Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JesuisKen
Scylla
Level 103
God Stats
242W - 243L
1,546 SR
Queue Stats
257W - 268L
1,550 Elo+
Solo
Khepri
Khepri
shutupbetch
Khepri
Level 66
God Stats
7W - 0L
2,010 SR
Queue Stats
236W - 137L
1,676 Elo+
Party 1
Team Averages
Level 93
1,685 SR
1,575 Elo+

VS

Team Averages
Level 124
1,605 SR
1,499 Elo+
Charybdis
Charybdis
Ferrexity
Charybdis
Level 126
God Stats
7W - 6L
1,658 SR
Queue Stats
89W - 77L
1,575 Elo+
Solo
Mulan
Mulan
PulloutChampion
Mulan
Level 128
God Stats
5W - 8L
1,570 SR
Queue Stats
152W - 165L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
xXlBi0lXx
Gilgamesh
Level 118
God Stats
31W - 24L
1,588 SR
Queue Stats
154W - 171L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 2 / 11
8,065
733
8,715
6,905
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JesuisKen
Scylla
14
10 / 2 / 3
9,290
845
13,399
5,344
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
12
1 / 1 / 10
8,182
744
4,153
6,897
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ferrexity
Charybdis
11
2 / 4 / 2
7,282
662
5,628
7,505
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
6,920
629
3,919
12,952
7,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
xXlBi0lXx
Gilgamesh
11
2 / 4 / 2
7,326
666
5,915
11,763
5,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
5
5
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
11
4.25
L
Charybdis
Ferrexity
Charybdis
2
4
2
0.75
W
Scylla
JesuisKen
Scylla
10
2
3
5.75
L
1
6
1
0.25
W
Khepri
1
1
10
6
L
Gilgamesh
xXlBi0lXx
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
15,462
19,146
Taken
32,220
17,653
Mitigated
15,267
2,976
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,715
2,915
0
547
6,905
8,439
231
917
5,988
0
25,600
L
Charybdis
Ferrexity
Charybdis
5,628
2,334
0
372
7,505
2,567
0
4,543
2,768
0
29,688
W
Scylla
JesuisKen
Scylla
13,399
1,154
0
0
5,344
1,604
842
204
5,140
36,659
0
L
3,919
395
0
981
12,952
7,434
0
6,345
6,415
2,366
11,837
W
Khepri
4,153
210
0
2,429
6,897
7,610
40
400
6,497
16,865
0
L
Gilgamesh
xXlBi0lXx
Gilgamesh
5,915
1,391
0
1,583
11,763
5,266
0
6,320
5,225
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
21,528
132
Minions Killed
110
8
Camps Cleared
3
618,169
Distance Traveled
535,116
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,065
733
32
3
4
212,280
0
L
Charybdis
7,282
662
64
6
1
170,872
2
W
Scylla
9,290
845
64
6
4
196,980
6
L
Mulan
6,920
629
26
2
1
172,745
4
W
Khepri
8,182
744
36
3
0
208,909
3
L
Gilgamesh
7,326
666
20
2
1
191,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role