Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Avenger10364
Bastet
Level 108
God Stats
17W - 15L
1,524 SR
Queue Stats
179W - 178L
1,404 Elo+
Party 1
Cerberus
Cerberus
chapuli_1807
Cerberus
Level 63
God Stats
4W - 2L
1,777 SR
Queue Stats
182W - 223L
1,372 Elo+
Solo
Olorun
Olorun
kermit_tha_frogg
Olorun
Level 103
God Stats
1W - 4L
1,520 SR
Queue Stats
130W - 149L
1,370 Elo+
Solo
Anubis
Anubis
konaboii
Anubis
Level 61
God Stats
20W - 24L
1,422 SR
Queue Stats
79W - 105L
1,323 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,394 Elo+

VS

Team Averages
Level 74
1,386 SR
1,287 Elo+
Arachne
Arachne
DVG72073
Arachne
Level 51
God Stats
54W - 41L
1,513 SR
Queue Stats
148W - 154L
1,386 Elo+
Solo
Jing Wei
Jing Wei
Hyitari
Jing Wei
Level 66
God Stats
1W - 2L
1,255 SR
Queue Stats
188W - 224L
1,318 Elo+
Solo
Poseidon
Poseidon
LoseScrew11
Poseidon
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,079 Elo+
Party 2
Mulan
Mulan
krazykazen4
Mulan
Level 158
God Stats
4W - 12L
1,192 SR
Queue Stats
260W - 280L
1,335 Elo+
Solo
Ymir
Ymir
xSUVyouUPx
Ymir
Level 89
God Stats
11W - 11L
1,471 SR
Queue Stats
580W - 645L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 9 / 0
6,729
421
5,011
11,756
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
13
5 / 2 / 0
8,200
513
8,548
9,708
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
chapuli_1807
Cerberus
11
1 / 3 / 3
7,360
460
7,275
14,709
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 2
7,325
458
11,031
9,846
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
konaboii
Anubis
13
1 / 2 / 3
7,640
478
2,951
4,683
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DVG72073
Arachne
15
4 / 3 / 3
8,988
562
7,892
12,593
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Hyitari
Jing Wei
12
1 / 1 / 3
7,642
478
8,151
9,964
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
LoseScrew11
Poseidon
13
0 / 2 / 0
8,254
516
662
4,903
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 1 / 1
10,946
684
12,466
10,069
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 2
7,938
496
6,022
14,574
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
18
18
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
9
0
0.11
L
Bastet
5
2
0
2.5
W
Arachne
DVG72073
Arachne
4
3
3
1.83
W
Jing Wei
Hyitari
Jing Wei
1
1
3
2.5
W
Poseidon
LoseScrew11
Poseidon
0
2
0
0
L
Cerberus
chapuli_1807
Cerberus
1
3
3
0.83
L
2
2
2
1.5
L
Anubis
konaboii
Anubis
1
2
3
1.25
W
12
1
1
12.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
35,193
50,702
Taken
52,103
29,154
Mitigated
24,155
14,288
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,011
869
0
1,611
11,756
7,634
0
665
11,091
0
27,902
L
Bastet
8,548
1,510
0
3,238
9,708
3,060
0
256
9,452
0
49,160
W
Arachne
DVG72073
Arachne
7,892
4,605
0
5,125
12,593
4,656
0
3,069
9,411
0
64,638
W
Jing Wei
Hyitari
Jing Wei
8,151
5,584
0
3,001
9,964
2,736
0
6,270
3,694
0
39,806
W
Poseidon
LoseScrew11
Poseidon
662
0
0
0
4,903
1,060
1,375
1,183
3,662
44,280
0
L
Cerberus
chapuli_1807
Cerberus
7,275
644
0
3,840
14,709
12,464
0
3,908
10,801
26,698
0
L
11,031
5,790
833
3,648
9,846
4,332
75
2,158
7,688
41,356
8,339
L
Anubis
konaboii
Anubis
2,951
0
0
1,118
4,683
1,664
0
829
3,740
34,229
0
W
12,466
2,275
179
6,609
10,069
6,223
2,248
223
9,479
5,768
64,372
W
6,022
1,200
0
2,699
14,574
9,480
0
8,799
5,775
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
43,768
402
Minions Killed
469
0
Camps Cleared
0
1,352,494
Distance Traveled
1,488,192
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,729
421
69
4
0
226,820
1
L
Bastet
8,200
513
92
6
0
340,314
0
W
Arachne
8,988
562
103
6
0
349,959
3
W
Jing Wei
7,642
478
81
5
0
294,204
0
W
Poseidon
8,254
516
103
6
0
286,833
0
L
Cerberus
7,360
460
79
5
0
315,223
0
L
Olorun
7,325
458
85
5
0
263,235
1
L
Anubis
7,640
478
77
5
0
206,902
3
W
Mulan
10,946
684
138
9
0
270,879
0
W
Ymir
7,938
496
44
3
0
286,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role