Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TheGoatBois
Merlin
Level 120
God Stats
6W - 2L
1,631 SR
Queue Stats
305W - 248L
1,656 Elo+
Party 1
Loki
Loki
thegamingkeven
Loki
Level 42
God Stats
7W - 1L
1,756 SR
Queue Stats
158W - 132L
1,548 Elo+
Party 1
Team Averages
Level 102
1,629 SR
1,568 Elo+

VS

Team Averages
Level 117
1,617 SR
1,540 Elo+
Medusa
Medusa
Karasek21
Medusa
Level 76
God Stats
5W - 4L
1,556 SR
Queue Stats
108W - 123L
1,509 Elo+
Solo
Zeus
Zeus
KingxXCRUZXx
Zeus
Level 122
God Stats
151W - 127L
1,513 SR
Queue Stats
282W - 268L
1,570 Elo+
Solo
Atlas
Atlas
RecurringSilence
Atlas
Level 152
God Stats
2W - 1L
1,782 SR
Queue Stats
33W - 34L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 1 / 6
8,079
808
5,247
7,729
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
11
1 / 1 / 5
6,595
660
6,939
3,544
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 4
7,922
792
6,416
6,277
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Karasek21
Medusa
11
1 / 3 / 2
6,622
662
2,195
6,182
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 5 / 1
7,169
717
7,696
6,108
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
6,263
626
4,789
9,530
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
6
6
L
Medusa
Karasek21
Medusa
1
3
2
0.67
L
3
5
1
0.7
L
0
2
4
1
W
Merlin
1
1
5
3.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
14,680
17,550
Taken
21,820
10,971
Mitigated
11,133
5,548
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,247
659
987
2,648
7,729
7,348
416
5,765
1,577
15,673
0
L
Medusa
Karasek21
Medusa
2,195
972
0
830
6,182
2,313
412
2,742
3,440
0
24,747
L
7,696
395
0
93
6,108
3,195
0
3,476
2,632
18,823
0
L
4,789
1,473
151
2,178
9,530
5,625
0
6,039
3,491
9,403
0
W
Merlin
6,939
83
0
250
3,544
1,260
380
2,187
1,147
26,805
0
W
6,416
829
0
1,663
6,277
2,363
0
4,128
1,914
0
22,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
20,054
112
Minions Killed
103
6
Camps Cleared
4
564,676
Distance Traveled
517,153
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,079
808
30
3
0
182,316
6
L
Medusa
6,622
662
49
5
2
179,778
4
L
Zeus
7,169
717
35
4
2
163,781
5
L
Atlas
6,263
626
19
2
0
173,594
1
W
Merlin
6,595
660
51
5
3
178,834
4
W
Loki
7,922
792
31
3
3
203,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role