Player Matchup

Ymir
Ymir
Iate fate
Ymir
Level 5
God Stats
0W - 4L
1,048 SR
Queue Stats
2W - 5L
1,176 Elo+
Party 2
Tiamat
Tiamat
Mertzy72
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
StraightCrackin
Danzaburou
Level 43
God Stats
1W - 5L
1,202 SR
Queue Stats
31W - 33L
1,342 Elo+
Party 2
Team Averages
Level 37
1,250 SR
1,270 Elo+

VS

Team Averages
Level 61
1,432 SR
1,266 Elo+
Ares
Ares
DasMacAttack
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
NJTALLMAN13
Danzaburou
Level 63
God Stats
29W - 43L
1,296 SR
Queue Stats
277W - 404L
1,182 Elo+
Solo
Ravana
Ravana
cantajus
Ravana
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 4
12,391
620
9,236
26,324
33,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Mertzy72
Tiamat
15
2 / 11 / 2
11,639
582
8,924
16,548
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
StraightCrackin
Danzaburou
16
2 / 4 / 2
12,062
603
22,907
14,479
5,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
12,335
617
11,902
25,045
24,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
NJTALLMAN13
Danzaburou
17
8 / 4 / 10
13,401
670
21,542
17,818
7,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ravana
cantajus
Ravana
17
9 / 0 / 6
13,251
663
17,301
15,810
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Ymir
1
4
4
0.75
L
Tiamat
Mertzy72
Tiamat
2
11
2
0.27
W
Danzaburou
NJTALLMAN13
Danzaburou
8
4
10
3.25
L
Danzaburou
StraightCrackin
Danzaburou
2
4
2
0.75
W
Ravana
cantajus
Ravana
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
50,745
57,351
Taken
58,673
47,880
Mitigated
48,299
9,961
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,902
810
1,523
4,495
25,045
24,001
206
7,333
17,300
24,393
0
L
Ymir
9,236
1,073
0
3,494
26,324
33,508
81
6,378
19,295
24,526
0
L
Tiamat
Mertzy72
Tiamat
8,924
686
0
2,117
16,548
8,531
377
3,446
12,626
29,065
0
W
Danzaburou
NJTALLMAN13
Danzaburou
21,542
8,143
257
4,186
17,818
7,266
2,170
6,194
11,362
0
100,312
L
Danzaburou
StraightCrackin
Danzaburou
22,907
10,420
0
4,350
14,479
5,841
290
2,395
11,912
0
71,727
W
Ravana
cantajus
Ravana
17,301
5,186
1,526
5,151
15,810
17,032
852
4,626
10,862
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
38,987
183
Minions Killed
206
3
Camps Cleared
10
987,414
Distance Traveled
1,076,379
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,335
617
14
1
1
382,712
3
L
Ymir
12,391
620
33
2
0
326,581
2
L
Tiamat
11,639
582
60
3
2
306,331
4
W
Danzaburou
13,401
670
147
7
7
307,646
1
L
Danzaburou
12,062
603
90
5
1
354,502
0
W
Ravana
13,251
663
45
2
2
386,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role