Player Matchup

Horus
Horus
DLC_White-_-Boy
Horus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 140L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
ElDiosDestructor
Gilgamesh
Level 47
God Stats
2W - 7L
1,158 SR
Queue Stats
122W - 152L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
LittleSyrup
Sylvanus
Level 43
God Stats
0W - 2L
1,488 SR
Queue Stats
19W - 27L
1,445 Elo+
Party 1
Medusa
Medusa
Xascablau
Medusa
Level 61
God Stats
0W - 1L
1,689 SR
Queue Stats
21W - 32L
1,419 Elo+
Party 1
Chang'e
Chang'e
melmann1
Chang'e
Level 98
God Stats
1W - 1L
1,777 SR
Queue Stats
487W - 513L
1,475 Elo+
Party 3
Team Averages
Level 56
1,523 SR
1,427 Elo+

VS

Team Averages
Level 62
1,588 SR
1,472 Elo+
Poseidon
Poseidon
AlphaaaxD
Poseidon
Level 46
God Stats
4W - 1L
1,610 SR
Queue Stats
130W - 92L
1,527 Elo+
Party 2
Ravana
Ravana
NemyX
Ravana
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 137L
1,404 Elo+
Solo
Horus
Horus
haladines
Horus
Level 45
God Stats
5W - 1L
1,730 SR
Queue Stats
92W - 95L
1,409 Elo+
Solo
Neith
Neith
maathsx
Neith
Level 46
God Stats
6W - 2L
1,600 SR
Queue Stats
128W - 88L
1,512 Elo+
Party 2
Ra
Ra
n0zi
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,171
470
2,309
8,130
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Gilgamesh
8
0 / 4 / 1
5,083
462
2,077
8,176
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
LittleSyrup
Sylvanus
11
0 / 2 / 0
5,626
511
2,766
7,441
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Medusa
Xascablau
Medusa
9
1 / 2 / 0
5,244
477
5,382
6,174
1,485
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
melmann1
Chang'e
12
3 / 1 / 0
6,563
597
2,998
4,807
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlphaaaxD
Poseidon
12
4 / 1 / 3
7,014
638
5,482
4,453
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
NemyX
Ravana
10
3 / 1 / 4
6,293
572
4,866
4,971
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
haladines
Horus
10
3 / 1 / 2
6,622
602
3,527
6,744
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
maathsx
Neith
10
1 / 1 / 5
5,963
542
6,287
4,575
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ra
n0zi
Ra
12
1 / 0 / 0
6,701
609
2,634
5,336
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AlphaaaxD
Poseidon
4
1
3
5.5
L
0
3
1
0.17
L
Gilgamesh
0
4
1
0.13
L
Sylvanus
LittleSyrup
Sylvanus
0
2
0
0
W
Ravana
NemyX
Ravana
3
1
4
5
L
Medusa
Xascablau
Medusa
1
2
0
0.5
W
Horus
haladines
Horus
3
1
2
4
W
Neith
maathsx
Neith
1
1
5
3.5
L
Chang'e
melmann1
Chang'e
3
1
0
3
W
Ra
n0zi
Ra
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
22,796
34,728
Taken
26,079
15,469
Mitigated
11,231
9,871
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AlphaaaxD
Poseidon
5,482
740
0
431
4,453
1,421
294
1,889
2,564
47,749
0
L
2,309
1,080
532
2,181
8,130
4,246
0
1,586
6,544
0
13,905
L
Gilgamesh
2,077
629
0
2,016
8,176
3,041
0
2,364
5,812
0
23,314
L
Sylvanus
LittleSyrup
Sylvanus
2,766
622
0
1,805
7,441
5,310
0
2,615
4,826
27,460
7,427
W
Ravana
NemyX
Ravana
4,866
1,827
0
2,378
4,971
1,801
0
1,610
3,361
0
27,221
L
Medusa
Xascablau
Medusa
5,382
2,876
0
1,207
6,174
1,485
0
497
5,677
0
31,268
W
Horus
haladines
Horus
3,527
1,040
455
2,571
6,744
3,960
0
54
6,690
1,835
11,246
W
Neith
maathsx
Neith
6,287
2,047
0
1,433
4,575
1,598
0
138
4,437
0
38,436
L
Chang'e
melmann1
Chang'e
2,998
374
151
1,979
4,807
1,387
0
1,471
3,336
40,182
0
W
Ra
n0zi
Ra
2,634
417
106
3,088
5,336
2,451
261
1,800
3,536
42,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
32,593
311
Minions Killed
367
0
Camps Cleared
0
1,064,687
Distance Traveled
1,085,335
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,014
638
94
9
0
211,224
1
L
Horus
5,171
470
18
2
0
222,738
3
L
Gilgamesh
5,083
462
52
5
0
219,483
3
L
Sylvanus
5,626
511
76
7
0
184,166
0
W
Ravana
6,293
572
57
5
0
231,333
3
L
Medusa
5,244
477
72
7
0
211,626
1
W
Horus
6,622
602
27
2
0
236,899
3
W
Neith
5,963
542
79
7
0
206,270
6
L
Chang'e
6,563
597
93
8
0
226,674
6
W
Ra
6,701
609
110
10
0
199,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role