Player Matchup

Artio
Artio
Camham96
Artio
Level 87
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 19L
1,432 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FireSnake21
Ah Muzen Cab
Level 144
God Stats
9W - 11L
1,453 SR
Queue Stats
99W - 93L
1,471 Elo+
Party 3
Sol
Sol
HoneyTea4165
Sol
Level 43
God Stats
2W - 3L
1,593 SR
Queue Stats
42W - 27L
1,565 Elo+
Party 3
Chaac
Chaac
WhatsthatH2O
Chaac
Level 105
God Stats
4W - 2L
1,616 SR
Queue Stats
47W - 49L
1,510 Elo+
Party 3
Mulan
Mulan
awxko
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 79
1,585 SR
1,496 Elo+

VS

Team Averages
Level 75
1,498 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BLOFFLE
Bacchus
Level 27
God Stats
4W - 7L
1,508 SR
Queue Stats
62W - 59L
1,480 Elo+
Party 2
Mulan
Mulan
Light ZT
Mulan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,495 Elo+
Party 1
Poseidon
Poseidon
TheWrathOfAries
Poseidon
Level 149
God Stats
1W - 3L
1,373 SR
Queue Stats
151W - 133L
1,546 Elo+
Party 1
Thanatos
Thanatos
chivasponcho
Thanatos
Level 42
God Stats
7W - 5L
1,607 SR
Queue Stats
124W - 132L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Camham96
Artio
13
4 / 6 / 3
8,430
496
8,665
19,396
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
FireSnake21
Ah Muzen Cab
18
8 / 0 / 2
11,328
666
8,886
4,303
1,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 3
9,467
557
10,787
12,322
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 1 / 4
8,028
472
6,984
16,161
12,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
awxko
Mulan
16
4 / 0 / 2
9,598
565
9,246
10,704
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 4 / 0
7,487
440
7,782
10,654
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
BLOFFLE
Bacchus
11
2 / 2 / 2
7,102
418
6,529
12,130
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Light ZT
Mulan
11
0 / 6 / 1
7,175
422
6,324
15,667
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
2 / 2 / 4
8,428
496
9,895
11,240
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
chivasponcho
Thanatos
11
3 / 10 / 0
7,082
417
3,406
12,584
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
23
Kills
8
8
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
L
Bacchus
BLOFFLE
Bacchus
2
2
2
1.5
W
Artio
Camham96
Artio
4
6
3
0.92
W
Ah Muzen Cab
FireSnake21
Ah Muzen Cab
8
0
2
9
W
4
1
3
5.5
L
Mulan
Light ZT
Mulan
0
6
1
0.08
L
Poseidon
2
2
4
2
W
3
1
4
5
W
Mulan
awxko
Mulan
4
0
2
5
L
Thanatos
chivasponcho
Thanatos
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,568
Damage
33,936
62,886
Taken
62,275
34,852
Mitigated
32,175
28,530
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,782
2,811
0
3,311
10,654
3,485
0
5,833
4,821
0
55,394
L
Bacchus
BLOFFLE
Bacchus
6,529
659
0
1,412
12,130
12,191
0
6,155
5,975
20,177
0
W
Artio
Camham96
Artio
8,665
762
576
7,597
19,396
8,390
0
6,716
12,680
46,897
0
W
Ah Muzen Cab
FireSnake21
Ah Muzen Cab
8,886
2,069
0
2,330
4,303
1,957
103
517
3,786
0
93,170
W
10,787
6,179
0
8,644
12,322
3,425
1,631
3,166
9,156
76,633
0
L
Mulan
Light ZT
Mulan
6,324
1,293
0
489
15,667
9,666
635
2,521
13,146
2,782
31,941
L
Poseidon
9,895
1,199
0
4,838
11,240
3,024
0
3,157
8,083
63,123
0
W
6,984
802
363
7,146
16,161
12,090
520
3,954
12,207
0
43,578
W
Mulan
awxko
Mulan
9,246
1,068
0
1,874
10,704
8,990
676
3,055
7,649
5,849
50,326
L
Thanatos
chivasponcho
Thanatos
3,406
660
0
3,585
12,584
3,809
0
2,490
10,094
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
37,274
593
Minions Killed
402
0
Camps Cleared
0
1,712,877
Distance Traveled
1,496,452
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,487
440
100
6
0
289,956
3
L
Bacchus
7,102
418
30
2
0
331,823
6
W
Artio
8,430
496
75
4
0
347,894
3
W
Ah Muzen Cab
11,328
666
186
11
0
353,802
0
W
Sol
9,467
557
142
8
0
321,214
0
L
Mulan
7,175
422
82
5
0
279,826
0
L
Poseidon
8,428
496
131
8
0
317,210
1
W
Chaac
8,028
472
60
4
0
338,949
5
W
Mulan
9,598
565
130
8
0
351,018
2
L
Thanatos
7,082
417
59
3
0
277,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role