,755
750
12,276
10,700
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DBLee300
Heimdallr
20
7 / 3 / 15
13,069
769
15,844
16,387
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ReApErOwnedU
Xing Tian
19
5 / 3 / 21
12,264
721
13,067
27,849
24,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SpartanJS
Kuzenbo
19
4 / 2 / 16
12,899
759
10,941
18,391
32,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
StickyZ
Bacchus
19
5 / 4 / 13
12,247
720
12,033
14,067
21,447
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
11,762
692
18,508
16,042
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
TBev13
Tiamat
14
1 / 7 / 4
9,449
556
7,305
12,382
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
19
4 / 5 / 9
11,672
687
17,383
14,054
4,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
vFig
Set
18
3 / 5 / 7
11,294
664
10,928
16,495
11,643
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
zach7575
Scylla
20
4 / 4 / 9
12,421
731
16,083
10,658
4,035
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
55
26
Kills
15
15
Deaths
27
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Heimdallr
DBLee300
Heimdallr
7
3
15
4.83
L
3
6
11
1.42
W
Xing Tian
ReApErOwnedU
Xing Tian
5
3
21
5.17
W
Kuzenbo
SpartanJS
Kuzenbo
4
2
16
6
W
Bacchus
StickyZ
Bacchus
5
4
13
2.88
L
Tiamat
TBev13
Tiamat
1
7
4
0.43
L
Skadi
4
5
9
1.7
L
Set
vFig
Set
3
5
7
1.3
L
Scylla
zach7575
Scylla
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
70,207
87,394
Taken
69,631
90,407
Mitigated
33,004
39,014
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,276
467
3,241
1,982
10,700
4,229
960
1,608
9,092
46,583
0
W
Heimdallr
DBLee300
Heimdallr
15,844
4,364
5,820
5,810
16,387
8,451
4,171
3,078
13,309
0
47,434
L
18,508
4,997
734
4,506
16,042
6,068
1,080
10,555
5,455
0
47,614
W
Xing Tian
ReApErOwnedU
Xing Tian
13,067
869
1,652
8,911
27,849
24,059
544
7,732
20,117
24,544
0
W
Kuzenbo
SpartanJS
Kuzenbo
10,941
3,394
2,576
3,907
18,391
32,221
586
6,073
12,318
19,850
0
W
Bacchus
StickyZ
Bacchus
12,033
685
2,711
2,404
14,067
21,447
412
4,897
9,170
17,020
0
L
Tiamat
TBev13
Tiamat
7,305
615
724
1,727
12,382
6,365
2
9,358
2,982
13,819
0
L
Skadi
17,383
6,921
484
4,315
14,054
4,893
144
8,823
5,207
0
39,104
L
Set
vFig
Set
10,928
4,052
500
4,126
16,495
11,643
0
10,019
6,414
0
23,303
L
Scylla
zach7575
Scylla
16,083
2,224
1,504
2,669
10,658
4,035
0
9,396
1,256
37,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,234
Gold Earned
56,598
182
Minions Killed
198
0
Camps Cleared
0
1,735,578
Distance Traveled
1,593,993
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,755
750
71
4
0
357,201
4
W
Heimdallr
13,069
769
63
4
0
319,631
0
L
Neith
11,762
692
58
3
0
289,132
0
W
Xing Tian
12,264
721
19
1
0
338,442
1
W
Kuzenbo
12,899
759
16
1
0
373,467
2
W
Bacchus
12,247
720
13
1
0
346,837
1
L
Tiamat
9,449
556
14
1
0
294,431
4
L
Skadi
11,672
687
51
3
0
335,903
0
L
Set
11,294
664
23
1
0
369,136
4
L
Scylla
12,421
731
52
3
0
305,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role